{"id":14961405,"url":"https://github.com/godotengine/fbx2gltf","last_synced_at":"2025-05-15T17:04:01.473Z","repository":{"id":38356871,"uuid":"230111420","full_name":"godotengine/FBX2glTF","owner":"godotengine","description":"A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.","archived":false,"fork":false,"pushed_at":"2024-11-29T18:08:46.000Z","size":8864,"stargazers_count":379,"open_issues_count":11,"forks_count":98,"subscribers_count":27,"default_branch":"master","last_synced_at":"2025-04-07T23:03:44.807Z","etag":null,"topics":["fbx","gltf","gltf2"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":"facebookincubator/FBX2glTF","license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/godotengine.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":"CODE_OF_CONDUCT.md","threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"custom":"https://fund.godotengine.org/"}},"created_at":"2019-12-25T14:07:26.000Z","updated_at":"2025-04-04T16:53:51.000Z","dependencies_parsed_at":"2023-12-15T19:22:41.472Z","dependency_job_id":"67fec7b4-ac39-4e55-8794-07388227438c","html_url":"https://github.com/godotengine/FBX2glTF","commit_stats":{"total_commits":521,"total_committers":42,"mean_commits":"12.404761904761905","dds":0.5316698656429942,"last_synced_commit":"6febff0e0134789849086611c6f25c7b3e40e272"},"previous_names":[],"tags_count":39,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/godotengine%2FFBX2glTF","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/godotengine%2FFBX2glTF/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/godotengine%2FFBX2glTF/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/godotengine%2FFBX2glTF/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/godotengine","download_url":"https://codeload.github.com/godotengine/FBX2glTF/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":254384983,"owners_count":22062422,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["fbx","gltf","gltf2"],"created_at":"2024-09-24T13:25:02.650Z","updated_at":"2025-05-15T17:04:01.445Z","avatar_url":"https://github.com/godotengine.png","language":"C++","funding_links":["https://fund.godotengine.org/"],"categories":[],"sub_categories":[],"readme":"# FBX2glTF\n\n\u003e [!NOTE]\n\u003e\n\u003e As of Godot 4.3, FBX2glTF is no longer used. The engine now relies on\n\u003e [ufbx](https://github.com/ufbx/ufbx) instead, which is a built-in library\n\u003e instead of an external command-line tool.\n\u003e\n\u003e As such, **in Godot 4.3 or later, you no longer need to set up FBX2glTF**\n\u003e to import FBX scenes.\n\u003e\n\u003e We no longer actively maintain this repository as we won't be needing it\n\u003e going forward. If you want to build on top of it for your own use cases,\n\u003e feel free to fork it.\n\nA command-line tool for the conversion of 3D model assets on the FBX file format\nto the glTF file format.\n\nThis is a fork of [facebookincubator/FBX2glTF](https://github.com/facebookincubator/FBX2glTF)\nto fix issues for the needs of [Godot Engine](https://godotengine.org/).\n\nChange skinning-weights to 4 with `--skinning-weights 4`, if your engine does not support the 8 bone weights feature.\n\nChange the default import of the engine to be different from 30 fps if needed, with `--anim-framerate (bake24|bake30|bake60)`.\n\n## License\n\nThe FBX2glTF command line tool is distributed under the 3-clause BSD license.\n\nPrecompiled binaries include **proprietary code** from the Autodesk FBX SDK 2020,\nwhich is distributed under the\n[Autodesk LICENSE AND SERVICES AGREEMENT](https://github.com/godotengine/FBX2glTF/releases/latest/download/FBX-SDK-License.rtf).\n\n**By downloading and using this tool, you agree to the terms of that Autodesk\nproprietary license.**\n\n## Platform binaries\n\nCheck the [latest release](https://github.com/godotengine/FBX2glTF/releases/latest/)\nfor the last precompiled binaries for Linux, macOS, and Windows.\n\n- Linux x86_64: [`FBX2glTF-linux-x86_64.zip`](https://github.com/godotengine/FBX2glTF/releases/latest/download/FBX2glTF-linux-x86_64.zip)\n  * It is built on Ubuntu 20.04 and requires glibc 2.31 or newer.\n- macOS x86_64: [`FBX2glTF-macos-x86_64.zip`](https://github.com/godotengine/FBX2glTF/releases/latest/download/FBX2glTF-macos-x86_64.zip)\n  * It should work fine for macOS ARM64 too using Rosetta 2.\n- Windows x86_64: [`FBX2glTF-windows-x86_64.zip`](https://github.com/godotengine/FBX2glTF/releases/latest/download/FBX2glTF-windows-x86_64.zip)\n  * [**Requires Microsot Visual C++ Redistributable.**](https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist)\n\nThere are also artifacts of the latest commit for Linux, macOS, and Windows\nin the [GitHub Actions](https://github.com/godotengine/FBX2glTF/actions) tab.\n\n## Build instructions\n\nReference the [GitHub workflow](https://github.com/godotengine/FBX2glTF/blob/master/.github/workflows/build.yaml).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgodotengine%2Ffbx2gltf","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgodotengine%2Ffbx2gltf","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgodotengine%2Ffbx2gltf/lists"}