{"id":28994020,"url":"https://github.com/gameanalytics/gameanalytics-sdk-cpp","last_synced_at":"2025-06-25T03:09:44.105Z","repository":{"id":277529032,"uuid":"838321966","full_name":"GameAnalytics/gameanalytics-sdk-cpp","owner":"GameAnalytics","description":"Repository for the new C++ SDK refactor","archived":false,"fork":false,"pushed_at":"2025-06-24T08:10:34.000Z","size":25108,"stargazers_count":4,"open_issues_count":4,"forks_count":3,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-06-24T08:33:10.467Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GameAnalytics.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2024-08-05T12:05:37.000Z","updated_at":"2025-03-26T14:23:31.000Z","dependencies_parsed_at":"2025-06-24T08:38:05.900Z","dependency_job_id":null,"html_url":"https://github.com/GameAnalytics/gameanalytics-sdk-cpp","commit_stats":null,"previous_names":["gameanalytics/gameanalytics-sdk-cpp"],"tags_count":3,"template":false,"template_full_name":null,"purl":"pkg:github/GameAnalytics/gameanalytics-sdk-cpp","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2Fgameanalytics-sdk-cpp","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2Fgameanalytics-sdk-cpp/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2Fgameanalytics-sdk-cpp/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2Fgameanalytics-sdk-cpp/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GameAnalytics","download_url":"https://codeload.github.com/GameAnalytics/gameanalytics-sdk-cpp/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameAnalytics%2Fgameanalytics-sdk-cpp/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":261795345,"owners_count":23210621,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-06-25T03:09:41.608Z","updated_at":"2025-06-25T03:09:44.089Z","avatar_url":"https://github.com/GameAnalytics.png","language":"C","readme":"GA-SDK-CPP\n==========\n\nGameAnalytics C++ SDK\n\nDocumentation can be found [here](https://gameanalytics.com/docs/cpp-sdk).\n\nSupported platforms:\n\n* Mac OSX\n* Windows 32-bit and 64-bit\n* Linux\n\nDependencies\n------------\n\n* python 3.6  or higher\n* cmake  3.20 or higher\n* **Mac:**      XCode\n* **Windows:**  Visual Studio 2017 or later\n* **Linux:**    clang or gcc\n\nChangelog\n------------\n\nSee the full [CHANGELOG](./CHANGELOG) for detailed version history.\n\nHow to build\n------------\n\nRun `setup.py` with the required argument for your platform:\n\n```sh\npython setup.py --platform {linux_x64,linux_x86,osx,win32,win64,uwp} [--cfg {Release,Debug}] [--build] [--test] [--coverage]\n```\n\nThe following arguments are supported:\n\n* `linux_x64`\n* `linux_x86`\n* `osx`\n* `win32`\n* `win64`\n\nThe generated project can be found inside the `build` folder.\n\nLib Dependencies\n----------------\n\n* **crossguid** (*as source*) - Cross platform library to generate a Guid.\n* **cryptoC++** (*as source*) - collection of functions and classes for cryptography related tasks.\n* **curl** (*as binary*) - library used to make HTTP requests.\n* **nlohmann json** (*as source*) - lightweight C++ library for manipulating JSON values including serialization and deserialization.\n* **openssl** (*as binary*) - used by **curl** to make HTTPS requests.\n* **SQLite** (*as source*) - SQLite is a software library that implements a self-contained, serverless, zero-configuration, transactional SQL database engine.\n\n*as source* means the dependency will be compiled with the project itself, *as binary* means the dependency is prebuild and will be linked to the project\n\nUsage of the SDK\n----------------\n\nRemember to include the GameAnalytics header file wherever you are using the SDK:\n\n``` c++\n #include \"GameAnalytics/GameAnalytics.h\"\n```\n\n### Custom log handler\nIf you want to use your own custom log handler here is how it is done:\n``` c++\nvoid logHandler(const char *message, gameanalytics::EGALoggerMessageType type)\n{\n    // add your logging in here\n}\n\ngameanalytics::GameAnalytics::configureCustomLogHandler(logHandler);\n```\n\n### Configuration\n\nExample:\n\n``` c++\n gameanalytics::GameAnalytics::setEnabledInfoLog(true);\n gameanalytics::GameAnalytics::setEnabledVerboseLog(true);\n\n gameanalytics::GameAnalytics::configureBuild(\"0.10\");\n\n {\n     std::vector\u003cstd::string\u003e list;\n     list.push_back(\"gems\");\n     list.push_back(\"gold\");\n     gameanalytics::GameAnalytics::configureAvailableResourceCurrencies(list);\n }\n {\n     std::vector\u003cstd::string\u003e list;\n     list.push_back(\"boost\");\n     list.push_back(\"lives\");\n     gameanalytics::GameAnalytics::configureAvailableResourceItemTypes(list);\n }\n {\n     std::vector\u003cstd::string\u003e list;\n     list.push_back(\"ninja\");\n     list.push_back(\"samurai\");\n     gameanalytics::GameAnalytics::configureAvailableCustomDimensions01(list);\n }\n {\n     std::vector\u003cstd::string\u003e list;\n     list.push_back(\"whale\");\n     list.push_back(\"dolphin\");\n     gameanalytics::GameAnalytics::configureAvailableCustomDimensions02(list);\n }\n {\n     std::vector\u003cstd::string\u003e list;\n     list.push_back(\"horde\");\n     list.push_back(\"alliance\");\n     gameanalytics::GameAnalytics::configureAvailableCustomDimensions03(list);\n }\n```\n\n### Initialization\n\nExample:\n\n``` c++\n gameanalytics::GameAnalytics::initialize(\"\u003cyour game key\u003e\", \"\u003cyour secret key\");\n```\n\n### Send events\n\nExample:\n\n``` c++\n gameanalytics::GameAnalytics::addDesignEvent(\"testEvent\");\n gameanalytics::GameAnalytics::addBusinessEvent(\"USD\", 100, \"boost\", \"super_boost\", \"shop\");\n gameanalytics::GameAnalytics::addResourceEvent(gameanalytics::Source, \"gems\", 10, \"lives\", \"extra_life\");\n gameanalytics::GameAnalytics::addProgressionEvent(gameanalytics::Start, \"progression01\", \"progression02\");\n```\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameanalytics%2Fgameanalytics-sdk-cpp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgameanalytics%2Fgameanalytics-sdk-cpp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameanalytics%2Fgameanalytics-sdk-cpp/lists"}