{"id":19856545,"url":"https://github.com/gavinlyonsrepo/particle_fire_simulation","last_synced_at":"2026-03-16T01:43:31.765Z","repository":{"id":98597017,"uuid":"92526281","full_name":"gavinlyonsrepo/particle_fire_simulation","owner":"gavinlyonsrepo","description":"Particle fire simulation.  C++ graphics  demo using SDL2.","archived":false,"fork":false,"pushed_at":"2024-11-07T20:25:45.000Z","size":482,"stargazers_count":5,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-05-02T01:38:09.458Z","etag":null,"topics":["c","cplusplus","cpp","demonstration","explosion","graphics","particle-fire-simulation","particles","plus","s","sdl","sdl2","sdl2-app","simulation"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/gavinlyonsrepo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2017-05-26T15:52:40.000Z","updated_at":"2024-11-07T20:25:49.000Z","dependencies_parsed_at":"2024-11-07T21:23:26.103Z","dependency_job_id":null,"html_url":"https://github.com/gavinlyonsrepo/particle_fire_simulation","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/gavinlyonsrepo/particle_fire_simulation","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gavinlyonsrepo%2Fparticle_fire_simulation","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gavinlyonsrepo%2Fparticle_fire_simulation/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gavinlyonsrepo%2Fparticle_fire_simulation/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gavinlyonsrepo%2Fparticle_fire_simulation/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/gavinlyonsrepo","download_url":"https://codeload.github.com/gavinlyonsrepo/particle_fire_simulation/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gavinlyonsrepo%2Fparticle_fire_simulation/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30558318,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-15T23:30:23.986Z","status":"ssl_error","status_checked_at":"2026-03-15T23:28:43.564Z","response_time":61,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c","cplusplus","cpp","demonstration","explosion","graphics","particle-fire-simulation","particles","plus","s","sdl","sdl2","sdl2-app","simulation"],"created_at":"2024-11-12T14:15:49.691Z","updated_at":"2026-03-16T01:43:31.736Z","avatar_url":"https://github.com/gavinlyonsrepo.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"\nOverview\n--------------------------------------------\n* Title: particle fire simulation\n* Description : particle fire simulation C++ graphics program. \nThe program creates a SDL API driven graphic display in a window. For Linux based OS .\n\nDownload\n-----------------------------------------------\n\n```sh\ncd ~/Downloads\ncurl -L -O https://github.com/gavinlyonsrepo/particle_fire_simulation/archive/master.zip \nunzip master.zip  \ncd particle_fire_simulation-master\n```\n\nBuild\n--------------------------------------\n\n* run 'make'  to build\n* Exe file made at ./Bin/pfsim \n* run 'make help' for all the other options in make file including in install. \n\nUsage\n------------------------------------------\n\n```\npfsim  [arguments]\npfsim 800 600 5000 7 1000\n```\n\nArguments list\n\n| Number | Name | Default value | Notes  | \n| -------- | ----------- | ----------- | ----------- |\n| 1 | width Resolution | 800 | width of SDL window | \n| 2 | height Resolution| 600 | height of SDL window | \n| 3 | number Of Particles |  5000 |  | \n| 4 | RGB bits | 7 | 1 - 6 to turn off red green or blue color , b100 = Red only | \n| 5 | Number of loop counts | 1000 |  | \n\nDependencies\n--------------------\n[SDL2](https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer)\n\nA library for portable low-level access to a video framebuffer, audio output, mouse, and keyboard \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgavinlyonsrepo%2Fparticle_fire_simulation","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgavinlyonsrepo%2Fparticle_fire_simulation","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgavinlyonsrepo%2Fparticle_fire_simulation/lists"}