{"id":21515710,"url":"https://github.com/goblinhack/zorbash","last_synced_at":"2025-07-03T07:05:57.663Z","repository":{"id":38257962,"uuid":"140116708","full_name":"goblinhack/zorbash","owner":"goblinhack","description":"An ascii and/or pixelart roguelike.","archived":false,"fork":false,"pushed_at":"2025-02-08T13:34:36.000Z","size":4503082,"stargazers_count":68,"open_issues_count":0,"forks_count":6,"subscribers_count":5,"default_branch":"master","last_synced_at":"2025-05-20T12:08:15.834Z","etag":null,"topics":["c-plus-plus","dungeon-crawler","opengl","pixel-art","pixelart","python3","rogue","rogue-like","roguelike","roguelike-game","turn-based","ubuntu"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/goblinhack.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-07-07T21:05:44.000Z","updated_at":"2025-05-14T16:25:08.000Z","dependencies_parsed_at":"2023-10-20T17:08:13.933Z","dependency_job_id":"4cdffabb-a4ba-4422-a992-fec203658d56","html_url":"https://github.com/goblinhack/zorbash","commit_stats":null,"previous_names":[],"tags_count":24,"template":false,"template_full_name":null,"purl":"pkg:github/goblinhack/zorbash","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/goblinhack%2Fzorbash","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/goblinhack%2Fzorbash/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/goblinhack%2Fzorbash/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/goblinhack%2Fzorbash/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/goblinhack","download_url":"https://codeload.github.com/goblinhack/zorbash/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/goblinhack%2Fzorbash/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":263279270,"owners_count":23441681,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c-plus-plus","dungeon-crawler","opengl","pixel-art","pixelart","python3","rogue","rogue-like","roguelike","roguelike-game","turn-based","ubuntu"],"created_at":"2024-11-23T23:56:28.869Z","updated_at":"2025-07-03T07:05:57.635Z","avatar_url":"https://github.com/goblinhack.png","language":"C++","readme":"\u003c!-- Bugs                                                                                                                                         --\u003e\n\u003c!-- ------                                                                                                                                       --\u003e\n\u003c!--                                                                                                                                              --\u003e\n\u003c!-- Idea list                                                                                                                                    --\u003e\n\u003c!-- ---------                                                                                                                                    --\u003e\n\u003c!-- - auto explore                                                                                                                               --\u003e\n\u003c!-- - basecamp level?                                                                                                                            --\u003e\n\u003c!-- - chickens - battle chickens - lay eggs as food - and they get names                                                                         --\u003e\n\u003c!-- - chocolate golem fires chocolate                                                                                                            --\u003e\n\u003c!-- - cracked walls                                                                                                                              --\u003e\n\u003c!-- - eat corpses, like a bat corpse?                                                                                                            --\u003e\n\u003c!-- - hub shop levels                                                                                                                            --\u003e\n\u003c!-- - invisible phantoms that leave puddles of ectoplasm ?                                                                                       --\u003e\n\u003c!-- - level fall through to special level ?                                                                                                      --\u003e\n\u003c!-- - monsters with random buffs like vampirism would be interesting                                                                             --\u003e\n\u003c!-- - moving blocks?                                                                                                                             --\u003e\n\u003c!-- - portable hunger - teleports you to a room full of digestive juices                                                                         --\u003e\n\u003c!-- - rat pack and king rat / cranium rat                                                                                                        --\u003e\n\u003c!-- - rest until better                                                                                                                          --\u003e\n\u003c!-- - shove chocolate frog statue, get frog?                                                                                                     --\u003e\n\u003c!-- - skill, blind strike, attack the eyes                                                                                                       --\u003e\n\u003c!-- - skill, guaranteed hit, but you have no defense in the next move                                                                            --\u003e\n\u003c!