{"id":21424123,"url":"https://github.com/gaeqs/elasticsolid","last_synced_at":"2026-05-17T12:06:46.806Z","repository":{"id":46861517,"uuid":"409185069","full_name":"gaeqs/ElasticSolid","owner":"gaeqs","description":"Elastic-Solid script for Unity.","archived":false,"fork":false,"pushed_at":"2021-09-22T12:18:47.000Z","size":27,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-16T20:45:18.902Z","etag":null,"topics":["csharp","physics-simulation","unity","unity3d","videogame","videogames"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/gaeqs.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2021-09-22T11:53:40.000Z","updated_at":"2024-01-19T17:01:13.000Z","dependencies_parsed_at":"2022-09-11T15:11:09.871Z","dependency_job_id":null,"html_url":"https://github.com/gaeqs/ElasticSolid","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/gaeqs/ElasticSolid","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gaeqs%2FElasticSolid","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gaeqs%2FElasticSolid/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gaeqs%2FElasticSolid/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gaeqs%2FElasticSolid/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/gaeqs","download_url":"https://codeload.github.com/gaeqs/ElasticSolid/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gaeqs%2FElasticSolid/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33137831,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-17T09:28:26.183Z","status":"ssl_error","status_checked_at":"2026-05-17T09:27:52.702Z","response_time":107,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","physics-simulation","unity","unity3d","videogame","videogames"],"created_at":"2024-11-22T21:19:39.443Z","updated_at":"2026-05-17T12:06:46.777Z","avatar_url":"https://github.com/gaeqs.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Elastic-Solid script for Unity.\n\n[![YouTube Video](https://img.youtube.com/vi/WEVExe6nK8Y/0.jpg)](https://www.youtube.com/watch?v=WEVExe6nK8Y)\n\n## Introduction\n\nThis set of scripts can be used to generate elastic solids in Unity.\n\nThe script requires a .node, .ele and .face files that can be generated using TetGen and a\nmesh wrapping the mesh you want to use. The script is prepared to do this job automatically using a modified\nversion of TetGen. Unfortunately, I cannot share the modified TetGen due to licensing issues.\n\n## Features\n\n- Basic forces (Gravity, Spring).\n- Volume-based force that prevents the mesh from being deformed.\n- Custom TetGen parser.\n- Automatic spring generator.\n- Substeps.\n- Damping force.\n- Wing force.\n- Penalty collisions (normal and implicit modes).\n- Fixers with mobility options.\n- Optimized code.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgaeqs%2Felasticsolid","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgaeqs%2Felasticsolid","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgaeqs%2Felasticsolid/lists"}