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This prototype enables a simple lobby system where players can connect, communicate, and prepare for a game in a LAN environment.\n\n## Features\n\n- **LAN Multiplayer Support**\n- **Lobby System** \n  - **Host Creation**: A player can create a lobby, generating a unique code for others to join.\n  - **Join by Code**: Players can join existing lobbies using the provided code.\n- **Ready System**: The game starts automatically once all players in the lobby are marked as \"ready.\"\n- **In-Lobby Chat**\n- **Screen Navigation System**\n- **Pure C++ Implementation**: The entire project is written in C++, without using Qt’s specific UI language (QML).\n  \n## Games Developed based on this repository\n\n- **[BrushPhone](https://github.com/hadson0/BrushPhone)**: A multiplayer LAN game inspired by GarticPhone. Players take turns drawing and guessing.\n\n## Contributing\n\nIf you'd like to contribute to this project, please fork the repository and submit a pull request. Issues and feature requests are welcome.\n\n## License\n\nThis project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhadson0%2Fgamelobbyprototype","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhadson0%2Fgamelobbyprototype","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhadson0%2Fgamelobbyprototype/lists"}