{"id":26576532,"url":"https://github.com/getsentry/sentry-unreal","last_synced_at":"2025-04-06T05:15:30.728Z","repository":{"id":37085297,"uuid":"465735144","full_name":"getsentry/sentry-unreal","owner":"getsentry","description":"Unreal Engine","archived":false,"fork":false,"pushed_at":"2025-03-29T03:14:03.000Z","size":83661,"stargazers_count":115,"open_issues_count":45,"forks_count":46,"subscribers_count":40,"default_branch":"main","last_synced_at":"2025-03-30T21:32:53.756Z","etag":null,"topics":["crash-reporting","hacktoberfest","sdk","tag-production","team-gdx","unreal-engine"],"latest_commit_sha":null,"homepage":"https://docs.sentry.io/platforms/unreal/","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/getsentry.png","metadata":{"funding":{"custom":["https://sentry.io/pricing/","https://sentry.io/"]},"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":".github/CODEOWNERS","security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-03-03T13:41:56.000Z","updated_at":"2025-03-28T06:54:57.000Z","dependencies_parsed_at":"2023-10-12T15:30:19.212Z","dependency_job_id":"5854faa0-5d21-4d14-9f82-9a79e6dde594","html_url":"https://github.com/getsentry/sentry-unreal","commit_stats":null,"previous_names":[],"tags_count":34,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/getsentry%2Fsentry-unreal","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/getsentry%2Fsentry-unreal/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/getsentry%2Fsentry-unreal/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/getsentry%2Fsentry-unreal/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/getsentry","download_url":"https://codeload.github.com/getsentry/sentry-unreal/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247436284,"owners_count":20938533,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["crash-reporting","hacktoberfest","sdk","tag-production","team-gdx","unreal-engine"],"created_at":"2025-03-23T03:21:59.318Z","updated_at":"2025-04-06T05:15:30.572Z","avatar_url":"https://github.com/getsentry.png","language":"C++","readme":"\u003cp align=\"center\"\u003e\n  \u003ca href=\"https://sentry.io\" target=\"_blank\" align=\"left\"\u003e\n    \u003cimg src=\"https://raw.githubusercontent.com/getsentry/sentry-unity/main/.github/sentry-wordmark-dark-400x119.svg\" width=\"280\"\u003e\n  \u003c/a\u003e\n  \u003cbr /\u003e\n\u003c/p\u003e\n\u003cp align=\"center\"\u003e\n\nSentry SDK for Unreal Engine\n===========\n\nThis project is an SDK for Unreal Engine that wraps different Sentry's SDKs for both desktop and mobile. Also, it [has a stable support for the Unreal Engine crash reporter](https://docs.sentry.io/platforms/unreal/setup-crashreport/).\n\n## Downloads\n\nThe SDK can be downloaded from the [Releases] page, which also lists the\nchangelog of every version, or from the [UE Marketplace] page via Epic Games launcher.\n\n[releases]: https://github.com/getsentry/sentry-unreal/releases\n[UE Marketplace]: https://www.unrealengine.com/marketplace/en-US/product/sentry-01\n\nIf manual download from the [Releases] page is a preferred way for plugin integration using the package with the `github` suffix in its name is recommended.\n\n## Supported Platforms and Unreal Engine version\n\nThe SDK currently supports and is tested on the following platforms:\n\n- Windows\n- macOS\n- Linux \n- Android\n- iOS\n\nThe SDK compiles with three latest engine versions.\n\nBlog posts:\n* [Building the Sentry Unreal Engine SDK with GitHub Actions](https://blog.sentry.io/building-the-sentry-unreal-engine-sdk-with-github-actions/)\n\n## Known Limitations\n\n- On all platforms captured crashes are uploaded to Sentry only after relaunching the crashed app since the in-process handler cannot do this within the same session. The only exceptions are Windows (if using the GitHub package) and Linux for which the out-of-process crashpad handler is used and crashes are uploaded immediately.\n\n- To automatically capture crashes in Windows game builds that were made using engine versions prior to UE 5.2, the [Crash Reporter has to be configured](https://docs.sentry.io/platforms/unreal/setup-crashreport/) first.\n  \n- Using UGS binaries requires tagging of files to ensure the crashpad_handler.exe is present. For inclusion in build graph, you'd want something like this: \n```\n\u003cTag Files=\"#EditorBinaries$(EditorPlatform)\" Filter=\"*.target\" With=\"#TargetReceipts\"/\u003e\n\u003cTagReceipt Files=\"#TargetReceipts\" RuntimeDependencies=\"true\" With=\"#RuntimeDependencies\"/\u003e\n\u003cTag Files=\"#RuntimeDependencies\" Filter=\"sentry.dll;crashpad_handler.exe\" With=\"#BinariesToArchive$(EditorPlatform)\"/\u003e\n ```\n\n- In UE 5.2 or newer game log attached to crashes captured with `sentry-native` integration instead of [crash reporter](https://docs.sentry.io/platforms/unreal/setup-crashreport/) could be truncated. This is caused by current `crashpad` behavior which sends crashes to Sentry right away while UE is still about to write some bits of information to the log file.\n\n- Only crash events captured on Android contain the full callstack. Events that were captured manually won't have the native C++ part there.\n\n- If an event was captured during the garbage collection, the `BeforeSendHandler` will not be invoked.\n\n- It may be required to upgrade the C++ standard library (`libstdc++`) on older Linux distributions (such as Ubuntu 18.04 and 20.04) to ensure crashpad handler proper functionality within the deployment environment. This can be achieved with something like this:\n```\nsudo apt-get update\nsudo add-apt-repository ppa:ubuntu-toolchain-r/test\nsudo apt-get install -y libstdc++6\n```\n\n- Plugin supports Linux arm64 platform for UE 5.0 and newer.\n\n- Fast-fail crash capturing is currently supported only in packaged game builds when using the `github` plugin version. When a fast-fail crash occurs the `HandleBeforeSend` hook will not be invoked and any custom event pre-processing will be skipped. Also, captured fast-fail crash events will not include UE-specific tags or context.\n\n## Development\n\nPlease see the [contribution guide](./CONTRIBUTING.md).\n\n## Resources\n\n* [![Documentation](https://img.shields.io/badge/documentation-sentry.io-green.svg)](https://docs.sentry.io/platforms/unreal/)\n* [![Discussions](https://img.shields.io/github/discussions/getsentry/sentry-unreal.svg)](https://github.com/getsentry/sentry-unreal/discussions)\n* [![Discord Chat](https://img.shields.io/discord/621778831602221064?logo=discord\u0026logoColor=ffffff\u0026color=7389D8)](https://discord.gg/PXa5Apfe7K)  \n* [![Stack Overflow](https://img.shields.io/badge/stack%20overflow-sentry-green.svg)](http://stackoverflow.com/questions/tagged/sentry)\n* [![Twitter Follow](https://img.shields.io/twitter/follow/getsentry?label=getsentry\u0026style=social)](https://twitter.com/intent/follow?screen_name=getsentry)\n","funding_links":["https://sentry.io/pricing/","https://sentry.io/"],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgetsentry%2Fsentry-unreal","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgetsentry%2Fsentry-unreal","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgetsentry%2Fsentry-unreal/lists"}