{"id":30774192,"url":"https://github.com/g3th/gui-and-event-bus-example","last_synced_at":"2025-09-05T02:50:51.472Z","repository":{"id":310450953,"uuid":"1039880465","full_name":"g3th/GUI-and-Event-Bus-Example","owner":"g3th","description":"Separate GUI and world in your libgdx game, and use frame buffer first-pass rendering to draw GUI as a single sprite.","archived":false,"fork":false,"pushed_at":"2025-08-18T06:20:32.000Z","size":191,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-08-18T08:24:09.051Z","etag":null,"topics":["camera","event-bus","gui","libgdx","viewport"],"latest_commit_sha":null,"homepage":"","language":"Kotlin","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/g3th.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-08-18T06:01:24.000Z","updated_at":"2025-08-18T06:25:51.000Z","dependencies_parsed_at":"2025-08-18T08:35:32.803Z","dependency_job_id":null,"html_url":"https://github.com/g3th/GUI-and-Event-Bus-Example","commit_stats":null,"previous_names":["g3th/gui-and-event-bus-example"],"tags_count":null,"template":false,"template_full_name":null,"purl":"pkg:github/g3th/GUI-and-Event-Bus-Example","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/g3th%2FGUI-and-Event-Bus-Example","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/g3th%2FGUI-and-Event-Bus-Example/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/g3th%2FGUI-and-Event-Bus-Example/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/g3th%2FGUI-and-Event-Bus-Example/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/g3th","download_url":"https://codeload.github.com/g3th/GUI-and-Event-Bus-Example/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/g3th%2FGUI-and-Event-Bus-Example/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":273703695,"owners_count":25153001,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-09-05T02:00:09.113Z","response_time":402,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["camera","event-bus","gui","libgdx","viewport"],"created_at":"2025-09-05T02:50:46.827Z","updated_at":"2025-09-05T02:50:51.462Z","avatar_url":"https://github.com/g3th.png","language":"Kotlin","funding_links":[],"categories":[],"sub_categories":[],"readme":"# GUI Example with Event Bus\n## Rendering Text without pixellation\n\n![Alt text](assets/pic.png \"GUI Example\")\n\nThis example shows how to render text and build a simple Graphic Interface on top of custom world-size rendering. Often, a separate camera is used for the HUD or interface, while another camera is used to render sprites and other game elements.\n\nThe example also shows how to create an Event manager, a commonly used pattern to manage events while avoiding tight-coupling. This is to eliminate the use of globals and makes game code much more maintainable.\n\nBuild with IntelliJ or Android Studio.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fg3th%2Fgui-and-event-bus-example","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fg3th%2Fgui-and-event-bus-example","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fg3th%2Fgui-and-event-bus-example/lists"}