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This website is created as an exploration of WebGL using Three.js. My exploration involves basic trigonometry, shaders, application of GLTF and HDRI, the combination of WebGL-Three.js with JavaScript event handlers, and more. This project initially started as a personal exploration, so the code contains many comments and is not well-organized, as everything is written in a single file. However, I’m planning to refactor it into a more modular structure to make it easier to maintain in the future.\n\n## 🕹️ Run on Your PC \u003ca name=\"run_local\"\u003e\u003c/a\u003e\n\nInstall npm on your desktop and run this web locally 🖥️.\n\n```\ngit clone \u003cthis-repo\u003e\nnpm install\nnpx vite\n```\n\n## ⌨️ Tech Stack \u003ca name=\"stack\"\u003e\u003c/a\u003e\n\nMy focus is on exploring vanilla JavaScript and implementing trigonometry and some basic Computer Graphic. Basically, Three.js provides everything we need.\n\n- Vite\n- ThreeJS\n- Javascript (Vanilla)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhabbatul%2F3d-nostalgia","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhabbatul%2F3d-nostalgia","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhabbatul%2F3d-nostalgia/lists"}