{"id":19910074,"url":"https://github.com/gamelly/core-native-gba","last_synced_at":"2025-05-03T03:30:27.314Z","repository":{"id":260849471,"uuid":"869168002","full_name":"gamelly/core-native-gba","owner":"gamelly","description":"create your own game-engine with just lua for game boy advance","archived":false,"fork":false,"pushed_at":"2025-03-11T17:08:58.000Z","size":33,"stargazers_count":11,"open_issues_count":2,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-04-07T10:35:54.332Z","etag":null,"topics":["devkitpro","game-engine","gameboy-advance","gameboyadvance","gamedev","gba-development"],"latest_commit_sha":null,"homepage":"https://gamelly.github.io/core-native-gba/","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/gamelly.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"github":"rodrigodornelles"}},"created_at":"2024-10-07T20:44:01.000Z","updated_at":"2025-03-11T17:08:59.000Z","dependencies_parsed_at":"2024-11-03T03:17:24.531Z","dependency_job_id":"c5c6ac01-3015-4906-ad90-7e1e4e644b6c","html_url":"https://github.com/gamelly/core-native-gba","commit_stats":null,"previous_names":["gamelly/core-native-gba"],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamelly%2Fcore-native-gba","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamelly%2Fcore-native-gba/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamelly%2Fcore-native-gba/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamelly%2Fcore-native-gba/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/gamelly","download_url":"https://codeload.github.com/gamelly/core-native-gba/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252137486,"owners_count":21700218,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["devkitpro","game-engine","gameboy-advance","gameboyadvance","gamedev","gba-development"],"created_at":"2024-11-12T21:17:30.997Z","updated_at":"2025-05-03T03:30:27.308Z","avatar_url":"https://github.com/gamelly.png","language":"C","funding_links":["https://github.com/sponsors/rodrigodornelles"],"categories":[],"sub_categories":[],"readme":"# Core Native GBA\n\n[\u003cimg align=\"right\" height=\"168px\" src=\"https://raw.githubusercontent.com/RodrigoDornelles/RodrigoDornelles/refs/heads/master/media/pong-gba-gly-engine.gif\"\u003e](#core-native-gba)\n\nThis project is a basic micro-gameengine to run lua in the **Nintendo Game Boy Advanced**,\nwhich can be expanded to a custom engine, such as [Gly Engine](https://github.com/gamelly/gly-engine) or [Love2d](https://github.com/gamelly/love-engine).\n\n * [online ide](https://playground.gamely.com.br)\n * [limitations](https://docs.gamely.com.br/limits#limits-in-gameboy-advanced)\n * [documentation](https://docs.gamely.com.br/group__homebrew#nintendo_gba)\n\n\u003cbr/\u003e\n\n| :warning: Attention |\n| :------------------ |\n| there is no sanitization, error handling or observation of resource consumption, all of this takes up precious CPU time, bad code will make the game crash with a black screen.\u003cbr\u003e\u003cbr\u003e**Developing a multiplatform game with desktop support is recommended, especially for testing Lua code!** |\n\n## Building: [Pong](https://github.com/gamelly/gly-engine/blob/main/samples/pong/game.lua) Example with `Gly Engine`\n\n```sql\ncmake -Bbuild -H. -DGAME=@pong\n```\n\n```sql\nmake -C build\n```\n\n## Building: [Pong](https://github.com/gamelly/love-engine/blob/main/samples/pong/main.lua) Example with `Love2D`\n\n```sql\ncmake -Bbuild -H. -DGAME=@love:pong -DENGINE=@love\n```\n\n```sql\nmake -C build\n```\n\n## Building: Your Own Game with a Self-Made Engine\n\n```sql\ncmake -Bbuild -H. -DGAME=path/game.lua -DENGINE=path/engine.lua\n```\n\n```sql\nmake -C build\n```\n\n---\n\n:whale: use [devkitpro/devkitarm](https://hub.docker.com/r/devkitpro/devkitarm) docker image if you do not have [devkitpro](https://devkitpro.org/wiki/devkitPro_pacman) installed.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamelly%2Fcore-native-gba","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgamelly%2Fcore-native-gba","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamelly%2Fcore-native-gba/lists"}