{"id":16161470,"url":"https://github.com/gamemann/hard-link-files","last_synced_at":"2025-03-18T22:30:40.750Z","repository":{"id":92735684,"uuid":"274819659","full_name":"gamemann/Hard-Link-Files","owner":"gamemann","description":"A small C++ application I made in 2016. Imported to GitHub from GFL's Gitlab server.","archived":false,"fork":false,"pushed_at":"2020-06-25T03:20:10.000Z","size":4,"stargazers_count":12,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-02-28T12:30:03.027Z","etag":null,"topics":["automatically","c","cplusplus","files","game","hard","link","servers"],"latest_commit_sha":null,"homepage":"https://moddingcommunity.com/","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/gamemann.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-06-25T03:18:02.000Z","updated_at":"2024-12-25T23:46:52.000Z","dependencies_parsed_at":null,"dependency_job_id":"b7728fb9-c648-49a9-99a3-b50947956403","html_url":"https://github.com/gamemann/Hard-Link-Files","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FHard-Link-Files","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FHard-Link-Files/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FHard-Link-Files/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FHard-Link-Files/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/gamemann","download_url":"https://codeload.github.com/gamemann/Hard-Link-Files/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243950813,"owners_count":20373664,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["automatically","c","cplusplus","files","game","hard","link","servers"],"created_at":"2024-10-10T02:25:21.065Z","updated_at":"2025-03-18T22:30:40.744Z","avatar_url":"https://github.com/gamemann.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Description\n**Warning** - This application was made in 2016. I am importing this project to GitHub from GFL's GitLab server.\n\nA small C++ program that automatically **hard links** all files and subfolders in a directory. I use this program on my Windows Home Server (2008) to make game servers. Since it hard links the files, they don't take up any extra hard drive space.\n\n# Why Hard Link Directories/Files?\n* Takes up less space - E.g. Having all the servers in one game **linked** to **one** installation base is much better than having each server have its own installation (~14GB each for CS:GO).\n* If you want to update a game like CS:GO, all you have to do is update the one installation base for the game. Although, you must relink the files that have been changed in the update. I have a update.bat file (in the tools folder) that automatically relinks all the installation files for each game server after updating the game.\n\n# Command Line\n* **--config \u003cconfigfile\u003e** - Specify a configuration file (default is config.ini).\n* **--name \u003clinkName\u003e** - The link name. If this isn't specified, you will be asked when the program starts up.\n* **-remove** - Removes the hard linked files (useful for having to relink the files).\n* **-force** - The program will never \"pause\" (excluding if you must specify a link name at the beginning).","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamemann%2Fhard-link-files","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgamemann%2Fhard-link-files","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamemann%2Fhard-link-files/lists"}