{"id":19935658,"url":"https://github.com/gameanalytics/ga-sdk-air","last_synced_at":"2025-03-01T12:18:40.662Z","repository":{"id":70083257,"uuid":"81456322","full_name":"GameAnalytics/GA-SDK-AIR","owner":"GameAnalytics","description":"Public repository for official GameAnalytics Adobe AIR SDK.","archived":false,"fork":false,"pushed_at":"2022-02-22T14:17:43.000Z","size":471757,"stargazers_count":5,"open_issues_count":6,"forks_count":1,"subscribers_count":6,"default_branch":"master","last_synced_at":"2025-01-12T02:37:13.613Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GameAnalytics.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2017-02-09T14:06:30.000Z","updated_at":"2022-01-10T10:59:08.000Z","dependencies_parsed_at":"2023-03-01T17:45:43.785Z","dependency_job_id":null,"html_url":"https://github.com/GameAnalytics/GA-SDK-AIR","commit_stats":null,"previous_names":[],"tags_count":60,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-AIR","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-AIR/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-AIR/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-AIR/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GameAnalytics","download_url":"https://codeload.github.com/GameAnalytics/GA-SDK-AIR/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":241361507,"owners_count":19950395,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-12T23:21:14.381Z","updated_at":"2025-03-01T12:18:40.640Z","avatar_url":"https://github.com/GameAnalytics.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"GA-SDK-AIR\n==========\n\nOfficial GameAnalytics Adobe AIR SDK.\n\nDocumentation can be found [here](https://gameanalytics.com/docs/adobe-air-sdk).\n\nIf you have any issues or feedback regarding the SDK, please contact our friendly support team [here](https://gameanalytics.com/contact).\n\n\u003e :information_source:\n\u003e Requirements:   \n\u003e **Adobe Air**: 24 and up   \n\u003e   \n\u003e **Build size:**   \n\u003e Note that download size differ from the actual build size.   \n\u003e   \n\u003e **Android:**   \n\u003e The SDK build size in a native Android app is only around **49Kb** and the dependecies take up to **820Kb** depending if your app already uses some of the same dependencies.   \n\u003e   \n\u003e **iOS:**   \n\u003e The SDK build size in a native iOS app is only around **242Kb** (armv7) / **259Kb** (armv8).\n\nSupported platforms:\n\n* iOS\n* Android\n* Windows\n* Mac OS X\n\nChangelog\n---------\n\u003c!--(CHANGELOG_TOP)--\u003e\n**4.2.7**\n* fixed bug in internal error reporting\n\n**4.2.6**\n* added event uuid to events sent\n\n**4.2.5**\n* fixed progression tries bug for desktop platforms\n\n**4.2.4**\n* removed imei identifiers and other alternative identifiers from user identifier logic (android)\n\n**4.2.3**\n* added error events to be sent for invalid custom event fields used\n* added optional mergeFields argument to event methods to merge with global custom fields instead of overwrite them\n\n**4.2.2**\n* fixed setGlobalCustomEventFields build error for ios\n\n**4.2.1**\n* fixed missing custom event fields for when trying to fix missing session end events\n\n**4.2.0**\n* added global custom event fields function to allow to add custom fields to events sent automatically by the SDK\n\n**4.1.1**\n* added functionality to force a new user in a/b testing without having to uninstall app first, simply use custom user id function to set a new user id which hasn't been used yet\n\n**4.1.0**\n* added custom event fields feature\n\n**4.0.1**\n* small fix\n\n**4.0.0**\n* Changed user identifier logic in preparation for Google changes to GAID. User id for a new install is now a randomised GUID. Existing installs that update SDK will continue using previous identifier logic. It is recommended to update as soon as possible to reduce impact on calculated metrics.\n\n**3.3.9**\n* it should now be possible to not show idfa consent dialog if you don't have any third party code that needs to use idfa (ios)\n* prepared for google advertising identifier changes (will not use google advertising identifier when user has opted out) (android)\n\n**3.3.8**\n* added idfa consent status field to events (ios)\n\n**3.3.7**\n* updated client ts validator\n\n**3.3.6**\n* removed memory info from automatic crash reports\n\n**3.3.5**\n* fixed ios compile errors\n\n**3.3.4**\n* corrected ad event annotation\n\n**3.3.3**\n* fixed issue with useImei property\n\n**3.3.2**\n* improved user identifer flow for ios (ios)\n\n**3.3.1**\n* added missing enums\n\n**3.3.0**\n* added ad event\n\n**3.2.0**\n* updated user identifier flow to prepare for iOS 14 IDFA changes (ios)\n\n**3.1.3**\n* fixed ios compile error\n\n**3.1.2**\n* fixed progression events with scores (android)\n\n**3.1.1**\n* removed android dependencies (.ane files) as native android library has been refactored to not be dependent on those libraries anymore\n\n**3.1.0**\n* exposed functions to get AB testing id and variant id\n\n**3.0.9**\n* exposed onQuit function for windows and mac builds to be able to close down SDK properly\n\n**3.0.8**\n* added support for windows 64-bit\n\n**3.0.7**\n* removed facebook, gender and birthyear methods\n* added auto detect app version for build field option\n\n**3.0.6**\n* A/B testing fixes\n\n**3.0.5**\n* fixed getRemoteConfigsValueAsString bug (ios)\n\n**3.0.4**\n* fixed ios build error\n\n**3.0.3**\n* remote configs fixes\n\n**3.0.2**\n* fixed events bug (ios)\n\n**3.0.1**\n* init function bug fix for android\n\n**3.0.0**\n* Remote Config calls have been updated and the old calls have deprecated. Please see GA documentation for the new SDK calls and migration guide\n* A/B testing support added\n\n**2.1.6**\n* fixed extension version\n\n**2.1.5**\n* added missing android arm64 package\n\n**2.1.4**\n* updated libraries\n\n**2.1.3**\n* updated air sdk to v33 to support android 64-bit builds\n\n**2.1.2**\n* added check if log files and database can't be created\n\n**2.1.1**\n* fixes for desktop platforms\n\n**2.1.0**\n* added enable/disable event submission function\n\n**2.0.2**\n* fixed business event validation\n\n**2.0.1**\n* fixed thread hanging on shutdown for desktop platforms\n\n**2.0.0**\n* added command center functionality\n\n**1.1.11**\n* added custom dimensions to design and error events\n\n**1.1.10**\n* fixed session length bug\n* fixed now allowing to add events when session is not started\n\n**1.1.9**\n* fixed progression events bug\n\n**1.1.8**\n* https fix for mac (mac)\n\n**1.1.7**\n* windows crash bug fix (windows)\n\n**1.1.6**\n* bug fix to init call on windows and mac (windows, mac)\n\n**1.1.5**\n* bug fix for end session when using manual session handling\n\n**1.1.4**\n* session length precision improvement\n\n**1.1.3**\n* custom user id bug fix\n\n**1.1.2**\n* added OS version, device model and device manufacturer to event (windows, mac)\n\n**1.1.1**\n* changed extension id from com.gameanalytics.sdk.ane to com.gameanalytics.sdk\n\n**1.1.0**\n* added Mac and Windows support\n\n**1.0.0**\n* Public release\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameanalytics%2Fga-sdk-air","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgameanalytics%2Fga-sdk-air","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameanalytics%2Fga-sdk-air/lists"}