{"id":19944860,"url":"https://github.com/gameworkstore/automation","last_synced_at":"2025-05-03T16:31:42.374Z","repository":{"id":48520266,"uuid":"309086281","full_name":"GameWorkstore/automation","owner":"GameWorkstore","description":"Automate your projects with this powerful tool with many build options!","archived":false,"fork":false,"pushed_at":"2023-08-11T01:09:16.000Z","size":102,"stargazers_count":9,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"upm","last_synced_at":"2025-04-07T18:25:00.359Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GameWorkstore.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-11-01T12:01:17.000Z","updated_at":"2022-12-20T13:03:38.000Z","dependencies_parsed_at":"2024-11-13T00:24:43.271Z","dependency_job_id":"6cbca9ff-3ad6-4074-8862-87490da875d0","html_url":"https://github.com/GameWorkstore/automation","commit_stats":null,"previous_names":[],"tags_count":17,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameWorkstore%2Fautomation","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameWorkstore%2Fautomation/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameWorkstore%2Fautomation/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GameWorkstore%2Fautomation/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GameWorkstore","download_url":"https://codeload.github.com/GameWorkstore/automation/tar.gz/refs/heads/upm","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252216091,"owners_count":21713098,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-13T00:23:18.082Z","updated_at":"2025-05-03T16:31:42.028Z","avatar_url":"https://github.com/GameWorkstore.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Automation\nAutomate your projects with this powerful tool with many build options!\n\n# How to install\n\nAt package.json, add these 2 lines of code:\n```json\n\"com.gameworkstore.automation\": \"https://github.com/GameWorkstore/automation.git#1.1.5\"\n\"com.gameworkstore.patterns\": \"https://github.com/GameWorkstore/patterns.git#1.2.0\"\n```\n\nAnd wait for unity to download and compile the package.\n\nyou can upgrade your version by including the release version at end of the link:\n```json\n\"com.gameworkstore.automation\": \"https://github.com/GameWorkstore/automation.git#1.1.5\"\n```\n\n# Automate Builds\n\nOn a windows .bat file, you invoke unity to build your game as the example below:\n```bat\nset CODEVERSION=23\nset VERSION=1.0.%CODEVERSION%\ncall %UNITYPATH% -executeMethod GameWorkstore.Automation.BuildClass.BuildAndroid -projectPath %WORKSPACE% -gameversion %VERSION% -gamebundleversion %CODEVERSION%\n```\n\nYou can also use Jenkins to attribute BUILD_NUMBER to CODEVERSION\n```bat\nset CODEVERSION=%BUILD_NUMBER%\n```\n\nor you can sum with a static number\n```bat\nset /a \"CODEVERSION=%BUILD_NUMBER%+0\"\n```\n\n# Arguments\n## -builscript\nname of the BuildScript asset.\nThe target buildscript of your game, like 'BuildScript.asset'.\ndon't forget to include '.asset' at end. \n\n## -gameversion\npublic version for the app/game. Use 1.0.0 for best results (applestore don't allow larger versions, some appstore are following).\n\n## -gamebundleversion\nexclusive code version for android and iOS. must be a integer.\n\n# Build Methods\n\n* BuildWindows\n* BuildMacOS\n* BuildLinux\n* BuildAndroid\n* BuildIOS\n* BuildServerWindows\n* BuildServerLinux\n* BuildServerMacOS\n* BuildWebGL\n* BuildUWP\n\n# Contributions\n\nIf you are using this library and want to submit a change, go ahead! Overall, this project accepts contributions if:\n- Is a bug fix;\n- Or, is a generalization of a well-known issue;\n- Or is performance improvement;\n- Or is an improvement to already supported feature.\n\nAlso, you can donate to allow us to drink coffee while we improve it for you!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameworkstore%2Fautomation","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgameworkstore%2Fautomation","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgameworkstore%2Fautomation/lists"}