{"id":47920438,"url":"https://github.com/gituser12981u2/quark-engine","last_synced_at":"2026-04-04T05:56:14.895Z","repository":{"id":338446721,"uuid":"1144574448","full_name":"gituser12981u2/quark-engine","owner":"gituser12981u2","description":null,"archived":false,"fork":false,"pushed_at":"2026-03-31T22:05:33.000Z","size":151,"stargazers_count":1,"open_issues_count":3,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-04-04T05:56:09.595Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/gituser12981u2.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-01-28T20:13:56.000Z","updated_at":"2026-03-25T19:56:53.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/gituser12981u2/quark-engine","commit_stats":null,"previous_names":["gituser12981u2/quark-engine"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/gituser12981u2/quark-engine","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gituser12981u2%2Fquark-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gituser12981u2%2Fquark-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gituser12981u2%2Fquark-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gituser12981u2%2Fquark-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/gituser12981u2","download_url":"https://codeload.github.com/gituser12981u2/quark-engine/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gituser12981u2%2Fquark-engine/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":31389391,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-04T04:26:24.776Z","status":"ssl_error","status_checked_at":"2026-04-04T04:23:34.147Z","response_time":60,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-04-04T05:56:14.476Z","updated_at":"2026-04-04T05:56:14.889Z","avatar_url":"https://github.com/gituser12981u2.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# quark-engine\n\n## Work in Progress Game Engine for Quake-Style Game\n\nThis engine shall be written in Vulkan, targeting macOS, Windows, and Linux. This only supports devices\nwith Vulkan 1.3+, for dynamic rendering mainly.\n\nThe engine shall have\n\n- Custom Physics Engine\n- PBR\n- Animations\n- Water Rendering\n- GUI Editor\n\nAdvanced possible supports\n\n- Virtualized Geometry\n- Global Illumination\n\nThe game that shall be made with this engine is a game with movement inspired by quake.\nThe game shall feature older-quake-like graphics and will likely have a single player,\nmultiplayer, and a COD zombies inspired mode.\n\nThe focus of this game engine is to make a game playable on all devices with little hassle from the game developer.\n\n```bash\nmake configure\nmake build\nmake run\n```\n\nPreset selection is automatic by OS/arch via the `Makefile`.\n\n## MVP 1\n\n- [ ] Logger (spdlog)\n- [ ] Dynamic Rendering\n- [ ] Arbitrary 3d Meshes (Indices and Vertices)\n- [ ] Moveable Camera (UBO)\n- [ ] Profiler (custom and tracy)\n- [ ] ImGUI (profiler output, debug views, options, placing objects with gizmos)\n- [ ] Depth pre-pass\n- [ ] Textures\n- [ ] Material SSBO\n- [ ] Lighting (lambert/burley and cook-torrance GGX BRDF for metallic roughness)\n- [ ] gITF imports\n  - [ ] mesh import\n  - [ ] PBR\n- [ ] IBL\n- [ ] Forward+ lighting\n- [ ] Mipmaps\n- [ ] offscreen intermediate pass\n- [ ] post processing passes (HDR, bloom, etc)\n- [ ] Rendergraph\n\n## MVP 2\n\n- [ ] RmGUI Editor\n- [ ] Job System\n  - [ ] Basic Multithreading for uploader\n  - [ ] Dynamic picking of threads for jobs\n- [ ] ECS\n- [ ] Basic physics engine\n- [ ] Player Controller\n\n## MVP 3\n\n- [ ] Occlusion culling (gpu)\n- [ ] Deferred rendering\n- [ ] Streaming\n- [ ] GPU indirect passes\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgituser12981u2%2Fquark-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgituser12981u2%2Fquark-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgituser12981u2%2Fquark-engine/lists"}