-- - skill, heroic charge, rush enemy                                                                                                           --\u003e\n\u003c!-- - skill, instakill, once per level                                                                                                           --\u003e\n\u003c!-- - skill, kneecap, hobble enemy                                                                                                               --\u003e\n\u003c!-- - skill, slash and jump                                                                                                                      --\u003e\n\u003c!-- - skill, slash and roll                                                                                                                      --\u003e\n\u003c!-- - skill, spring attack, give up a round for 2.5 times damage                                                                                 --\u003e\n\u003c!-- - skill, whirl attack, attack 2 or 3 enemies                                                                                                 --\u003e\n\u003c!-- - spider web spawn small spiders?                                                                                                            --\u003e\n\u003c!-- - tentacles out of the ground that try to surround you                                                                                       --\u003e\n\u003c!-- - tiny pixel effects that bounce?                                                                                                            --\u003e\n\u003c!-- - tomb of past player ? or random player ? leads to random small room?                                                                       --\u003e\n\u003c!-- - vaults                                                                                                                                     --\u003e\n\u003c!--                                                                                                                                              --\u003e\n\u003c!-- MVP plan                                                                                                                                     --\u003e\n\u003c!-- ------                                                                                                                                       --\u003e\n\u003c!-- - boss 1 Mummy mummy, ankh of life                                                                                                           --\u003e\n\u003c!-- - boss 2 slime boss, spawns slimes, tries to jump splat the player                                                                           --\u003e\n\u003c!-- - boss 3 rat king boss, sewer like level with rats coming out of the walls                                                                   --\u003e\n\u003c!-- - explode bog tiles to kill boss                                                                                                             --\u003e\n\u003c!-- - boss 4 goblin king boss, will be happy if the rat king crown is given                                                                      --\u003e\n\u003c!-- - boss 5 water level, kraken?                                                                                                                --\u003e\n\u003c!-- - boss 6 ...                                                                                                                                 --\u003e\n\u003c!-- - boss 7 face a clone of yourself                                                                                                            --\u003e\n\u003c!-- - boss 8 Place crystals at the alter of Zorb. This opens a vault. Go inside and battle zorbash.                                              --\u003e\n\u003c!-- -        If you win, the gods turn on you and you get to replaced Zorbash.                                                                   --\u003e\n\u003c!-- -        You spare zorbash, he regenerates, you run out and destroy the alter and the demi gods, return to home.                             --\u003e\n\u003c!-- -        The curse was that the alter of Zorb would grant demi god status to any that sacrificed one that was dear to them.                  --\u003e\n\u003c!-- -        This curse must be renewed many times. Zorbash, -ash means servant of Zorb was such a team member who was sacrificed.               --\u003e\n\u003c!-- -        The only way to break the curse is to destroy the crystals. Zorbash will then be freed from servitude.                              --\u003e\n\u003c!-- - different sound for bosses                                                                                                                 --\u003e\n\u003c!-- - 4 bosses and final zorb boss                                                                                                               --\u003e\n\u003c!-- ------                                                                                                                                       --\u003e\n\u003c!--                                                                                                                                              --\u003e\n\u003c!-- NOTES                                                                                                                                        --\u003e\n\u003c!-- ------                                                                                                                                       --\u003e\n\u003c!