{"id":19944862,"url":"https://github.com/gameworkstore/async-network-engine-cpp","last_synced_at":"2025-10-27T17:04:46.232Z","repository":{"id":59844532,"uuid":"396358878","full_name":"GameWorkstore/async-network-engine-cpp","owner":"GameWorkstore","description":"Async Network Engine Cpp distribution repository.","archived":false,"fork":false,"pushed_at":"2023-12-12T00:03:31.000Z","size":21,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-01-12T05:12:24.687Z","etag":null,"topics":["cpp-library","http","https"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GameWorkstore.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-08-15T13:25:36.000Z","updated_at":"2023-12-12T15:21:29.000Z","dependencies_parsed_at":"2023-12-12T00:59:59.420Z","dependency_job_id":null,"html_url":"https://github.com/GameWorkstore/async-network-engine-cpp","commit_stats":null,"previous_names":[],"tags_count":3,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameWorkstore%2Fasync-network-engine-cpp","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameWorkstore%2Fasync-network-engine-cpp/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameWorkstore%2Fasync-network-engine-cpp/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameWorkstore%2Fasync-network-engine-cpp/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GameWorkstore","download_url":"https://codeload.github.com/GameWorkstore/async-network-engine-cpp/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":241374519,"owners_count":19952544,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp-library","http","https"],"created_at":"2024-11-13T00:23:18.220Z","updated_at":"2025-10-27T17:04:41.199Z","avatar_url":"https://github.com/GameWorkstore.png","language":"C++","readme":"# Async Network Engine\n\nApplication Http requests made easy to interoperability with Go Lang Backend + Google Protobuf functions!\n\nSupported Cloud Functions:\n- Google Cloud Functions\n- Amazon Web Services Lambdas\n\nUse at your own risk!\n\n## Supported Platforms\n\n* MacOS\n* Windows (pending testing)\n* Linux (pending testing)\n* iOS (pending testing)\n* Android (pending testing)\n\n## How to install\n\nAsync Network Engine is prepared to be used with CMake.\nAt your CMakeLists.txt, fetch the repository using:\n```cmake\ninclude(FetchContent)\nFetchContent_Declare(\n    asyncnetworkengine\n    GIT_REPOSITORY git@github.com:GameWorkstore/async-network-engine-cpp.git\n    GIT_TAG 0.0.1)\nFetchContent_MakeAvailable(asyncnetworkengine)\n```\n\nAt your target, add asyncnetworkengine library:\n```cmake\nadd_executable(MyExecutable src/main.cpp)\ntarget_include_directories(MyExecutable PRIVATE ${AsyncNetworkEngine_SOURCE_DIR}/include)\ntarget_link_libraries(MyExecutable asyncnetworkengine)\n```\n\nSave and generate the CMake project.\n\nTo update package for a newer version, update GIT_TAG from 0.0.1 to any released version on Releases.\n\n## Usage examples\n\nYou can find usage examples on tests/ folder, for each cloud.\n\n# Https Server\n\nAsync Network Engine Cpp is the client http. For communication, is required to implement GoLang http server. Head to origin repo for info: https://github.com/GameWorkstore/async-network-engine\n\n# Contributions\n\nIf you are using this library and want to submit a change, go ahead! Overall, this project accepts contributions if:\n- Is a bug fix;\n- Or, is a generalization of a well-known issue;\n- Or is performance improvement;\n- Or is an improvement to already supported feature.\n\nAlso, you can donate to allow us to drink coffee while we improve it for you!\n\nOBS: This repository don't accept contributions directly. you must submit contributions to the origin (https://github.com/GameWorkstore/async-network-engine), checkout main branch and PR to there.\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameworkstore%2Fasync-network-engine-cpp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgameworkstore%2Fasync-network-engine-cpp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameworkstore%2Fasync-network-engine-cpp/lists"}