{"id":29298810,"url":"https://github.com/greenstack/monopaper","last_synced_at":"2025-07-06T18:39:20.083Z","repository":{"id":302936694,"uuid":"1011559854","full_name":"greenstack/MonoPaper","owner":"greenstack","description":"An experimental library for Paper Mario-esque rendering in MonoGame","archived":false,"fork":false,"pushed_at":"2025-07-04T20:54:15.000Z","size":26,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-07-04T21:35:02.099Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/greenstack.png","metadata":{"files":{"readme":"readme.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-07-01T02:32:06.000Z","updated_at":"2025-07-04T20:54:19.000Z","dependencies_parsed_at":"2025-07-04T21:35:06.763Z","dependency_job_id":"2881f641-8d0b-4ba2-9354-000daaf88957","html_url":"https://github.com/greenstack/MonoPaper","commit_stats":null,"previous_names":["greenstack/monopaper"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/greenstack/MonoPaper","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/greenstack%2FMonoPaper","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/greenstack%2FMonoPaper/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/greenstack%2FMonoPaper/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/greenstack%2FMonoPaper/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/greenstack","download_url":"https://codeload.github.com/greenstack/MonoPaper/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/greenstack%2FMonoPaper/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":263953568,"owners_count":23535139,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-07-06T18:39:17.427Z","updated_at":"2025-07-06T18:39:20.072Z","avatar_url":"https://github.com/greenstack.png","language":"C#","readme":"# Paper3D\nAn experimental project design to emulate the graphical style of the classic _Paper Mario_ games.\n\n## Goals\nThe goals of this project are as follows:\n - Have a re-usable codebase that can be dropped into any MonoGame project for rendering\n - Understand the 3D rendering process in MonoGame\n - Enable Spritesheet animations with the target plane\n - Have this all ready before August 9, 2025 (the start date of Magical Girl Game Jam 12)\n\nWhile it'll be nice to be a drag-and-drop solution, some setup will be required by the project. Furthermore, understanding the content [here](https://docs.monogame.net/articles/getting_to_know/whatis/graphics/WhatIs_3DRendering.html) will be crucial.\n\nAnd while I'm at it, I might learn Gum, too. That's a UI library for MonoGame.\n\n## Requirements\n - Good performance is a must. Many of the games I'll release using this rendering engine will be published on web, which is slower than native apps.\n - MUST Render to a render target. This will make resizing the viewport easier in the long run.\n - MAY support custom 3D models.\n - MAY support 3D animation, but that's left as an exercise to the reader. I'm not doing that.\n - MUST use an index buffer for its built-in objects/rendering. This is for performance's sake.\n\n## Supporting Libaries\nOkay, it won't be completely drag-and-drop. We're going to rely on MonoGame.Extended's ECS for rendering 3D objects.\n\n## Resources\nhttps://gamefromscratch.com/monogame-tutorial-beginning-3d-programming/\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgreenstack%2Fmonopaper","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgreenstack%2Fmonopaper","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgreenstack%2Fmonopaper/lists"}