-- sudo operf ./zorbash --playername discobob --seed victimlake --nodebug --test-start                                                          --\u003e\n\u003c!-- opreport  --demangle=smart --symbols| less                                                                                                   --\u003e\n\u003c!-- ------                                                                                                                                       --\u003e\n\u003c!--                                                                                                                                              --\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/banner.png\" width=\"100%\"\u003e\n\u003c/p\u003e\n\nWelcome to the lair of the dread tentacleye, Zorbash. Collect the crystals of Zorb and confront Zorbash to win.\n[Itch.io](https://goblinhackgmailcom.itch.io/zorbash)\n\nPixel art and ascii mode options\n--------------------------------\n\nPress TAB to switch between modes during the game.\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.1.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.1.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.2.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.2.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.3.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.3.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.4.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.4.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.5.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.5.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.6.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.6.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.7.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.7.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.8.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.8.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.9.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.9.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.10.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.10.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.11.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.11.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.12.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.12.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.13.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.13.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cimg alt=\"Pixel art\" src=\"data/pics/pixelart/screenshot.14.png\" width=\"45%\"\u003e\n\u0026nbsp; \u0026nbsp; \u0026nbsp; \u0026nbsp;\n\u003cimg alt=\"Ascii art\" src=\"data/pics/ascii/screenshot.14.png\" width=\"45%\"\u003e\n\u003c/p\u003e\n\nBestiary\n--------\n\u003c!-- begin monsters type marker --\u003e\n| Monster | Class/Rarity | Dngr | Attack | # Attcks | Other attacks | Immunity |\n| :--- | --- | --- | --- | --- | --- | --- |\n| Reaper | E/common | 824 | 1d6+6 | 2 |  | Acid\u003cbr /\u003eCold\u003cbr /\u003eFire\u003cbr /\u003eHoly-damage\u003cbr /\u003eNecrosis\u003cbr /\u003eNegation\u003cbr /\u003eParalysis\u003cbr /\u003eConfusion\u003cbr /\u003eConfusion\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eHolding\u003cbr /\u003eSanctuary-tiles\u003cbr /\u003eSlowing\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003eNon-Magical-Weapons\u003cbr /\u003e |\n| Fire Demon | D/uncommon | 566 | 1d14+4 | 2 | Fire:1d6+6\u003cbr /\u003e | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Cthulite | D/rare | 440 | 1d14+4 | 2 | Acid:2d6\u003cbr /\u003ePoison:2d12\u003cbr /\u003e | Acid\u003cbr /\u003eCold\u003cbr /\u003eNecrosis\u003cbr /\u003eConfusion\u003cbr /\u003eConfusion\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Ettin, Two Headed Giant | D/rare | 382 | 1d10+4 | 2 |  |  |\n| Dark Sluud | C/common | 360 | 1d8+1 | 2 | Drain:1d10\u003cbr /\u003e | Acid\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eWater\u003cbr /\u003e |\n| Flesh Golem | C/rare | 346 | 2d8+4 | 2 |  | Cold\u003cbr /\u003eConfusion\u003cbr /\u003eConfusion\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Tentacle Horror | B/common | 332 | 2d6+2 | 1 | Acid:1d6\u003cbr /\u003e | Acid\u003cbr /\u003eNecrosis\u003cbr /\u003e |\n| Undead Bear | C/common | 328 | 2d8+5 | 2 | Necrotic:1\u003cbr /\u003e | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Bearowl | C/common | 290 | 2d8+5 | 2 |  |  |\n| Baby Kraken | D/rare | 251 |  | 1 | Bite:3d8+10\u003cbr /\u003eDigest:1d20\u003cbr /\u003eDrown:1d20\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Colossal Scorpion | E/v-rare | 243 |  | 1 | Bite:2d8+6\u003cbr /\u003eDigest:1d40\u003cbr /\u003ePoison:1d20+10\u003cbr /\u003e |  |\n| Fire Troll | B/uncommon | 241 | 1d12+4 | 1 |  | Fire\u003cbr /\u003ePoison\u003cbr /\u003e |\n| Yeti | C/rare | 209 | 1d12+8 | 1 |  | Cold\u003cbr /\u003e |\n| Mummy | B/common | 208 | 1d10+10 | 2 | Drain:1d10\u003cbr /\u003e | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Giant Skeleton | C/common | 197 | 1d6 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Stone Troll | B/common | 197 | 1d12+4 | 1 |  | Poison\u003cbr /\u003e |\n| Dungeon Cleaner | B/common | 189 | 1d10 | 1 | Digest:1d40\u003cbr /\u003e | Acid\u003cbr /\u003eNecrosis\u003cbr /\u003e |\n| Black Pudding | B/common | 188 | 3d6+2 | 1 | Acid:2d6\u003cbr /\u003e | Acid\u003cbr /\u003eCold\u003cbr /\u003eElectricity\u003cbr /\u003eLightning\u003cbr /\u003eNecrosis\u003cbr /\u003e |\n| Cement Man | C/common | 184 | 3d8+6 | 1 |  | Cold\u003cbr /\u003eFire\u003cbr /\u003eConfusion\u003cbr /\u003eConfusion\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Mummy Necromancer | C/uncommon | 154 | 1d6+2 | 1 | Necrotic:1\u003cbr /\u003e | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Bone Spider | C/common | 152 | 1d8+3 | 1 | Poison:2d8\u003cbr /\u003e | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Lesser Tentacleye | C/common | 141 | 2d6 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003eWater\u003cbr /\u003e |\n| Giant Spider | B/common | 140 | 1d8+3 | 1 | Poison:2d8\u003cbr /\u003e | Webs\u003cbr /\u003e |\n| Flameskull | C/uncommon | 140 | 2d6 | 1 |  | Acid\u003cbr /\u003eCold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003eNon-Magical-Weapons\u003cbr /\u003e |\n| Gargoyle | C/common | 134 | 2d6 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003eWater\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Murder Bunny | B/rare | 132 | 1d8 | 2 | Bite:1d6\u003cbr /\u003eClaw:1d4\u003cbr /\u003e |  |\n| Hill Ogre | B/common | 127 | 1d10+4 | 1 |  |  |\n| Portable Hole | B/uncommon | 127 |  | 0 |  | Acid\u003cbr /\u003eCold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Iceman | B/common | 126 |  | 1 | Cold:1d8\u003cbr /\u003e | Cold\u003cbr /\u003e |\n| Unleashed Gargoyle | C/common | 124 | 1d6+2 | 1 |  | Necrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003eWater\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Demon Goat | B/rare | 106 | 2d6+2 | 1 |  | Fire\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003e |\n| Giant Piranha | B/v-rare | 103 | 1d10+3 | 1 | Bite:1d8\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Giant Battle Duck | C/v-rare | 98 | 1d8+4 | 1 | Bite:1d10\u003cbr /\u003eClaw:1d6\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Treasure Chest | B/common | 93 | 1d8+4 | 1 |  | Water\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Treasure Chest Mimic | B/common | 93 | 1d8+4 | 1 |  | Water\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Flaming Skeleton | B/common | 92 | 1d4 | 1 |  | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Acid Blob | A/common | 90 | 1d10 | 1 |  | Acid\u003cbr /\u003eNecrosis\u003cbr /\u003e |\n| Burning Skeleton | B/common | 89 | 1d3 | 1 |  | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Electric Eel | B/rare | 87 | 1d3+1 | 1 | Bite:1d4\u003cbr /\u003e | Electricity\u003cbr /\u003eWater\u003cbr /\u003e |\n| Mantisman | B/uncommon | 85 | 1d12+8 | 1 |  |  |\n| Dreadfire Snake | C/rare | 83 | 1d3+1 | 1 | Poison:1d4\u003cbr /\u003e | Webs\u003cbr /\u003eWater\u003cbr /\u003e |\n| Flux Spider | B/uncommon | 82 | 1d3 | 1 | Necrotic:1\u003cbr /\u003ePoison:1d4\u003cbr /\u003e | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Gargoyle Baby | C/common | 80 | 1d6 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003eWater\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Hellpup | B/rare | 78 | 1d6+2 | 1 |  | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Zorblin Priest | B/common | 78 | 1d6+2 | 1 |  |  |\n| Assassin Duck | B/v-rare | 77 | 1d6+1 | 1 | Bite:1d8\u003cbr /\u003eClaw:1d6\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Zorblin Leader | B/common | 76 | 1d4+2 | 1 |  |  |\n| Zorblin Pirate | B/common | 76 | 1d4+2 | 1 |  |  |\n| Gaseous Gloat | B/common | 75 | 1d20 | 1 | Digest:1d40\u003cbr /\u003e | Necrosis\u003cbr /\u003e |\n| Firefox | B/rare | 74 | 1d6+2 | 1 |  | Fire\u003cbr /\u003eWater\u003cbr /\u003e |\n| Dungeon Belcher | B/common | 74 | 1d20 | 1 | Digest:1d10\u003cbr /\u003e | Confusion\u003cbr /\u003eConfusion\u003cbr /\u003e |\n| Teletoad | B/common | 73 | 1d3+1 | 1 | Poison:1d10\u003cbr /\u003e | Cold\u003cbr /\u003eWater\u003cbr /\u003e |\n| Death Hornet | A/uncommon | 72 | 1d4+1 | 1 | Bite:1d10\u003cbr /\u003ePoison:1d10\u003cbr /\u003e |  |\n| Zoblin | A/common | 70 | 1d6 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Zorblin Soldier | A/common | 70 | 1d4+2 | 1 |  |  |\n| Zoblin | A/common | 70 | 1d6 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Carcass Creeper | A/common | 69 | 1d6+2 | 1 | Bite:1d8\u003cbr /\u003eClaw:1d6\u003cbr /\u003ePoison:1d10\u003cbr /\u003e | Poison\u003cbr /\u003e |\n| Huge Fluffy Bat | B/common | 67 | 1d4+2 | 1 | Bite:1d4\u003cbr /\u003eClaw:1d6\u003cbr /\u003ePoison:1d4+1\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Deathstalker Scorpion | B/rare | 66 | 1d6+1 | 1 | Poison:1d30\u003cbr /\u003e |  |\n| Dogman | A/common | 65 | 1d4+1 | 1 |  | Water\u003cbr /\u003e |\n| Zorblin Wizard | C/common | 64 | 1d4+2 | 1 |  |  |\n| Molekin | A/uncommon | 64 | 1d4+2 | 1 |  | Water\u003cbr /\u003e |\n| Lesser Zorblin | A/common | 64 | 1d4+2 | 1 |  |  |\n| Pyrolizard | A/common | 64 | 1d6+1 | 1 |  | Fire\u003cbr /\u003e |\n| Gnome Knight | B/common | 63 | 1d6+1 | 1 |  | Poison\u003cbr /\u003e |\n| Zorblin Eldster | B/common | 62 | 1d4+2 | 1 |  |  |\n| Zorblomancer | B/common | 62 | 1d4+2 | 1 |  |  |\n| Rock Gnome | B/common | 61 | 1d6+1 | 1 |  | Poison\u003cbr /\u003e |\n| Sluud | B/common | 61 | 1d4+1 | 1 |  | Acid\u003cbr /\u003ePoison\u003cbr /\u003eWater\u003cbr /\u003e |\n| Piranha | A/rare | 61 | 1d4+3 | 1 | Bite:1d4\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Gnorf | A/common | 60 | 1d4+1 | 1 |  | Cold\u003cbr /\u003ePoison\u003cbr /\u003e |\n| Gnoll | A/common | 59 | 1d4+1 | 1 |  | Water\u003cbr /\u003e |\n| Brown Extrovert Spider | A/uncommon | 59 | 1d3 | 1 | Necrotic:1\u003cbr /\u003ePoison:1d3\u003cbr /\u003e | Necrosis\u003cbr /\u003eWebs\u003cbr /\u003e |\n| Battle Goat | B/uncommon | 58 | 1d6+2 | 1 |  | Poison\u003cbr /\u003eWater\u003cbr /\u003e |\n| Slime Jumper | A/common | 54 | 2d6+2 | 1 | Acid:1d6\u003cbr /\u003e | Acid\u003cbr /\u003eNecrosis\u003cbr /\u003e |\n| Gnome Thief | A/common | 54 | 1d2+1 | 1 |  | Cold\u003cbr /\u003ePoison\u003cbr /\u003e |\n| Onyx Widow | A/common | 52 | 1d3 | 1 | Poison:1d4\u003cbr /\u003e | Webs\u003cbr /\u003e |\n| Thylacine | B/v-rare | 52 | 1d6+2 | 1 |  | Water\u003cbr /\u003e |\n| Kraken Tentacle | A/common | 52 | 1d3+1 | 1 | Poison:1d8+1\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Meatfairy | A/common | 51 | 1d3+1 | 1 | Bite:1d4\u003cbr /\u003eClaw:1d2\u003cbr /\u003e | Vorpal-Weapons\u003cbr /\u003e |\n| Blinkcat | B/common | 50 | 1d3+1 | 1 |  | Cold\u003cbr /\u003eWater\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Noble Warrior | /common | 50 | 1d3 | 1 |  | Sanctuary-tiles\u003cbr /\u003e |\n| Spectral Blade | B/unique | 49 | 1d4 | 1 |  | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eConfusion\u003cbr /\u003eConfusion\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Moresquito | A/common | 48 | 1d3+1 | 1 | Bite:1d4\u003cbr /\u003eClaw:1d3\u003cbr /\u003ePoison:1d4\u003cbr /\u003eDrain:1d4\u003cbr /\u003e |  |\n| Para Spider | B/uncommon | 48 | 1d3 | 1 | Poison:1d4\u003cbr /\u003e | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Spectral Blade | B/unique | 48 | 1d3 | 1 |  | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eConfusion\u003cbr /\u003eConfusion\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Spectral Blade | B/unique | 48 | 1d3 | 1 |  | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eConfusion\u003cbr /\u003eConfusion\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Orb Of Energy | B/uncommon | 47 |  | 0 |  | Cold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Dog | A/uncommon | 46 | 1d4+2 | 1 |  | Water\u003cbr /\u003e |\n| Giant Rat | B/common | 45 | 1d6+2 | 1 |  | Water\u003cbr /\u003e |\n| Asp | A/common | 45 | 1d3+1 | 1 | Poison:1d3+1\u003cbr /\u003e | Webs\u003cbr /\u003eWater\u003cbr /\u003e |\n| Skeleton | A/common | 45 | 1d3 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Orb Of Fire | B/uncommon | 45 |  | 0 |  | Fire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003e |\n| Ghost Minion | A/common | 45 |  | 1 | Cold:1\u003cbr /\u003e | Acid\u003cbr /\u003eCold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eWater\u003cbr /\u003e |\n| Scorpion | A/common | 45 | 1d3+1 | 1 | Poison:1d12\u003cbr /\u003e |  |\n| Ghost | A/common | 45 |  | 1 | Cold:1\u003cbr /\u003e | Acid\u003cbr /\u003eCold\u003cbr /\u003eFire\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eWebs\u003cbr /\u003eDraining\u003cbr /\u003eWater\u003cbr /\u003e |\n| Cuddly Eel | A/common | 45 | 1d3+1 | 1 | Bite:1d4\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Centipede | A/common | 44 | 1d4+2 | 1 | Bite:1d8\u003cbr /\u003eClaw:1d4\u003cbr /\u003ePoison:1d4\u003cbr /\u003e | Poison\u003cbr /\u003e |\n| Narhornet | A/uncommon | 44 | 1d4+1 | 1 | Bite:1d4\u003cbr /\u003ePoison:1d8\u003cbr /\u003e |  |\n| Skeleton | A/common | 43 | 1d3 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Skeleton Minion | A/common | 42 | 1d2 | 1 |  | Cold\u003cbr /\u003eNecrosis\u003cbr /\u003eParalysis\u003cbr /\u003eBlinding\u003cbr /\u003ePoison\u003cbr /\u003eDraining\u003cbr /\u003e |\n| Baby Black Pudding | B/common | 41 | 1 | 1 | Acid:1d5\u003cbr /\u003e | Acid\u003cbr /\u003eCold\u003cbr /\u003eElectricity\u003cbr /\u003eLightning\u003cbr /\u003eNecrosis\u003cbr /\u003e |\n| Rabid Bat Minion | A/common | 40 | 1 | 1 | Bite:1d3\u003cbr /\u003eClaw:1d2\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Giant Dungeon Duck | A/rare | 39 | 1d3+1 | 1 | Bite:1d4\u003cbr /\u003eClaw:1d3\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Rat | A/common | 38 | 1d3+2 | 1 |  | Water\u003cbr /\u003e |\n| Fluffy Bat | A/common | 38 | 1 | 1 | Bite:1d3\u003cbr /\u003eClaw:1d2\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Jade Viper | B/common | 37 | 1d3+1 | 1 | Poison:1d2\u003cbr /\u003e | Webs\u003cbr /\u003eWater\u003cbr /\u003e |\n| Clingy Leech | A/common | 37 | 1d3+1 | 1 | Bite:1d4\u003cbr /\u003eDrain:1d4\u003cbr /\u003e | Water\u003cbr /\u003e |\n| Jackalope | A/rare | 36 | 1d4 | 1 |  |  |\n| Fleshbee | A/common | 32 | 1d3+1 | 1 | Bite:1d4\u003cbr /\u003eClaw:1d3\u003cbr /\u003e |  |\n| Sewer Crab | A/common | 32 | 1d3+1 | 1 |  | Water\u003cbr /\u003e |\n| Goldfish | A/common | 31 | 1 | 1 | Bite:1d1+1\u003cbr /\u003e | Water\u003cbr /\u003eVorpal-Weapons\u003cbr /\u003e |\n| Baby Slime Jumper | A/common | 29 | 1 | 1 | Acid:1d3\u003cbr /\u003e | Acid\u003cbr /\u003eNecrosis\u003cbr /\u003e |\n| Lava Ant | A/common | 27 | 1d3+1 | 1 | Bite:1d4\u003cbr /\u003eClaw:1d3\u003cbr /\u003eFire:1d3+1\u003cbr /\u003e | Fire\u003cbr /\u003e |\n| Sheep | B/common | 27 | 1d3+2 | 1 |  | Water\u003cbr /\u003e |\n| Bloated Bloodbug | A/common | 24 | 1d2+1 | 1 | Bite:1d2\u003cbr /\u003eDrain:1d1\u003cbr /\u003e |  |\n| Vampire Rose | A/common | 24 | 1d3 | 1 | Digest:1d5\u003cbr /\u003e | Confusion\u003cbr /\u003eConfusion\u003cbr /\u003e |\n\u003c!-- end monsters type marker --\u003e\n\nWeapons\n-------\n\u003c!