{"id":16161483,"url":"https://github.com/gamemann/extra-spawn-points","last_synced_at":"2025-05-07T04:03:54.681Z","repository":{"id":92735609,"uuid":"279768094","full_name":"gamemann/Extra-Spawn-Points","owner":"gamemann","description":"Adds extra CT and T spawn points in Counter-Strike: Source and Counter-Strike: Global Offensive.","archived":false,"fork":false,"pushed_at":"2022-12-09T12:17:10.000Z","size":75,"stargazers_count":21,"open_issues_count":1,"forks_count":4,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-05-07T04:03:49.282Z","etag":null,"topics":["counter-strike","counterstrike","csgo","css","cstrike","engine","extra","gaming","modding","points","source","sourcemod","sourcemod-plugin","sourcemod-plugins","sourcepawn","spawn"],"latest_commit_sha":null,"homepage":"https://bestmods.io/view/cs-esp","language":"SourcePawn","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/gamemann.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2020-07-15T04:58:04.000Z","updated_at":"2025-02-16T12:56:06.000Z","dependencies_parsed_at":"2023-08-22T11:17:31.960Z","dependency_job_id":null,"html_url":"https://github.com/gamemann/Extra-Spawn-Points","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FExtra-Spawn-Points","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FExtra-Spawn-Points/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FExtra-Spawn-Points/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FExtra-Spawn-Points/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/gamemann","download_url":"https://codeload.github.com/gamemann/Extra-Spawn-Points/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252810271,"owners_count":21807759,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["counter-strike","counterstrike","csgo","css","cstrike","engine","extra","gaming","modding","points","source","sourcemod","sourcemod-plugin","sourcemod-plugins","sourcepawn","spawn"],"created_at":"2024-10-10T02:25:24.910Z","updated_at":"2025-05-07T04:03:54.662Z","avatar_url":"https://github.com/gamemann.png","language":"SourcePawn","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Extra Spawn Points\n## Description\nAdds extra CT and T spawn points in Counter-Strike: Source and Counter-Strike: Global Offensive. This is useful for large servers that have to deal with maps with not enough map spawn points.\n\n**NOTE** - When an additional spawn point is being added, it uses the vector and angle from an already existing spawn point for that team.\n\n## ConVars\n* **sm_ESP_spawns_t** - Amount of spawn points to enforce on the T team (Default 32).\n* **sm_ESP_spawns_ct** - Amount of spawn points to enforce on the CT team (Default 32).\n* **sm_ESP_teams** - Which team to add additional spawn points for. 0 = Disabled, 1 = All Teams, 2 = Terrorist only, 3 = Counter-Terrorist only (Default 1).\n* **sm_ESP_course** - Whether to enable course mode or not. If 1, when T or CT spawns are at 0, the opposite team will get double the spawn points (Default 1).\n* **sm_ESP_debug** - Whether to enable debugging (Default 0).\n* **sm_ESP_auto** - Whether to add spawn points when a ConVar is changed. If 1, will add the spawn points as soon as a ConVar is changed (Default 0).\n* **sm_ESP_mapstart_delay** - The delay of the timer on map start to add in spawn points (Default 1.0).\n\n## Commands\n* **sm_addspawns** - Attempts to add spawn points.\n* **sm_getspawncount** - Receives the current spawn count on each team.\n* **sm_listspawns** - Lists the vectors and angles of each spawn point on each team. Please note a client may have issues outputting all of the details into their console. However, using the server console has been very consistent from what I've seen. \n\n## Installation\nYou'll want to compile the source code (`scripting/ExtraSpawnPoints.sp`). Afterwards, copy/move the compiled `ExtraSpawnPoints.smx` file into the server's `addons/sourcemod/plugins` directory.\n\n## Credits\n* [Christian Deacon](https://github.com/gamemann)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamemann%2Fextra-spawn-points","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgamemann%2Fextra-spawn-points","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamemann%2Fextra-spawn-points/lists"}