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All trademarks and assets belong to their respective owners.\n\n## Features\n\n- Cross-platform C++20 project using CMake + raylib\n- Basic game loop, rendering, and input handling\n- Level/tileset loading (`.graal` and `.nw` level files)\n- Texture and sound resource management with simple caching\n- Animation system with support for `.gani` files\n- Simple entity/actor system (player, NPCs, signs)\n- Example assets and a starter level for local testing\n\n## Project status\n\n- Early-stage and under development\n- APIs and file/folder layout may change\n\n## Requirements\n\n- C++20-capable compiler (Clang, GCC, or MSVC)\n- CMake 3.16+\n- raylib (installed via your preferred package manager or from source)\n\nSuggested install methods for raylib:\n- macOS: `brew install raylib`\n- Ubuntu/Debian: `sudo apt-get install libraylib-dev`\n- Windows (vcpkg):\n    - `vcpkg install raylib:x64-windows`\n    - Configure CMake with `-DCMAKE_TOOLCHAIN_FILE=\u003cvcpkg_root\u003e/scripts/buildsystems/vcpkg.cmake`\n\n## Screenshots\n\n\u003cdiv align=\"center\"\u003e\n\n[![c dark](.github/screenshot1-thumb.png)](.github/screenshot1.png)\n[![c dark](.github/screenshot2-thumb.png)](.github/screenshot2.png)\n\n\u003c/div\u003e\n\n## Disclaimer\n\nOpenGraal is a educational project designed to explore game programming patterns. It is not associated with the original Graal Online. Please ensure you own the rights to any assets you use.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fguthius%2Fopengraal.client","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fguthius%2Fopengraal.client","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fguthius%2Fopengraal.client/lists"}