{"id":13438970,"url":"https://github.com/guillaumechereau/goxel","last_synced_at":"2025-05-14T00:07:35.644Z","repository":{"id":37276463,"uuid":"43659475","full_name":"guillaumechereau/goxel","owner":"guillaumechereau","description":"Goxel: Free and Open Source 3D Voxel Editor ","archived":false,"fork":false,"pushed_at":"2025-04-17T07:12:03.000Z","size":54229,"stargazers_count":2922,"open_issues_count":108,"forks_count":238,"subscribers_count":80,"default_branch":"master","last_synced_at":"2025-04-17T20:11:56.273Z","etag":null,"topics":["voxel-editors","voxels"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/guillaumechereau.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":"CONTRIBUTING.md","funding":null,"license":"COPYING","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":"AUTHORS","dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2015-10-05T01:14:14.000Z","updated_at":"2025-04-17T07:12:06.000Z","dependencies_parsed_at":"2024-01-17T08:18:01.269Z","dependency_job_id":"d6a936ac-1b5f-4819-b0fc-5a0dd3b48395","html_url":"https://github.com/guillaumechereau/goxel","commit_stats":{"total_commits":2546,"total_committers":31,"mean_commits":82.12903225806451,"dds":0.03024351924587587,"last_synced_commit":"60ec064a144295b17dfece85bb778dad19eaa8dc"},"previous_names":[],"tags_count":28,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/guillaumechereau%2Fgoxel","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/guillaumechereau%2Fgoxel/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/guillaumechereau%2Fgoxel/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/guillaumechereau%2Fgoxel/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/guillaumechereau","download_url":"https://codeload.github.com/guillaumechereau/goxel/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":254043796,"owners_count":22005018,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["voxel-editors","voxels"],"created_at":"2024-07-31T03:01:10.083Z","updated_at":"2025-05-14T00:07:35.627Z","avatar_url":"https://github.com/guillaumechereau.png","language":"C++","funding_links":[],"categories":["C","Graphics","Table of Contents","Game-Design-Tool","C++","Tools","3D Graphics and Design Tools","others","📥Standalone [^](#table)","Engines","Software Reference"],"sub_categories":["Objective-C Tools, Libraries, and Frameworks","Mesh networks","3D Tools [^](#table)","3D Software: Free"],"readme":"\nGoxel\n=====\n\nVersion 0.15.1\n\nBy Guillaume Chereau \u003cguillaume@noctua-software.com\u003e\n\n[![Build Status](https://github.com/guillaumechereau/goxel/actions/workflows/ci.yml/badge.svg)](https://github.com/guillaumechereau/goxel/actions/workflows/ci.yml)\n[![DebianBadge](https://badges.debian.net/badges/debian/unstable/goxel/version.svg)](https://packages.debian.org/unstable/goxel)\n\nOfficial webpage: https://goxel.xyz\n\nAbout\n-----\n\nYou can use goxel to create voxel graphics (3D images formed of cubes).  It\nworks on Linux, BSD, Windows and macOS.\n\n\nDownload\n--------\n\nThe last release files can be downloaded from [there](\nhttps://github.com/guillaumechereau/goxel/releases/latest).\n\nGoxel is also available for [iOS](\nhttps://itunes.apple.com/us/app/goxel-3d-voxel-editor/id1259097826) and\n[Android](\nhttps://play.google.com/store/apps/details?id=com.noctuasoftware.goxel).\n\n\n![goxel screenshot 0](https://goxel.xyz/gallery/thibault-fisherman-house.jpg)\nFisherman house, made with Goxel by\n[Thibault Simar](https://www.artstation.com/exm)\n\n\nLicence\n-------\n\nGoxel is released under the GNU GPL3 licence.  If you want to use the code\nwith a commercial project please contact me: I am willing to provide a\nversion of the code under a commercial license.\n\n\nFeatures\n--------\n\n- 24 bits RGB colors.\n- Unlimited scene size.\n- Unlimited undo buffer.\n- Layers.\n- Marching Cube rendering.\n- Procedural rendering.\n- Export to obj, pyl, png, magica voxel, qubicle.\n- Ray tracing.\n\n\nUsage\n-----\n\n- Left click: apply selected tool operation.\n- Middle click: rotate the view.\n- right click: pan the view.\n- Left/Right arrow: rotate the view.\n- Mouse wheel: zoom in and out.\n\n\nBuilding\n--------\n\nThe building system uses scons.  You can compile in debug with 'scons', and in\nrelease with 'scons mode=release'.  On Windows, currently possible to build\nwith [msys2](https://www.msys2.org/) or try prebuilt\n[goxel](https://packages.msys2.org/base/mingw-w64-goxel) package directly.\nThe code is in C99, using some gnu extensions, so it does not compile\nwith msvc.\n\n# Linux/BSD\n\nInstall dependencies using your package manager.  On Debian/Ubuntu:\n\n    - scons\n    - pkg-config\n    - libglfw3-dev\n    - libgtk-3-dev\n\nThen to build, run the command:\n\n    make release\n\n# Windows\n\nYou need to install msys2 mingw, and the following packages:\n\n    pacman -S mingw-w64-x86_64-gcc\n    pacman -S mingw-w64-x86_64-glfw\n    pacman -S mingw-w64-x86_64-libtre-git\n    pacman -S scons\n    pacman -S make\n\nThen to build:\n\n    make release\n\n\nContributing\n------------\n\nIn order for your contribution to Goxel to be accepted, you have to sign the\n[Goxel Contributor License Agreement (CLA)](doc/cla/sign-cla.md).  This is\nmostly to allow me to distribute the mobile branch goxel under a non GPL\nlicence.\n\nAlso, please read the [contributing document](CONTRIBUTING.md).\n\n\nDonations\n---------\n\nI you feel like it, you can support the development of Goxel with a donation at\nthe following bitcoin address: 1QCQeWTi6Xnh3UJbwhLMgSZQAypAouTVrY\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fguillaumechereau%2Fgoxel","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fguillaumechereau%2Fgoxel","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fguillaumechereau%2Fgoxel/lists"}