{"id":16215687,"url":"https://github.com/grazianobolla/monke-engine","last_synced_at":"2025-03-19T10:30:24.633Z","repository":{"id":177031151,"uuid":"337643651","full_name":"grazianobolla/monke-engine","owner":"grazianobolla","description":"Simple and Fast 2D Game Engine based on OpenGL and C++","archived":false,"fork":false,"pushed_at":"2024-05-18T02:46:30.000Z","size":16245,"stargazers_count":4,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"develop","last_synced_at":"2025-02-28T17:50:45.410Z","etag":null,"topics":["cpp","game-engine","opengl"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/grazianobolla.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-02-10T07:02:48.000Z","updated_at":"2024-05-18T02:46:33.000Z","dependencies_parsed_at":"2024-10-27T20:30:15.955Z","dependency_job_id":"90b856aa-fdb5-4a5f-8372-9043c5a049a9","html_url":"https://github.com/grazianobolla/monke-engine","commit_stats":null,"previous_names":["grazianobolla/monke-engine"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/grazianobolla%2Fmonke-engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/grazianobolla%2Fmonke-engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/grazianobolla%2Fmonke-engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/grazianobolla%2Fmonke-engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/grazianobolla","download_url":"https://codeload.github.com/grazianobolla/monke-engine/tar.gz/refs/heads/develop","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243982177,"owners_count":20378604,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","game-engine","opengl"],"created_at":"2024-10-10T11:15:50.190Z","updated_at":"2025-03-19T10:30:22.868Z","avatar_url":"https://github.com/grazianobolla.png","language":"C++","readme":"# Monke Engine (Game Engine)\n\nMonke Engine aims to be a simple and fast game engine, capable of reproducing any ideas quickly and efficiently.\nMade for those who want something low-level while maintaining simplicity.\n\n# Use (linux)\n- Run `mkdir build \u0026\u0026 cd build/ \u0026\u0026 cmake .. \u0026\u0026 cmake --build .` from this repos folder.\n- Then just run ´./monkexe´ to run the binary, the source code is inside the _demo_ folder.\n\n# Examples\n## Single Static Sprite\nThis for example, is how you render a Sprite that follows your cursor:\n![Code Example](https://github.com/grazianobolla/monke-engine/blob/develop/readme/simple_sprite_code.png \"Code Example\")\n\n## Multiple Animated Sprites\nDrawing multiple sprites it's also quite easy, for example this is one simple way to render a tilemap.\nFirst we load our texture, in this case a 128x32 sprite sheet with numbers:\n\n![Code Example](https://github.com/grazianobolla/monke-engine/blob/develop/readme/sheet.png \"Code Example\")\n\nWe can then tell the engine to dynamically update the sprites *Texture Coordinates* and render them on a loop.\n\n![Code Example](https://github.com/grazianobolla/monke-engine/blob/develop/readme/tilemap_code.png \"Code Example\")\n\n#### Compile and see how it looks:\n\n![Tilemap Gif](https://github.com/grazianobolla/monke-engine/blob/develop/readme/tilemap_gif.gif)\n\nAs you can see, the framerate is extremely high, with this tilemap on a GTX1060 it was around 14000 FPS!\n\n![Framerate](https://github.com/grazianobolla/monke-engine/blob/develop/readme/tilemap_framerate.png \"Framerate\")\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgrazianobolla%2Fmonke-engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgrazianobolla%2Fmonke-engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgrazianobolla%2Fmonke-engine/lists"}