{"id":14961419,"url":"https://github.com/glitchedinorbit/dual-grid-tilemap-system-godot-gdscript","last_synced_at":"2025-04-05T03:09:47.273Z","repository":{"id":254692409,"uuid":"847255551","full_name":"GlitchedinOrbit/dual-grid-tilemap-system-godot-gdscript","owner":"GlitchedinOrbit","description":"Dual grid tilemap system converted from jess::codes' C# repo into native GDScript","archived":false,"fork":false,"pushed_at":"2024-10-12T13:33:15.000Z","size":4109,"stargazers_count":181,"open_issues_count":0,"forks_count":4,"subscribers_count":6,"default_branch":"main","last_synced_at":"2025-04-05T03:09:39.429Z","etag":null,"topics":["gdscript","godot","godot-engine","godot4","godot4-2","godotengine","tilemap","tileset","tilesets"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GlitchedinOrbit.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":".github/FUNDING.yml","license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"ko_fi":"glitchedinorbit"}},"created_at":"2024-08-25T09:49:07.000Z","updated_at":"2025-03-30T22:01:10.000Z","dependencies_parsed_at":"2024-12-21T22:11:51.169Z","dependency_job_id":"8821f80b-8d0f-44d0-a68a-bb8fce9db513","html_url":"https://github.com/GlitchedinOrbit/dual-grid-tilemap-system-godot-gdscript","commit_stats":{"total_commits":6,"total_committers":1,"mean_commits":6.0,"dds":0.0,"last_synced_commit":"e80ce848b11046ed7bcc8fa687a4c65e4668c887"},"previous_names":["glitchedinorbit/dual-grid-tilemap-system-godot-gdscript"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GlitchedinOrbit%2Fdual-grid-tilemap-system-godot-gdscript","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GlitchedinOrbit%2Fdual-grid-tilemap-system-godot-gdscript/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GlitchedinOrbit%2Fdual-grid-tilemap-system-godot-gdscript/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GlitchedinOrbit%2Fdual-grid-tilemap-system-godot-gdscript/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GlitchedinOrbit","download_url":"https://codeload.github.com/GlitchedinOrbit/dual-grid-tilemap-system-godot-gdscript/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247280272,"owners_count":20912967,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gdscript","godot","godot-engine","godot4","godot4-2","godotengine","tilemap","tileset","tilesets"],"created_at":"2024-09-24T13:25:04.475Z","updated_at":"2025-04-05T03:09:47.242Z","avatar_url":"https://github.com/GlitchedinOrbit.png","language":"GDScript","funding_links":["https://ko-fi.com/glitchedinorbit"],"categories":[],"sub_categories":[],"readme":"## Dual Grid Tilemap System For Godot In GDScript\n\nA converted version of [jess::codes' C# dual grid system repo](https://github.com/jess-hammer/dual-grid-tilemap-system-godot) into native GDScript.\n\n\u003cb\u003e Draw directly in the Editor with any of the fully filled tilemap tiles to see the changes! \u003c/b\u003e\n\n![](docs/dual-tilemap-demo.gif)\n\n### Features\n- Draw in the Editor\n- Supports multiple terrains\n  - Grass\n  - Dirt\n  - Water\n  - Sand\n- Easily add new terrain types\n- Draw from multiple atlas coords\n\n![](docs/dual-tilemap-terrains.png)\n\nUsing a dual grid system has the following advantages:\n- Only 16 (or 6) tiles are required in the tileset\n- The tiles have perfectly rounded corners\n- The tiles align to the world grid\n\n![Dual grid image by Oskar Stålberg](https://pbs.twimg.com/media/FBk2PhcXsAETv1x?format=jpg\u0026name=large)\n\n### References\n- [Dual grid Twitter post by Oskar Stålberg](https://x.com/OskSta/status/1448248658865049605)\n- ['Programming Terrain Generation' video by ThinMatrix](https://www.youtube.com/watch?v=buKQjkad2I0)\n- ['Drawing Fewer Tiles' video by jess::codes](https://www.youtube.com/watch?v=jEWFSv3ivTg)\n\n### Contributing\nIf you’d like to contribute, please see the [Contributing Guidelines](https://github.com/GlitchedinOrbit/dual-grid-tilemap-system-godot-gdscript/blob/main/CONTRIBUTING.md).\n\n### Contact\nIf you have any questions, feedback, or suggestions, feel free to reach out:\n- **Twitter**: [@glitchedinorbit](https://twitter.com/glitchedinorbit)\n- **Email**: glitchedinorbit[at]gmail.com\n\n\u003ca href=\"https://ko-fi.com/glitchedinorbit\"\u003e\n    \u003cimg width=\"220\" alt=\"Support me on Ko-fi\" src=\"https://github.com/user-attachments/assets/a9611d0c-848c-4da3-b7b6-908809afd924\"\u003e\n\u003c/a\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fglitchedinorbit%2Fdual-grid-tilemap-system-godot-gdscript","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fglitchedinorbit%2Fdual-grid-tilemap-system-godot-gdscript","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fglitchedinorbit%2Fdual-grid-tilemap-system-godot-gdscript/lists"}