-- begin weapons type marker --\u003e\n| Name | Class/Rarity | Damage | Damage Roll | Special | Weapon Damaged Chance | Runic Chance | Gold Value |\n| :--- | --- | --- | --- | --- | --- | --- | --- |\n| Sword Of Darkness | C/v-rare | 12 - 42 | 6d6+6 |  Immunity-Acid\u003cbr /\u003e | 0.01 % | Y | 1000 |\n| Warhammer | C/common | 4 - 32 | 4d8 |  Swing-penalty\u003cbr /\u003eHits all surrounding\u003cbr /\u003e | 0.01 % | Y | 450 |\n| Mace | C/common | 3 - 24 | 3d8 |  Swing-penalty\u003cbr /\u003e | 0.01 % | Y | 350 |\n| Double Shovel | C/uncommon | 2 - 20 | 2d10 |  Hits in-front and behind\u003cbr /\u003e | 1.00 % | Y | 50 |\n| Holy Sword Of Clonrichet | C/v-rare | 5 - 20 | 1d16+4 |  Immunity-Acid\u003cbr /\u003eImmunity-Cold\u003cbr /\u003eImmunity-Poison\u003cbr /\u003ex2 undead\u003cbr /\u003eHits all surrounding\u003cbr /\u003e | 0.01 % | Y | 2500 |\n| Scythe | C/uncommon | 3 - 18 | 3d6 |  Hits all surrounding\u003cbr /\u003e | 0.05 % | Y | 250 |\n| Sword Of Plutonium | C/v-rare | 5 - 16 | 1d12+4 |  Immunity-Acid\u003cbr /\u003e | 0.01 % | Y | 1000 |\n| Sword Of Draining | C/v-rare | 1 - 12 | 1d12 | Damage-Drain:1d20\u003cbr /\u003e Immunity-Drain\u003cbr /\u003e Additional-attack\u003cbr /\u003e | 0.05 % | Y | 1000 |\n| Sword Of Duck Summoning | C/v-rare | 3 - 12 | 1d10+2 |  Immunity-Acid\u003cbr /\u003e | 0.01 % | Y | 1500 |\n| Very Broadsword | C/uncommon | 1 - 12 | 1d12 |  Hits adjacent\u003cbr /\u003e | 0.01 % | Y | 350 |\n| Pike | B/uncommon | 1 - 10 | 1d10 |  Hits two ahead\u003cbr /\u003e | 0.50 % | Y | 10 |\n| Cutlass | B/rare | 1 - 10 | 1d10 |   | 0.20 % | Y | 100 |\n| Shovel | B/uncommon | 1 - 8 | 1d8 |   | 0.50 % | Y | 5 |\n| Short Sword | A/common | 1 - 8 | 1d8 |   | 0.10 % | Y | 100 |\n| Rusty Short Sword | A/common | 2 - 7 | 1d6+1 | Damage-Poison:1d2+1\u003cbr /\u003e  | 2.00 % | Y | 50 |\n| Short Axe | B/uncommon | 1 - 6 | 1d6 |  Hits all surrounding\u003cbr /\u003e | 0.05 % | Y | 150 |\n| Dagger | A/common | 1 - 4 | 1d4 |   | 0.05 % | Y | 15 |\n| Wooden Short Sword | A/common | 1 - 4 | 1d4 |   | 1.00 % | Y | 25 |\n\u003c!-- end weapons type marker --\u003e\n\nPixelart Screenshots\n--------------------\n\n![Alt text](data/pics/pixelart/screenshot.1.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.2.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.3.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.4.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.5.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.6.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.7.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.8.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.9.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.10.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.11.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.12.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.13.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.14.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.15.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.16.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.17.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.18.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.19.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.20.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.21.png?raw=true \"\")\n![Alt text](data/pics/pixelart/screenshot.22.png?raw=true \"\")\n\nAscii Screenshots\n-----------------\n\n![Alt text](data/pics/ascii/screenshot.1.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.2.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.3.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.4.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.5.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.6.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.7.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.8.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.9.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.10.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.11.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.12.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.13.png?raw=true \"\")\n![Alt text](data/pics/ascii/screenshot.14.png?raw=true \"\")\n\nHow to build\n------------\n\nLinux\n=====\n- Tested on Ubuntu 22.10\n- Tested on Fedora 37\n\u003cpre\u003e\n    sh ./RUNME\n\u003c/pre\u003e\n\nWindows\n=======\n- Tested on Windows 10\n- Please install msys2 first via https://www.msys2.org/\n\u003cpre\u003e\n    sh ./RUNME\n\u003c/pre\u003e\n\nMacos\n=====\n- Install Mac Ports/Homebrew first.\n- Does not work with anaconda (help wanted as I do not use anaconda):\n\u003cpre\u003e\n    sh ./RUNME\n\u003c/pre\u003e\n\nDocker\n======\n- Docker (experimental, it builds but cannot find a video display):\n\u003cpre\u003e\n    sh ./RUNME.docker.ubuntu\n    sh ./RUNME.docker.fedora\n    sh ./RUNME.docker.debian\n\u003c/pre\u003e\n\nHardware Specs\n--------------\nThe game should run fine on low end PCs, a half decent graphics card and\nlikely \u003e 4g of RAM. If graphics is a limitation, you could run it in ascii\nmode. I'd be interested in knowing of any low end specs that people get\nthis PC working on.\n\nDependancies\n------------\nOpenGL, SDL2 and Python3 (tested up to 3.11) is needed.\n\n\u003c!-- In days of old, The Zorbashian Empire discovered the Earth and they wrought much rage --\u003e\n\u003c!-- upon her verdant soils. Their wrath was mighty and left the world scarred and in darkness. --\u003e\n\u003c!--  --\u003e\n\u003c!-- Those that remain, scavenge amongst the ruins of once great cities. Religious zealotry --\u003e\n\u003c!-- has taken hold and all technology is viewed as demonic magic and forbidden. To be found --\u003e\n\u003c!-- with Zorbashian tech is a death sentence. --\u003e\n\u003c!--  --\u003e\n\u003c!-- The planet is now a hellscape. Lava flows freely from the gushing wounds in the soil --\u003e\n\u003c!-- and deserts grow larger every year. The animals have mutated into fearsome beasts and --\u003e\n\u003c!-- the only safety is to be found in the undercities. --\u003e\n\u003c!--  --\u003e\n\u003c!