{"id":27862522,"url":"https://github.com/gjyyds1/ezmc","last_synced_at":"2026-04-30T13:34:00.456Z","repository":{"id":286361692,"uuid":"961183247","full_name":"gjyyds1/EZMC","owner":"gjyyds1","description":"Minecraft太简单了不是吗? 来加点料吧!","archived":false,"fork":false,"pushed_at":"2025-04-29T12:19:07.000Z","size":30,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-29T13:38:44.960Z","etag":null,"topics":["bukkit","bukkit-plugin","java","minecraft","minecraft-plugin","minecraft-server","paper-plugin","spigot","spigot-plugin"],"latest_commit_sha":null,"homepage":"","language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/gjyyds1.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2025-04-05T23:53:18.000Z","updated_at":"2025-04-29T12:18:45.000Z","dependencies_parsed_at":"2025-04-06T00:34:25.710Z","dependency_job_id":null,"html_url":"https://github.com/gjyyds1/EZMC","commit_stats":null,"previous_names":["gjyyds1/ezmc"],"tags_count":5,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gjyyds1%2FEZMC","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gjyyds1%2FEZMC/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gjyyds1%2FEZMC/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/gjyyds1%2FEZMC/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/gjyyds1","download_url":"https://codeload.github.com/gjyyds1/EZMC/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252395003,"owners_count":21740944,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["bukkit","bukkit-plugin","java","minecraft","minecraft-plugin","minecraft-server","paper-plugin","spigot","spigot-plugin"],"created_at":"2025-05-04T20:29:56.938Z","updated_at":"2025-05-04T20:29:57.730Z","avatar_url":"https://github.com/gjyyds1.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"# EZMC - Minecraft难度增强插件\n\nEZMC是一个为Minecraft服务器提供多种难度提升机制的Bukkit/Spigot插件，让你的Minecraft之旅更具挑战性。通过独特的机制设计，为玩家带来全新的游戏体验。\n\n## 主要特性\n\n### 1. 永夜系统\n\n- 开启后世界将永远处于夜晚状态\n- 可通过配置文件自定义固定时间\n- 为玩家创造持续的黑暗挑战环境\n\n### 2. 灾厄之夜\n\n- 在特定天数后触发的特殊事件\n- 持续多天的强化怪物挑战\n- 怪物属性全面提升（生命值、攻击力、速度）\n- 更多的怪物生成数量\n- 需要团队合作才能更好地生存\n\n### 3. 烈日凌空事件\n\n- 随机触发的天气事件系统\n- 暴露在阳光下的玩家将受到伤害\n- 需要寻找庇护所或使用特殊道具进行防护\n- 增加白天活动的风险性\n\n### 4. 怪物增强系统\n\n- 全局怪物属性提升\n- 可自定义生命值、攻击力和移动速度倍率\n- 更具挑战性的战斗体验\n- 怪物AI优化，更智能的追踪机制\n\n### 5. 倒地系统\n\n- 玩家血量耗尽后进入倒地状态\n- 队友可以救援倒地玩家\n- 使用/ezmc giveup放弃救援\n- 增加团队合作的必要性\n\n## 命令说明\n\n- `/ezmc giveup` - 在倒地状态下放弃，直接死亡\n- `/ezmc reload` - 重新加载插件配置（需要权限：ezmc.admin.reload）\n\n## 权限节点\n\n- `ezmc.admin.reload` - 允许重载插件配置（默认OP）\n\n## 配置指南\n\n配置文件位于 `plugins/EZMC/config.yml`\n\n### 主要配置项\n\n```yaml\n# 永夜设置\nworld-settings:\n  eternal-night:\n    enabled: true\n    fixed-time: 18000  # 设置为18000为永夜\n\n# 灾厄之夜设置\ndoom-night:\n  enabled: true\n  start-day: 10        # 开始触发的天数\n  duration: 3          # 持续天数\n  mob-health-multiplier: 2.0\n  mob-damage-multiplier: 2.0\n  mob-speed-multiplier: 1.5\n  spawn-amount-multiplier: 2.0\n\n# 烈日凌空事件设置\nsunlight-event:\n  enabled: true\n  check-interval: 300  # 检查间隔（秒）\n  burn-delay: 3        # 燃烧延迟（秒）\n  burn-duration: 30    # 事件持续时间（秒）\n  trigger-chance: 0.3  # 触发概率\n\n# 怪物增强设置\nmob-enhancement:\n  enabled: true\n  health-multiplier: 1.5\n  damage-multiplier: 1.3\n  speed-multiplier: 1.2\n```\n\n## 安装步骤\n\n1. 下载最新版本的EZMC.jar\n2. 将插件放入服务器的plugins文件夹\n3. 重启服务器或重载插件\n4. 首次启动时会自动生成配置文件\n\n## 注意事项\n\n- 请定期备份服务器数据\n- 合理配置各项参数，避免游戏难度过高\n- 建议在测试环境中先进行功能测试\n- 确保服务器版本与插件版本兼容\n\n## 版本历史\n\n### v1.3.0-SNAPSHOT\n\n- 新增烈日凌空事件系统\n- 优化灾厄之夜机制\n- 改进数据持久化存储\n- 优化怪物AI行为\n- 完善配置文件结构\n\n## 关于\n\n- 作者：gjyyds1\n- 版本：1.3.0-SNAPSHOT\n- API版本：1.21\n\n## 许可证\n\n本项目采用MIT许可证。详见[LICENSE](LICENSE)文件。","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgjyyds1%2Fezmc","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgjyyds1%2Fezmc","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgjyyds1%2Fezmc/lists"}