{"id":14960929,"url":"https://github.com/glasstoestudio/unityglobaltextsystem","last_synced_at":"2025-08-09T14:14:34.553Z","repository":{"id":209875799,"uuid":"137752156","full_name":"GlassToeStudio/UnityGlobalTextSystem","owner":"GlassToeStudio","description":"Allow the user to 'change' the default font in Unity from \"Arial\" to a font of their 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Unity Global Text System\n\n---\n\n---\n\n\u003cp align=\"center\"\u003e\n  \u003cbr\u003e\n  \u003cimg src=\"https://github.com/GlassToeStudio/UnityGlobalTextSystem/blob/master/Images/Promo.PNG\"\u003e\n\u003c/p\u003e\n\nThis package will allow one to select a default global font for Unity UI Text. \nThe Global Font can be selected from a custom editor window. \nWhen a new UI Text (even if the Text is a Child, ex: Button) it will have the font that was set by the user, and not the default Arial font.\n\n## Getting Started\n---\n   * Select a Font that is in your project to be the Global Font.\n   * This can be set from **\"Global Text System/Settings\"**\n   * Now, when a UI Text is added, it will have this font.\n\n     **Additional Options**\n      * Button to *Reset* global font to default (Arial)\n      * Button to Change the font of all UI Text in the scene at once\n\n    *Useful if you already have a bunch of Text in a scene, and decide to use a new font*\n        \n\n\n\u003cp align=\"center\"\u003e\n  \u003cfont size=10\u003e\u003cb\u003eAdd New Text With Your Font:\u003c/b\u003e\u003c/font\u003e\n\u003c/p\u003e\n\n---\n\n\u003cp align=\"center\"\u003e\n  \u003cbr\u003e\n  \u003cimg src=\"https://github.com/GlassToeStudio/UnityGlobalTextSystem/blob/master/Images/CreateNewText.gif\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003cfont size=10\u003e\u003cb\u003eSelect any property to override via the custom editor:\u003c/b\u003e\u003c/font\u003e\n\u003c/p\u003e\n\n---\n\n\u003cp align=\"center\"\u003e\n  \u003cbr\u003e\n  \u003cimg src=\"https://github.com/GlassToeStudio/UnityGlobalTextSystem/blob/master/Images/CustomEditor.gif\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n  \u003cfont size=10\u003e\u003cb\u003eUpdate All Text\u003c/b\u003e\u003c/font\u003e\n\u003c/p\u003e\n\n---\n\n\u003cp align=\"center\"\u003e\n  \u003cbr\u003e\n  \u003cimg src=\"https://github.com/GlassToeStudio/UnityGlobalTextSystem/blob/master/Images/ChangeAllFontsInScene.gif\"\u003e\n\u003c/p\u003e\n\n\n\u003cp align=\"center\"\u003e\n  \u003cfont size=10\u003e\u003cb\u003eSee changes in real-time\u003c/b\u003e\u003c/font\u003e\n\u003c/p\u003e\n\n---\n\n\u003cp align=\"center\"\u003e\n  \u003cbr\u003e\n  \u003cimg src=\"https://github.com/GlassToeStudio/UnityGlobalTextSystem/blob/master/Images/ColorChangeRealTime.gif\"\u003e\n\u003c/p\u003e\n\n\n### Prerequisites\n---\n\nMust have [Unity](https://unity3d.com/) installed. \n\n *Tested with the June 15th release of `Unity 2018.1.5f1`*\n \n *Tested with Unity 5.6 as well*\n\nIf contributing, be sure to have `git` installed.\n\n### Installing\n---\n\nTo use the project, all you need is to [Download the latest release](https://github.com/GlassToeStudio/UnityGlobalTextSystem/releases) and import the package into your Unity project.\n\nAlternately you can Clone the repo using:\n\n    git clone https://github.com/GlassToeStudio/UnityGlobalTextSystem.git\n\n### Contributing\n---\n\nOpen source repo!. Feel free to create a fork and make contributions!\n\nContributing guidelines can be found [here](CONTRIBUTING.md)\n\n### Authors\n---\n\n* **GlassToeStudio** [Glass Toe Studio](http://www.glasstoestudio.weebly.com)\n\n### License\n---\n\nThis project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details\n\n### Acknowledgments\n---\n\n* Inspiration by Discord user @Dibbie#0408\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fglasstoestudio%2Funityglobaltextsystem","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fglasstoestudio%2Funityglobaltextsystem","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fglasstoestudio%2Funityglobaltextsystem/lists"}