{"id":16745200,"url":"https://github.com/gemisis/death-match","last_synced_at":"2025-08-16T15:16:53.451Z","repository":{"id":8048589,"uuid":"9459466","full_name":"GEMISIS/Death-Match","owner":"GEMISIS","description":"A fun top down shooter with basic multiplayer for the Super Nintendo.","archived":false,"fork":false,"pushed_at":"2013-05-05T10:40:42.000Z","size":528,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":5,"default_branch":"master","last_synced_at":"2025-03-16T01:41:40.912Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GEMISIS.png","metadata":{"files":{"readme":"README","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2013-04-15T22:26:31.000Z","updated_at":"2014-11-15T20:12:09.000Z","dependencies_parsed_at":"2022-09-11T16:40:54.009Z","dependency_job_id":null,"html_url":"https://github.com/GEMISIS/Death-Match","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/GEMISIS/Death-Match","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GEMISIS%2FDeath-Match","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GEMISIS%2FDeath-Match/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GEMISIS%2FDeath-Match/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GEMISIS%2FDeath-Match/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GEMISIS","download_url":"https://codeload.github.com/GEMISIS/Death-Match/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GEMISIS%2FDeath-Match/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":270729183,"owners_count":24635374,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-16T02:00:11.002Z","response_time":91,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-13T01:44:48.499Z","updated_at":"2025-08-16T15:16:53.387Z","avatar_url":"https://github.com/GEMISIS.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"Death-Match\n===========\n\nlocal.mk template:\n\n\t# path to snesdev root directory (for emulators, devkitsnes, PVSNESLIB)\n\texport DEVKITSNES := /opt/SnesDev\n\n\t# path to devkitsnes root directory for compiler\n\texport DEVKIT65XX := $(DEVKITSNES)/devkitsnes\n\nCode Style:\n\n\tVariable declarations: u8, u16, s8, s16, u32, s32 yourVar\n\tStruct declarations  : struct Player_s { }; Player_s YourPlayer\n\tConst / macros       : const u32 VARIABLE_ALL_CAPS\n\t\t\t\t\t\t   #define YOUR_STUFF stuff\n\n\tfunction declarations:\n\t\tunless specifically called in other source files, functions should be\n\t\tdeclared as static. i.e.\n\n\t\t\tstatic void yourFunction(){}\n\n\t\tStatic functions are local to its residing file and will begin with lower case letters.\n\n\t\tFunctions that are called outside of its residing file should begin with a capital letter. i.e.\n\t\t\tvoid PlayerUpdate() {}\n\n\tBracket style:\n\t\tfunctions:\n\t\t\tvoid yourFunction()\n\t\t\t{\n\t\t\t\tprintf(\"stuff\");\n\t\t\t}\n\n\t\tlong if statements\n\t\t\tif ()\n\t\t\t{\n\n\t\t\t}\n\n\t\tone liner if statements:\n\t\t\tif () {\n\n\t\t\t}\n\n\n\tThings to avoid:\n\t\t-extensive pointer use\n\t\t-division (1)\n\t\t-multiplication (1)\n\t\t-32 bit integers (2)\n\t\t-float variables (3)\n\t\t-signed integers\n\t\t-arrays\n\t\t-lots of local variables\n\t\t-passing large numbers of parameters to functions (4)\n\n\t\tNotes:\n\t\t(1) Use bitshifting if possible (mult: \u003c\u003c, div: \u003e\u003e)\n\t\t(2) Snes CPU is 16 bit native\n\t\t(3) Fixed point math only!\n\t\t(4) Pass addresses of large data types, or hardcode function data access if possible\n\n\n\tFurther tips:\n\t\thttp://www.portabledev.com/wiki/doku.php?id=bug_tcc_en\n\tPvsneslib Documentation:\n\t\thttp://www.portabledev.com/media/SNES/PVSnesLib/doc/\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgemisis%2Fdeath-match","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgemisis%2Fdeath-match","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgemisis%2Fdeath-match/lists"}