{"id":43288693,"url":"https://github.com/ggmolly/belfast","last_synced_at":"2026-02-21T18:06:30.414Z","repository":{"id":232892363,"uuid":"785433987","full_name":"ggmolly/belfast","owner":"ggmolly","description":"Reimplementation of a server for Azur Lane","archived":false,"fork":false,"pushed_at":"2026-01-26T00:41:58.000Z","size":44723,"stargazers_count":67,"open_issues_count":1,"forks_count":26,"subscribers_count":4,"default_branch":"main","last_synced_at":"2026-01-26T02:05:04.725Z","etag":null,"topics":["azur-lane","azurlane","blhx","go","private-server","protobuf"],"latest_commit_sha":null,"homepage":"","language":"Go","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ggmolly.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2024-04-11T21:49:27.000Z","updated_at":"2026-01-25T20:21:37.000Z","dependencies_parsed_at":"2024-04-14T18:39:17.323Z","dependency_job_id":null,"html_url":"https://github.com/ggmolly/belfast","commit_stats":null,"previous_names":["ggmolly/belfast"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/ggmolly/belfast","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ggmolly%2Fbelfast","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ggmolly%2Fbelfast/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ggmolly%2Fbelfast/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ggmolly%2Fbelfast/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ggmolly","download_url":"https://codeload.github.com/ggmolly/belfast/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ggmolly%2Fbelfast/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28984908,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-01T17:52:09.146Z","status":"ssl_error","status_checked_at":"2026-02-01T17:49:53.529Z","response_time":56,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["azur-lane","azurlane","blhx","go","private-server","protobuf"],"created_at":"2026-02-01T18:06:25.653Z","updated_at":"2026-02-14T20:11:43.044Z","avatar_url":"https://github.com/ggmolly.png","language":"Go","funding_links":[],"categories":[],"sub_categories":[],"readme":"# ⚓ Belfast\n\nBelfast is a private server reimplementation for the mobile game [Azur Lane](https://en.wikipedia.org/wiki/Azur_Lane), written in [Go](https://go.dev/) using [Iris](https://www.iris-go.com/) and [Gorm](https://gorm.io). It targets iOS and Android clients without requiring jailbreak or root access.\n\nBelfast is in a very unstable state and the server is not complete at all.\n\n\u003e [!TIP]\n\u003e Use `cmd/pcap_decode/main.go` to decode packets from `pcap` files into JSON.\n\n# 📊 Packet Progress\n\n![Packet progress](https://cdn.molly.sh/belfast/implem.png)\n\n# 🌟 Features\n\nBelfast currently has:\n\n- A low-level multiplexed TCP server, which allows multiple connections at once.\n- The ability of following game updates, along with importing ship, items, ... data automatically (US version).\n- A small API that allows you to quickly implement new game messages without head scratching.\n- A great dissection tool in which every packet is stored, along with a `protobuf` -\u003e `json` deserializer.\n- A REST API with Swagger docs and admin endpoints for server tooling.\n- A web UI in development: https://github.com/ggmolly/belfast-web.\n- Config-driven packet response hydration for rapid prototyping.\n- Packet progress tooling and webhook-based status updates.\n- Runtime config toggles (maintenance mode, host/port overrides).\n\n# ⚙️ Config\n\n- `cmd/belfast` defaults to `server.toml` (game server config).\n- `cmd/gateway` defaults to `gateway.toml` (gateway config).\n- Gateway server list is defined in `[[servers]]`; set optional `name` per server for display text, and gateway probes each game server over the game protocol (`CS_10022` -\u003e `SC_10023`) to resolve server state and load.\n- To embed the git commit in status, build with `-ldflags \"-X github.com/ggmolly/belfast/internal/buildinfo.Commit=$(git rev-parse --short HEAD)\"`.\n\n# 🌠 State\n\nBelfast reimplements these features from the game:\n\n- Custom server list\n- Player bans\n- Commander's dock (owned ships).\n- Commander's depot (owned items).\n- Build (you can start / end / edit builds).\n- Resources (collection / consuming).\n- Mails (along with custom sender, body, title, attachments, read / important states).\n- Retire ships.\n- Buying / equipping skins.\n- Propose ships.\n- Game's public chatroom.\n- Secretaries (add, remove, moving is buggy but 'works').\n- Lock / unlock ships.\n- Rename proposed ships (features the 30d cooldown too).\n- Custom notices\n- Fleets management (add / remove / move ships \u0026 rename)\n- Arena shop.\n- Medal shop.\n- Minigame shop.\n- Guild shop.\n- Juustagram activity + chat operations.\n- Educate/TB flows and state.\n- Compensations (notifications + reward claims).\n- Commander buffs.\n- Shopping street shop.\n- Dorm3D apartment state (persisted on reconnect).\n- Build queue snapshot.\n- Random flagship selection updates.\n- Remaster tickets, progress, and rewards.\n\n# 🚀 Roadmap\n\nAs I just started opening this project to the public I want to do these things:\n\n1. Add unit tests.\n2. Make a roadmap.\n\nBefore continuting the implementation of the game's protocol.\n\n# 📧 Contact\n\nYou can contact me (Molly) [here](mailto:molly@molly.sh).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fggmolly%2Fbelfast","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fggmolly%2Fbelfast","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fggmolly%2Fbelfast/lists"}