{"id":23722798,"url":"https://github.com/fulminazzo/lightfight","last_synced_at":"2026-02-15T01:30:16.472Z","repository":{"id":172777620,"uuid":"473551065","full_name":"Fulminazzo/LightFight","owner":"Fulminazzo","description":"LightFight Combat Log Minecraft Plugin Official GitHub Page.","archived":false,"fork":false,"pushed_at":"2023-09-30T17:17:19.000Z","size":8611,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2024-12-30T23:56:47.628Z","etag":null,"topics":["bukkit","documentation","minecraft","minecraft-plugin","plugin","spigot","spigot-plugin"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Fulminazzo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2022-03-24T10:08:23.000Z","updated_at":"2023-08-11T13:21:14.000Z","dependencies_parsed_at":null,"dependency_job_id":"43ddcae1-8a50-4701-9c1e-8f2a18aedb9e","html_url":"https://github.com/Fulminazzo/LightFight","commit_stats":null,"previous_names":["fulminazzo/lightfight"],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Fulminazzo%2FLightFight","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Fulminazzo%2FLightFight/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Fulminazzo%2FLightFight/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Fulminazzo%2FLightFight/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Fulminazzo","download_url":"https://codeload.github.com/Fulminazzo/LightFight/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239818239,"owners_count":19702093,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bukkit","documentation","minecraft","minecraft-plugin","plugin","spigot","spigot-plugin"],"created_at":"2024-12-30T23:56:53.547Z","updated_at":"2026-02-15T01:30:16.389Z","avatar_url":"https://github.com/Fulminazzo.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# LightFight\n\n\u003e Sei italiano?\n\u003e Clicca [qui](https://github.com/Fulminazzo/LightFight-IT) per visualizzare la pagina in Italiano!\n\nLightFight is a combat log plugin created with the cross compatibility in mind. In fact, it can be used from 1.8 through 1.18 and more upcoming versions! In here you will find a simple list of the most important features, but I suggest you carefully read the [Wiki](https://github.com/Fulminazzo/LightFight/wiki) to better understand how the plugin works.\n\n## Functioning\n\nLightFight is very simple: when a player gets hit by another entity and/or a player, she/he is put in Combat Mode, meaning that some actions (executing commands, flying, changing gamemode...) are blocked. All of these can be easily modified in the [config.yml](https://github.com/Fulminazzo/LightFight/wiki/Configuration) file to adapt these behaviours to your liking.\n\n\u003cdiv align=\"center\"\u003e\n    \u003cimg src=\"https://github.com/Fulminazzo/LightFight/blob/main/images/timer.png\" alt=\"Timer Preview\"\u003e\n    \u003cp style=\"line-height: 100px\"\u003e\u003csmall\u003eA very unpractical use of the entry \u003cb\u003etimer\u003c/b\u003e.\u003c/small\u003e\u003c/p\u003e\n\u003c/div\u003e\n\n## Config\n\nThe [Configuration File](https://github.com/Fulminazzo/LightFight/tree/main/config.yml) is crucial to modify the plugin behaviour. In there you will find many available features that can be activated:\n- **auto update** of the config.yml file;\n- **PvE combat**: enable Combat Mode for entities;\n- **auto respawn** on death;\n- **grace period** for the player that just logged protecting from PvE and PvP;\n- a list of **ignored worlds**;\n- a list of **events** to be **disabled**;\n- **barriers**;\n\nand [more](https://github.com/Fulminazzo/LightFight/wiki/Configuration)!\n\u003cp align=\"center\"\u003e\n    \u003cimg src=\"https://github.com/Fulminazzo/LightFight/blob/main/images/enable.png\" alt=\"Enable Preview\"\u003e\n\u003c/p\u003e\n\n## Commands\n\nThe plugin supports three main commands:\n- [CTag](https://github.com/Fulminazzo/LightFight/wiki/Commands#ctag)\n- [CUntag](https://github.com/Fulminazzo/LightFight/wiki/Commands#cuntag)\n- [LightFight](https://github.com/Fulminazzo/LightFight/wiki/Commands#lightfight)\n\nThe first two commands allow to check and remove the Combat Mode for a user. The third command is the most important for admins: it allows to control and change how the plugin works or how the players interact with the world among them. The  ```LightFight```  command allows some subcommands that are explained [here](https://github.com/Fulminazzo/LightFight/wiki/Commands#lightfight).\n\n\u003cp align=\"center\"\u003e\n    \u003cimg src=\"https://github.com/Fulminazzo/LightFight/blob/main/images/ctag.png\" alt=\"CTag Preview\"\u003e\n\u003c/p\u003e\n\n## Messages\n\nLightFight also has a full list of messages that can be edited in the [messages file](https://github.com/Fulminazzo/LightFight/tree/main/messages.yml).\n\n## Integrations\n\nBoth [PlaceholderAPI](https://github.com/PlaceholderAPI/PlaceholderAPI) and [WorldGuard](https://enginehub.org/worldguard) are supported. Not only the plugin offers many [placeholders](https://github.com/Fulminazzo/LightFight/wiki/Placeholders), but WorldGuard can be used to **set barriers** where the user in combat mode cannot enter (this will only happen if the region has the flag **pvp** set to **deny**).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffulminazzo%2Flightfight","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffulminazzo%2Flightfight","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffulminazzo%2Flightfight/lists"}