{"id":14960794,"url":"https://github.com/greatarcstudios/unitypausemenu","last_synced_at":"2025-07-24T10:38:24.032Z","repository":{"id":37270494,"uuid":"51879742","full_name":"GreatArcStudios/unitypausemenu","owner":"GreatArcStudios","description":"This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lacking in such an asset (until this was released on the asset store).","archived":false,"fork":false,"pushed_at":"2019-07-30T01:42:50.000Z","size":26672,"stargazers_count":192,"open_issues_count":2,"forks_count":25,"subscribers_count":14,"default_branch":"master","last_synced_at":"2025-04-15T10:42:11.595Z","etag":null,"topics":["c-sharp","dot-net","game","game-development","joystick","prefab","scripting","unity","unity-editor","unity3d"],"latest_commit_sha":null,"homepage":"http://unitypausemenu.weebly.com/","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GreatArcStudios.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":"CODE_OF_CONDUCT.md","threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2016-02-16T23:56:30.000Z","updated_at":"2025-04-03T03:40:36.000Z","dependencies_parsed_at":"2022-08-24T10:10:44.094Z","dependency_job_id":null,"html_url":"https://github.com/GreatArcStudios/unitypausemenu","commit_stats":null,"previous_names":[],"tags_count":5,"template":false,"template_full_name":null,"purl":"pkg:github/GreatArcStudios/unitypausemenu","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GreatArcStudios%2Funitypausemenu","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GreatArcStudios%2Funitypausemenu/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GreatArcStudios%2Funitypausemenu/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GreatArcStudios%2Funitypausemenu/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GreatArcStudios","download_url":"https://codeload.github.com/GreatArcStudios/unitypausemenu/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GreatArcStudios%2Funitypausemenu/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":266828926,"owners_count":23991221,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-07-24T02:00:09.469Z","response_time":99,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c-sharp","dot-net","game","game-development","joystick","prefab","scripting","unity","unity-editor","unity3d"],"created_at":"2024-09-24T13:23:01.672Z","updated_at":"2025-07-24T10:38:23.999Z","avatar_url":"https://github.com/GreatArcStudios.png","language":"C#","readme":"### Unrelated request: please check out my new asset [uDocumentGenerator](https://github.com/GreatArcStudios/uDocumentGenerator)\n\n![alt text](http://i.imgur.com/QvaVqvN.png)\n### Setup\nJust drag the pause menu prefab from the prefab folder into your scene, and then bring it into view by editing the x value of the PREFAB to 0 , y to 0 and Z to 0. \n### Updating\nCompletely delete the pause menu **folder** and install the new version. \n\nIf you have a custom prefab or manager you can always keep that version in a different folder and merge the changes from there.\n\n### Things to note\n1. Assign the main cam obj as the camera with your image effects like DOF and AO. \n2. The docs are located here: https://github.com/GreatArcStudios/UnityPauseMenuDocs\n3. **Special note for 5.4 and above:** you may ignore the _Coroutine Utlities_ folder and or update the script due to Unity 5.4's (and above) addition of a [WaitForSecondsRealTime](https://docs.unity3d.com/ScriptReference/WaitForSecondsRealtime.html)  method.   \n\n### Joystick/Controller support\nUsing a joystick/controller should work fine. Just remeber to change the highlighted dropdown to Joystick.\n![alt text](http://i.imgur.com/Pf7poMk.png)\n \n### Enabling pause blur\nFirst, make sure you have the unity image effects package. Then follow the next few steps.\n\nUncomment the following variable declarations found starting at line ***270***\n```csharp\n //Blur Variables\n //Blur Effect Script (using the standard image effects package) \n public Blur blurEffect;\n //Blur Effect Shader (should be the one that came with the package)\n public Shader blurEffectShader;\n //Boolean for if the blur effect was originally enabled\n public Boolean blurBool;\n ```\n\n Find and uncomment the following code found starting at line ***349***\n ```csharp\n  //set the blur boolean to false;\n  blurBool = false;\n  //Add the blur effect\n  mainCamObj.AddComponent(typeof(Blur));\n  blurEffect = (Blur)mainCamObj.GetComponent(typeof(Blur));\n  blurEffect.blurShader = blurEffectShader;\n  blurEffect.enabled = false;  \n  ```\n \n  Uncomment the following code found starting at line ***382***\n  ```csharp\n if (blurBool == false)\n  {\n  blurEffect.enabled = false;\n  }\n  else\n   {\n   //if you want to add in your own stuff do so here\n   return;\n   } \n   ```\n   \n  Uncomment the following code found starting at line ***465*** .\n  ```csharp\n  if (blurBool == false)\n  {\n   blurEffect.enabled = true;\n  }  \n  ```\nAnd that's it. Just a few steps to enable a blury background on your pause menu!\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgreatarcstudios%2Funitypausemenu","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgreatarcstudios%2Funitypausemenu","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgreatarcstudios%2Funitypausemenu/lists"}