{"id":13485496,"url":"https://github.com/getnamo/TCP-Unreal","last_synced_at":"2025-03-27T19:31:15.592Z","repository":{"id":38389065,"uuid":"153186454","full_name":"getnamo/TCP-Unreal","owner":"getnamo","description":"Convenience TCP wrapper for Unreal Engine","archived":false,"fork":false,"pushed_at":"2024-06-04T04:08:06.000Z","size":72,"stargazers_count":107,"open_issues_count":4,"forks_count":36,"subscribers_count":7,"default_branch":"master","last_synced_at":"2024-10-14T22:02:34.507Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/getnamo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-10-15T21:52:31.000Z","updated_at":"2024-09-28T23:03:02.000Z","dependencies_parsed_at":"2024-10-28T03:12:09.729Z","dependency_job_id":"12d79ed6-80cd-4dbc-a8de-207234a955a5","html_url":"https://github.com/getnamo/TCP-Unreal","commit_stats":null,"previous_names":[],"tags_count":12,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/getnamo%2FTCP-Unreal","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/getnamo%2FTCP-Unreal/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/getnamo%2FTCP-Unreal/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/getnamo%2FTCP-Unreal/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/getnamo","download_url":"https://codeload.github.com/getnamo/TCP-Unreal/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":245910770,"owners_count":20692498,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-07-31T18:00:24.460Z","updated_at":"2025-03-27T19:31:15.341Z","avatar_url":"https://github.com/getnamo.png","language":"C++","funding_links":[],"categories":["Awesome Unreal Repositories","Game Development"],"sub_categories":["Networking","Unreal Engine: Resources"],"readme":"# TCP-Unreal\nConvenience ActorComponent TCP socket wrapper for the Unreal Engine.\n\n[![GitHub release](https://img.shields.io/github/release/getnamo/TCP-Unreal.svg)](https://github.com/getnamo/UDP-Unreal/releases)\n[![Github All Releases](https://img.shields.io/github/downloads/getnamo/TCP-Unreal/total.svg)](https://github.com/getnamo/UDP-Unreal/releases)\n\nMeant to be styled like https://github.com/getnamo/SocketIOClient-Unreal but for raw tcp sockets. Due to no dependencies this should work on a wider variety of platforms, but if your platform supports socket.io, I'd highly recommend using https://github.com/getnamo/SocketIOClient-Unreal/releases instead.\n\n## Quick Install \u0026 Setup\n\n 1. [Download Latest Release](https://github.com/getnamo/TCP-Unreal/releases)\n 2. Create new or choose project.\n 3. Browse to your project folder (typically found at Documents/Unreal Project/{Your Project Root})\n 4. Copy *Plugins* folder into your Project root.\n 5. Plugin should be now ready to use.\n \n## How to use - Basics\n \n_Not yet written_. For now see https://github.com/getnamo/UDP-Unreal#how-to-use---basics as this plugin follows the udp plugin concepts closely but with bi-directional sockets instead.\n\nNeed some simple test servers? Use [tcpEcho.js gist](https://gist.github.com/getnamo/7350f00823f46d9463240160320d03a3) to test ```TCPClientComponent``` and [tcpClient.js](https://gist.github.com/getnamo/396577cb4988188e291774ac7e368368) to test ```TCPServerComponent```.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgetnamo%2FTCP-Unreal","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgetnamo%2FTCP-Unreal","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgetnamo%2FTCP-Unreal/lists"}