{"id":16161418,"url":"https://github.com/gamemann/udp-ping","last_synced_at":"2025-03-18T22:30:45.329Z","repository":{"id":59252410,"uuid":"326899434","full_name":"gamemann/UDP-Ping","owner":"gamemann","description":"A UDP Client/Server implementation for pinging. Using for benchmarking.","archived":false,"fork":false,"pushed_at":"2021-01-07T22:46:23.000Z","size":7,"stargazers_count":11,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-02-28T12:30:28.767Z","etag":null,"topics":["c","client","interval","linux","ping","server","socket","timeout","udp"],"latest_commit_sha":null,"homepage":"https://moddingcommunity.com/","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/gamemann.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2021-01-05T05:46:42.000Z","updated_at":"2024-08-27T02:00:13.000Z","dependencies_parsed_at":"2022-09-21T07:50:23.316Z","dependency_job_id":null,"html_url":"https://github.com/gamemann/UDP-Ping","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FUDP-Ping","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FUDP-Ping/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FUDP-Ping/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gamemann%2FUDP-Ping/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/gamemann","download_url":"https://codeload.github.com/gamemann/UDP-Ping/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243950886,"owners_count":20373663,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c","client","interval","linux","ping","server","socket","timeout","udp"],"created_at":"2024-10-10T02:25:12.392Z","updated_at":"2025-03-18T22:30:45.098Z","avatar_url":"https://github.com/gamemann.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"# UDP Ping\n## Description\nA simple C client/server implementation over UDP aimed to calculate latency and packet loss. Will be using this with future benchmarks I make.\n\n## Client\nThe client (`ping`) supports the following arguments:\n\n```\n--dest -d =\u003e The destination host/IP to send to.\n--port -p =\u003e The destination port.\n--timeout -t =\u003e How much time to wait after the packet to be sent out before considering it a timeout if it doesn't make it back (in microseconds).\n--interval -i =\u003e After packet receive, how long to wait in microseconds.\n--verbose -v =\u003e Verbose mode.\n```\n\n## Server\nThe server (`server`) supports the following arguments:\n\n```\n--port -p =\u003e The port to bind to.\n--verbose -v =\u003e Verbose mode.\n```\n\n## Credits\n* [Christian Deacon](https://github.com/gamemann)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamemann%2Fudp-ping","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgamemann%2Fudp-ping","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgamemann%2Fudp-ping/lists"}