{"id":15672930,"url":"https://github.com/gregorycomer/librbxl","last_synced_at":"2025-05-06T22:08:57.473Z","repository":{"id":208306576,"uuid":"69156234","full_name":"GregoryComer/LibRbxl","owner":"GregoryComer","description":"An open source library for reading and writing Roblox rbxl files.","archived":false,"fork":false,"pushed_at":"2016-10-29T20:57:48.000Z","size":242,"stargazers_count":15,"open_issues_count":3,"forks_count":4,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-05-06T22:08:38.159Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/GregoryComer.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE-LZ4NET.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2016-09-25T09:54:29.000Z","updated_at":"2024-09-05T17:44:52.000Z","dependencies_parsed_at":"2023-11-20T21:00:23.413Z","dependency_job_id":null,"html_url":"https://github.com/GregoryComer/LibRbxl","commit_stats":null,"previous_names":["gregorycomer/librbxl"],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GregoryComer%2FLibRbxl","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GregoryComer%2FLibRbxl/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GregoryComer%2FLibRbxl/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/GregoryComer%2FLibRbxl/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/GregoryComer","download_url":"https://codeload.github.com/GregoryComer/LibRbxl/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252776581,"owners_count":21802468,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-03T15:33:45.643Z","updated_at":"2025-05-06T22:08:57.443Z","avatar_url":"https://github.com/GregoryComer.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# LibRbxl - A software library for working with .rbxl files.\n\n[![Build Status](https://travis-ci.org/GregoryComer/LibRbxl.svg?branch=master)](https://travis-ci.org/GregoryComer/LibRbxl)\n## About\nLibRbxl is software library targeting .NET 4.5 and that provides an easy way to read and write Roblox .rbxl files.\n\n## Usage Examples\nAdd a script to an existing place.\n```csharp\nvar doc = RobloxDocument.FromFile(\"Example.rbxl\");\nvar serverScriptService = doc:FindFirstChild(\"ServerScriptService\");\nvar script = new Script();\nscript.Source = \"print(\\\"Hello, World!\\\")\";\nscript.Parent = serverScriptService;\ndoc.Save(\"Example.rbxl\");\n```\nOpen a file and count the number of parts.\n```csharp\nvar doc = RobloxDocument.FromFile(\"Example2.rbxl\");\nvar partCount = doc.Instances.Count(n =\u003e n Is Part);\n```\nCreate document from scratch.\n```csharp\nvar doc = new RobloxDocument();\nvar workspace = new Workspace();\ndoc.Children.Add(workspace);\nvar model = new Model();\nmodel.Name = \"ExampleModel\";\nmodel.Parent = workspace; // Setting the parent property automatically adds the instance as a child of the parent\ndoc.Save(\"Example3.rbxl\");\n```\n## Build\nLibRbxl is a stand-alone DLL. To compile it, you will need Visual Studio. Clone the repository locally and build it using the solution file.\n## Contribute\nContributions are welcome! If you're not inclined to dig into the code yourself, but encounter an issue, feel free to submit an issue using the GitHub issue tracker.\n## Major Open Tasks\n* Solid Modeling - Currently, solid modeling data is supported only through unmanaged properties (no parsing is done). Further work is needed to understand the format of solid modeling data and support it through the use of strongly typed properties on Instance classes.\n* Terrain - Similar to Solid Modeling, no parsing is done on terrain data. Further understanding of the format of terrain data is needed to implement proper support for the terrain data in the library.\n* Additional Instance Types and Properties - While the majority of Roblox classes and properties have a matching .NET class in the LibRbxl.Instances namespace, a number do not, particularly those that do not show up in the Roblox Studio Object Browser. These need to be documented and implemented.\n\n## Contributors\n* Gregory Comer - Author\n* [DanDevPC](https://github.com/DanDevPC)\n\n## License\nLibRbxl is open source, and is licensed under the MIT License. The full text is included in the repository.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgregorycomer%2Flibrbxl","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fgregorycomer%2Flibrbxl","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fgregorycomer%2Flibrbxl/lists"}