{"id":30174088,"url":"https://github.com/funnoober/voa_v1_net","last_synced_at":"2025-08-12T00:18:50.581Z","repository":{"id":307763906,"uuid":"1030634019","full_name":"FunNoober/VoA_V1_Net","owner":"FunNoober","description":"The code for the first iteration of Violence of Action","archived":false,"fork":false,"pushed_at":"2025-08-02T02:42:55.000Z","size":140,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-08-02T04:54:18.349Z","etag":null,"topics":["godot","godot-engine","godot4","multiplayer","multiplayer-game"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/FunNoober.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-08-02T02:17:02.000Z","updated_at":"2025-08-02T02:42:58.000Z","dependencies_parsed_at":"2025-08-02T05:10:40.293Z","dependency_job_id":null,"html_url":"https://github.com/FunNoober/VoA_V1_Net","commit_stats":null,"previous_names":["funnoober/voa_v1_net"],"tags_count":null,"template":false,"template_full_name":null,"purl":"pkg:github/FunNoober/VoA_V1_Net","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FunNoober%2FVoA_V1_Net","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FunNoober%2FVoA_V1_Net/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FunNoober%2FVoA_V1_Net/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FunNoober%2FVoA_V1_Net/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/FunNoober","download_url":"https://codeload.github.com/FunNoober/VoA_V1_Net/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FunNoober%2FVoA_V1_Net/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":269977559,"owners_count":24506619,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-11T02:00:10.019Z","response_time":75,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["godot","godot-engine","godot4","multiplayer","multiplayer-game"],"created_at":"2025-08-12T00:18:48.122Z","updated_at":"2025-08-12T00:18:50.506Z","avatar_url":"https://github.com/FunNoober.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# VoA_V1_Net\nThe code for the first iteration of Violence of Action. This repo does not include models, sounds, textures, occlusion information, light map information, or any other non-code assets. Any and all personal information has been anonymized.\n\nI feel comfortable sharing this because the code is outdated, and built around a more fragile architecture, along with not reflecting the current state of the singleplayer or multiplayer of this project.\n\n**This is not enough to compile, or otherwise gain or generate a playable copy of the Violence of Action multiplayer**\n\nIncorporating, or otherwise \"copying\" the code of this project directly into another project is prohibited. The code may be used for research and/or educational purposes, and/or to use as a point of reference when teaching.\n\n## Architecture\nThe first iteration of Violence of Action relies very heavily on a peer-to-peer, non-server-authoritative architecture, leaving it open to cheaters, unauthorized modifications, and desync. The architecture is also built heavily around Godot's built in multiplayer nodes, such as the `MultiplayerSpawner` and `MultiplerSynchronizer` nodes.\n\nViolence of Action V1 is also built with multiplayer-first, meaning that it is very difficult to extend the game to include a singleplayer.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffunnoober%2Fvoa_v1_net","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffunnoober%2Fvoa_v1_net","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffunnoober%2Fvoa_v1_net/lists"}