{"id":19935646,"url":"https://github.com/gameanalytics/ga-sdk-lumberyard","last_synced_at":"2026-01-31T08:33:04.976Z","repository":{"id":70083282,"uuid":"73077608","full_name":"GameAnalytics/GA-SDK-LUMBERYARD","owner":"GameAnalytics","description":"Repository for GameAnalytics Lumberyard SDK","archived":false,"fork":false,"pushed_at":"2022-08-25T08:23:52.000Z","size":293606,"stargazers_count":1,"open_issues_count":0,"forks_count":3,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-05-03T12:35:52.689Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GameAnalytics.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2016-11-07T12:46:38.000Z","updated_at":"2024-03-23T11:07:55.000Z","dependencies_parsed_at":"2023-03-01T17:45:38.816Z","dependency_job_id":null,"html_url":"https://github.com/GameAnalytics/GA-SDK-LUMBERYARD","commit_stats":null,"previous_names":[],"tags_count":31,"template":false,"template_full_name":null,"purl":"pkg:github/GameAnalytics/GA-SDK-LUMBERYARD","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-LUMBERYARD","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-LUMBERYARD/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-LUMBERYARD/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-LUMBERYARD/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GameAnalytics","download_url":"https://codeload.github.com/GameAnalytics/GA-SDK-LUMBERYARD/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2FGA-SDK-LUMBERYARD/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28935409,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-31T07:49:44.436Z","status":"ssl_error","status_checked_at":"2026-01-31T07:49:34.274Z","response_time":128,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-12T23:21:12.378Z","updated_at":"2026-01-31T08:33:04.971Z","avatar_url":"https://github.com/GameAnalytics.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# GA-SDK-LUMBERYARD\nGameAnalytics Lumberyard SDK.\n\n\u003e **Warning**\n\u003e This SDK has been deprecated since 25th August 2022 and will not receive further updates. This repository is for legacy purposes only.\n\nDocumentation can be found [here](https://gameanalytics.com/docs/lumberyard-sdk).\n\nIf you have any issues or feedback regarding the SDK, please contact our friendly support team [here](https://gameanalytics.com/contact).\n\n\u003e :information_source:\u003cbr\u003e\n\u003e\n\u003e The Lumberyard SDK include support for **iOS**, **Android**, **Windows**, **Linux** and **Mac** platforms\n\u003e\n\u003e Requirements:\u003cbr/\u003e\n\u003e **Lumberyard:** 1.5.x+  \n\u003e **iOS:** iOS 7+\u003cbr/\u003e\n\u003e **Android:** Android API Level 14\u003cbr\u003e   \n\u003e   \n\u003e **Build size:**   \n\u003e Note that download size differ from the actual build size.   \n\u003e   \n\u003e **Android:**   \n\u003e The SDK build size in a native Android app is only around **49Kb** and the dependecies take up to **820Kb** depending if your app already uses some of the same dependencies.   \n\u003e   \n\u003e **iOS:**   \n\u003e The SDK build size in a native iOS app is only around **242Kb** (armv7) / **259Kb** (armv8).\n\n\nChangelog\n---------\n\u003c!--(CHANGELOG_TOP)--\u003e\n**3.1.1**\n* improved user identifier flow for ios (ios)\n\n**3.1.0**\n* updated user identifier flow to prepare for iOS 14 IDFA changes (ios)\n\n**3.0.5**\n* logo updated\n\n**3.0.4**\n* removed facebook, gender and birthyear methods\n* added auto detect app version for build field (ios, android only)\n\n**3.0.3**\n* A/B testing fixes\n\n**3.0.2**\n* fixed getRemoteConfigsValueAsString bug (ios)\n\n**3.0.1**\n* remote configs fixes\n\n**3.0.0**\n* Remote Config calls have been updated and the old calls have deprecated. Please see GA documentation for the new SDK calls and migration guide\n* A/B testing support added\n\n**2.1.2**\n* added check if log files and database can't be created\n\n**2.1.1**\n* removed std string and replaced it with c-strings for desktop platforms\n* fixed hanging background thread when closing application for desktop platforms\n\n**2.1.0**\n* added enable/disable event submission function\n\n**2.0.3**\n* fixed business event validation\n\n**2.0.2**\n* fixed thread hanging on shutdown for desktop platforms\n\n**2.0.1**\n* fixed jni compile errors (android)\n\n**2.0.0**\n* added command center functionality\n\n**1.1.12**\n* added custom dimensions to design and error events\n\n**1.1.11**\n* fixed session length bug\n* fixed not allowing to add events when session is not started\n\n**1.1.10**\n* added onquit function for when closing desktop applications (windows, mac, linux)\n\n**1.1.9**\n* updated for Lumberyard 1.11.1\n\n**1.1.8**\n* JNI memory leak bug fix (android)\n\n**1.1.7**\n* jni bug fix for progression events with scores (android)\n\n**1.1.6**\n* adding correct files\n\n**1.1.5**\n* bug fix for progression events with score for android (android)\n\n**1.1.4**\n* bug fix for end session when using manual session handling\n\n**1.1.3**\n* session length precision improvement\n* minor bug fixes\n* updated for Lumberyard v1.8.0\n\n**1.1.2**\n* custom user id bug fix\n\n**1.1.1**\n* added vc140 libs\n\n**1.1.0**\n* added linux support\n* added os version, device model and device manufacturer to events (windows mac)\n\n**1.0.0**\n* corrected validators in android and ios native libs\n\n**0.1.1**\n* possible to set custom dimensions and demographics before initialise\n\n**0.1.0**\n* First release\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameanalytics%2Fga-sdk-lumberyard","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgameanalytics%2Fga-sdk-lumberyard","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameanalytics%2Fga-sdk-lumberyard/lists"}