-- Your task, nobel one, is only to survive, for in surviving we continue to resist. --\u003e\n\u003c!-- If you are able to strike a blow against the Zorbashian demons then seek out their --\u003e\n\u003c!-- many underground bases. It is from here they spawn from their far off realm. But --\u003e\n\u003c!-- beware, they have many dread beasts guarding their bases. --\u003e\n\u003c!--  --\u003e\n\u003c!-- Legend says that there is a master base somewhere, where the Emperor Zorbash resides. --\u003e\n\u003c!-- Whether this is true or not, cannot be said but to strike at the heart of their rule --\u003e\n\u003c!-- may be enough to drive the Zorbashians out. And then we can be free again. --\u003e\n\u003c!--  --\u003e\n\u003c!--                       Hark! Hear now a tale untold --\u003e\n\u003c!--                       since ancient times of yore --\u003e\n\u003c!--                       of Zorbash, forgotten beast of old,  --\u003e\n\u003c!--                       who dwelled deep near the Earth’s core --\u003e\n\u003c!--                        --\u003e\n\u003c!--                       ‘Twas from the Abyss he first arose, --\u003e\n\u003c!--                       Forged treasures gold and gleaming.  --\u003e\n\u003c!--                       A deadly lure to tempt all those --\u003e\n\u003c!--                       Prone to greed and scheming --\u003e\n\u003c!--                        --\u003e\n\u003c!--                       Many fell before his throne,  --\u003e\n\u003c!--                       Heroes fell asunder. --\u003e\n\u003c!--                       His lightning gaze turned flesh to bone --\u003e\n\u003c!--                       His roar was loud as thunder. --\u003e\n\u003c!--                        --\u003e\n\u003c!--                       Quenchless, thirsting, dripping gore --\u003e\n\u003c!--                       His thousand eyes unmatched --\u003e\n\u003c!--                       Until one tenacious band of four --\u003e\n\u003c!--                       From him vict’ry snatched.  --\u003e\n\u003c!--                        --\u003e\n\u003c!--                       Although, ‘twas not an easy fight - --\u003e\n\u003c!--                       A sacrifice was made. --\u003e\n\u003c!--                       A volunteer, their faithful knight, --\u003e\n\u003c!--                       Made sure the price was paid.  --\u003e\n\u003c!--                        --\u003e\n\u003c!--                       As godlings, the remaining three --\u003e\n\u003c!--                       rose with fame and glory --\u003e\n\u003c!--                       But that’s not yet the finale --\u003e\n\u003c!--                       Of Zorbanadu’s dark story. --\u003e\n\u003c!--                        --\u003e\n\u003c!--                       For in the depths of Zorbash’s den,  --\u003e\n\u003c!--                       A necromancer schemed. --\u003e\n\u003c!--                       She planned to raise the beast again, --\u003e\n\u003c!--                       And rule as his Dark Queen. --\u003e\n\u003c!--                        --\u003e\n\u003c!--                       So now Zorbash has come to life -  --\u003e\n\u003c!--                       (Though ‘tis more like life’s dark shadow) --\u003e\n\u003c!--                       With his fiersome undead wife --\u003e\n\u003c!--                       Can you save us all, dear hero?  --\u003e\n\u003c!--                        --\u003e\n\u003c!--``` --\u003e\n\u003c!--                       Secret Verses:                                         --\u003e\n\u003c!--                       Twas not an easy fight, it’s true                      --\u003e\n\u003c!--                       But not in the way you think.                          --\u003e\n\u003c!--                       Our swords cut deep, drew blood_like goo               --\u003e\n\u003c!--                       We fought in perfect sync.                             --\u003e\n\u003c!--                                                                              --\u003e\n\u003c!--                       But as we slashed, great Zorbash did                   --\u003e\n\u003c!--                       Let loose an awful cry                                 --\u003e\n\u003c!--                       For though blood streamed from each eyelid,            --\u003e\n\u003c!--                       He could not seem to die.                              --\u003e\n\u003c!--                                                                              --\u003e\n\u003c!--                       We fought for days; the beast did roar                 --\u003e\n\u003c!--                       And cry all the more miserably                         --\u003e\n\u003c!--                       I found myself filled more and more                    --\u003e\n\u003c!--                       with a surprising sympathy.                            --\u003e\n\u003c!--                                                                              --\u003e\n\u003c!--                       In my own house, I had much gold.                      --\u003e\n\u003c!--                       A stash I’d saved away.                                --\u003e\n\u003c!--                       How would I feel if someone strolled                   --\u003e\n\u003c!--                       Into my house one day?                                 --\u003e\n\u003c!--                                                                              --\u003e\n\u003c!--                       ‘Twas after all, his residence                         --\u003e\n\u003c!--                       We’d strolled into so boldly.                          --\u003e\n\u003c!--                       He’d every right, after our offense,                   --\u003e\n\u003c!--                       To try and kill us slowly                              --\u003e\n\u003c!--                                                                              --\u003e\n\u003c!--                       I shared my doubts with my dear friends,               --\u003e\n\u003c!--                       And received an unhappy surprise                       --\u003e\n\u003c!--                       “Betrayal!” they said. “Well, that debate’s at an end. --\u003e\n\u003c!--                       You should be the one that dies!”                      --\u003e\n\u003c!--                                                                              --\u003e\n\u003c!--                       As it turns out, they’d already decided                --\u003e\n\u003c!--                       To resort to the darkest extremes.                     --\u003e\n\u003c!--                       My weakness, my pity had provided                      --\u003e\n\u003c!--                       An excuse for our glorious team.                       --\u003e\n\nGraphics\n--------\n- Various items and monsters by Oryx, [found here](https://www.oryxdesignlab.com/)\n- Various items and food by Henry Software, [found here](https://henrysoftware.itch.io)\n- Various monsters by DeepDiveGameStudio, [found here](https://deepdivegamestudio.itch.io/)\n- Rocks by Pixel Overlord, [found here](https://pixeloverload.itch.io/48x-rock-tile-maps)\n\nMusic\n-----\n- Main music by the amazing Markus Heichelbech (deceased senior technician): [found here](http://nosoapradio.us)\n\u003c!-- and https://drive.google.com/drive/folders/0B_fD62tSeGaVRlBaZWJwS29JSnM --\u003e\n\nSound effects\n-------------\n- 8 bit sounds by Oryx [found here](https://www.oryxdesignlab.com/)\n- Bone by ChrisReierson [found here](https://freesound.org/people/ChrisReierson/)\n- Coin drop by Flem0527 [found here](https://freesound.org/people/Flem0527/sounds/630018/)\n- Door by danielvj [found here](https://freesound.org/people/danielvj/)\n- Door by TiesWijnen [found here](https://freesound.org/people/TiesWijnen/)\n- Door souds by Patchytherat [found here](https://freesound.org/people/patchytherat/sounds/530987/)\n- Falling sound [found here](https://freesound.org/people/nomiqbomi/sounds/578808/)\n- Footstep by Rico Casazza [found here](https://freesound.org/people/Rico_Casazza/)\n- Gold coins by Herkules92 [found here](https://freesound.org/people/Herkules92/)\n- Grunt squeak by vmgraw [found here](https://freesound.org/people/vmgraw/)\n- Impact by Adam N [found here](https://freesound.org/people/egomassive/)\n- Impact by Deathscyp [found here](https://freesound.org/people/Deathscyp/)\n- Impact by Dersuperanton [found here](https://freesound.org/people/dersuperanton/)\n- Impact by RobinHood76 [found here](https://freesound.org/people/Robinhood76/)\n- Kraken sound [found here](https://freesound.org/people/cylon8472/)\n- Monster death by Michel88 [found here](https://freesound.org/people/Michel88/)\n- Monster epic death [found here](https://freesound.org/people/Syna-Max/sounds/56304/)\n- Monster sound [found here](https://freesound.org/people/NicknameLarry/)\n- Mushrooms [found here](https://ssugmi.itch.io/fantasy-mushroom-pack)\n- Power up by GameAudio [found here](https://freesound.org/people/GameAudio/)\n- Pressure plate by Proolsen [found here](https://freesound.org/people/proolsen/sounds/466272/)\n- Rat growl by qubodup [found here](https://freesound.org/people/qubodup/)\n- Rat hiss by qubodup [found here](https://freesound.org/people/qubodup/)\n- Rat squeak by tim.kahn [found here](https://freesound.org/people/tim.kahn/)\n- Sheep sounds by n_audioman [found here](https://freesound.org/people/n_audioman/)\n- Skill learn by Mrthenoronha [found here](https://freesound.org/people/Mrthenoronha/)\n- Slime by Konstati [found here](https://freesound.org/people/konstati/)\n- Slime by wubitog [found here](https://freesound.org/people/wubitog/)\n- Slime by Zuzek06 [found here](https://freesound.org/people/Zuzek06/)\n- Sword by Danjocross [found here](https://freesound.org/people/Danjocross/)\n- Sword by XxChr0nosxX [found here](https://freesound.org/people/XxChr0nosxX/)\n- Sword sounds by Q.K [found here](https://freesound.org/people/Q.K./)\n- Sword sounds by qubodup [found here](https://freesound.org/people/qubodup/sounds/442769/)\n- Sword sounds by SlavicMagic [found here](https://freesound.org/people/SlavicMagic/sounds/446015/)\n- Water splash by launemax [found here](https://freesound.org/people/launemax/)\n- Wood break by Deathscyp [found here](https://freesound.org/people/Deathscyp/)\n- Crystal break by ccen18 [found here](https://freesound.org/people/ccen18/sounds/686849/)\n\nContent\n-------\n- Dungeon, sewer, swamp, ice, lava, chasms and flooded dungeon biomes\n- Multiple skill and spell trees\n- No end game yet\n\nOther content\n-------------\n\u003c!-- begin type marker --\u003e\n- 125 x monsters\n- 52 x food\n- 25 x items\n- 24 x treasure\n- 24 x staffs\n- 24 x spells\n- 20 x buffs\n- 18 x weapons\n- 14 x potions\n- 12 x debuffs\n- 11 x skills\n- 11 x armor\n- 8 x traps\n- 6 x shield\n- 6 x boots\n- 5 x rings\n- 5 x mobs\n- 5 x keys\n- 5 x amulets\n- 4 x gauntlets\n- 4 x cloaks\n- 3 x doors\n- 1 x player\n\u003c!-- end type marker --\u003e\n\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgoblinhack%2Fzorbash","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgoblinhack%2Fzorbash","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgoblinhack%2Fzorbash/lists"}