{"id":19935659,"url":"https://github.com/gameanalytics/ga-sdk-godot","last_synced_at":"2025-05-03T12:31:31.129Z","repository":{"id":45653605,"uuid":"276336330","full_name":"GameAnalytics/GA-SDK-GODOT","owner":"GameAnalytics","description":"Official GameAnalytics Godot SDK repository","archived":false,"fork":false,"pushed_at":"2023-12-22T11:03:15.000Z","size":249418,"stargazers_count":46,"open_issues_count":4,"forks_count":10,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-04-07T15:54:41.159Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Objective-C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GameAnalytics.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-07-01T09:35:07.000Z","updated_at":"2025-02-13T13:56:38.000Z","dependencies_parsed_at":"2024-11-12T23:32:17.647Z","dependency_job_id":null,"html_url":"https://github.com/GameAnalytics/GA-SDK-GODOT","commit_stats":null,"previous_names":[],"tags_count":35,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-GODOT","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-GODOT/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-GODOT/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-GODOT/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GameAnalytics","download_url":"https://codeload.github.com/GameAnalytics/GA-SDK-GODOT/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252190971,"owners_count":21708987,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-12T23:21:14.403Z","updated_at":"2025-05-03T12:31:26.104Z","avatar_url":"https://github.com/GameAnalytics.png","language":"Objective-C","funding_links":[],"categories":[],"sub_categories":[],"readme":"# GA-SDK-GODOT\nGameAnalytics SDK for Godot.\n\nFor Android, iOS and OSX you can also get the SDK via Nativelib like described [here](https://github.com/GameAnalytics/godot-gameanalytics).\n\nDocumentation is located [here](https://gameanalytics.com/docs/item/godot-sdk).\n\nIf you have any issues or feedback regarding the SDK, please contact our friendly support team [here](https://gameanalytics.com/contact).\n\n\u003e :information_source:\n\u003e\n\u003e The Godot SDK include support for **iOS**, **Android**, **Web**, **Windows**, **Mac** and **Linux** platforms\n\u003e\n\u003e Requirements:\n\u003e * **Godot:** 4.0+  \u0026nbsp;\n\nChangelog\n---------\n\u003c!--(CHANGELOG_TOP)--\u003e\n**2.4.0**\n* support for godot 4.0+\n\n**2.3.5**\n* small fix for android dependencies for nativelib\n\n**2.3.4**\n* fixed bug in internal error reporting\n\n**2.3.3**\n* added event uuid for events sent\n\n**2.3.2**\n* fixed progression tries bug fordesktop platforms\n\n**2.3.1**\n* changed tagret sdk to 30 instead of 31 for android\n\n**2.3.0**\n* added ad events for Android and iOS\n\n**2.2.3**\n* removed imei identifiers and other alternative identifiers from user identifier logic (android)\n\n**2.2.2**\n* added error events to be sent for invalid custom event fields used\n* added optional mergeFields argument to event methods to merge with global custom fields instead of overwrite them\n\n**2.2.1**\n* fixed missing custom event fields for when trying to fix missing session end events\n\n**2.2.0**\n* added global custom event fields function to allow to add custom fields to events sent automatically by the SDK\n\n**2.1.1**\n* added functionality to force a new user in a/b testing without having to uninstall app first, simply use custom user id function to set a new user id which hasn't been used yet\n\n**2.1.0**\n* added custom event fields feature\n\n**2.0.0**\n* Changed user identifier logic in preparation for Google changes to GAID. User id for a new install is now a randomised GUID. Existing installs that update SDK will continue using previous identifier logic. It is recommended to update as soon as possible to reduce impact on calculated metrics.\n\n**1.3.6**\n* small fix\n\n**1.3.5**\n* republished plugin on NativeLib due to malformed urls\n\n**1.3.4**\n* ios nativelib fixes\n\n**1.3.3**\n* fixed ios nativelib errors\n\n**1.3.1**\n* small fixes\n\n**1.3.0**\n* added distribution via nativelib for android, ios and osx\n\n**1.2.9**\n* fixed android bugs\n\n**1.2.8**\n* fixed VerifyError for Android for Godot 3.3\n* fixed mutex compile error for Godot 3.3\n\n**1.2.7**\n* added idfa consent status to evnts (ios)\n\n**1.2.6**\n* fixed linux dependencies\n\n**1.2.5**\n* added missing libs for linux\n\n**1.2.4**\n* fixed dependencies iOS (min. XCode 12 required)\n\n**1.2.3**\n* removed memory info from automatic crash reports\n\n**1.2.2**\n* fixed crash when closing editor and GA module was loaded\n\n**1.2.1**\n* fixed compiling using mingw\n\n**1.2.0**\n* added support for web\n\n**1.1.0**\n* added support for Linux\n\n**1.0.4**\n* corrected overwritten fix\n\n**1.0.3**\n* small correction for compile error on ios\n* native libs updated\n\n**1.0.2**\n* improved user identifier flow for ios (ios)\n\n**1.0.1**\n* updated ga android native lib to avoid allowbackup build error\n\n**1.0.0**\n* initial version\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameanalytics%2Fga-sdk-godot","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgameanalytics%2Fga-sdk-godot","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameanalytics%2Fga-sdk-godot/lists"}