{"id":14961521,"url":"https://github.com/gamemann/dot-menu-settings-example","last_synced_at":"2025-06-12T19:06:42.604Z","repository":{"id":237418492,"uuid":"766432802","full_name":"gamemann/dot-menu-settings-example","owner":"gamemann","description":"This is a small game made with @godotengine that showcases a simple settings menu where a user can set the screen width, height, and mode. 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The settings menu includes three user options for changing the game window's width, height, and mode (e.g. full screen or windowed).\n\nSettings are retrieved from a file on disk in JSON format. When the \"Apply\" button is clicked, the current settings are saved to the file on disk.\n\n**Note** While in game, you can use the escape key to toggle the 2D menu.\n\n## General Settings\nHere's a table of general settings the script uses.\n\n| Name | Default | Description |\n| ---- | ------- | ----------- |\n| Default Width | `1920` | The default screen width. |\n| Default Height | `1080` | The default screen height. |\n| Default Windowed | `true` | Whether to run windowed mode by default. |\n| Settings Path | `./settings.json` | A path to the settings file on disk. |\n\n## Images\n![Preview #1](./images/preview01.png)\n\n## Credits\n* [Christian Deacon](https://github.com/gamemann)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamemann%2Fdot-menu-settings-example","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgamemann%2Fdot-menu-settings-example","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamemann%2Fdot-menu-settings-example/lists"}