{"id":23876525,"url":"https://github.com/hamed-rezaee/flutter_3d_raycast_engine","last_synced_at":"2025-10-16T02:08:05.584Z","repository":{"id":245746196,"uuid":"816996179","full_name":"hamed-rezaee/flutter_3d_raycast_engine","owner":"hamed-rezaee","description":"3D Raycast Engine in Flutter, using DDA(Digital Differential Analyzer) Algorithm.","archived":false,"fork":false,"pushed_at":"2024-06-30T09:43:04.000Z","size":55060,"stargazers_count":31,"open_issues_count":0,"forks_count":8,"subscribers_count":1,"default_branch":"master","last_synced_at":"2024-08-22T22:35:39.724Z","etag":null,"topics":["dart","dda-algorithm","flutter","raytracing","wolfenstein-3d"],"latest_commit_sha":null,"homepage":"","language":"Dart","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/hamed-rezaee.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-06-18T20:00:56.000Z","updated_at":"2024-08-11T13:10:00.000Z","dependencies_parsed_at":"2024-06-29T09:53:32.026Z","dependency_job_id":null,"html_url":"https://github.com/hamed-rezaee/flutter_3d_raycast_engine","commit_stats":null,"previous_names":["hamed-rezaee/flutter_3d_raycast_engine"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hamed-rezaee%2Fflutter_3d_raycast_engine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hamed-rezaee%2Fflutter_3d_raycast_engine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hamed-rezaee%2Fflutter_3d_raycast_engine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hamed-rezaee%2Fflutter_3d_raycast_engine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/hamed-rezaee","download_url":"https://codeload.github.com/hamed-rezaee/flutter_3d_raycast_engine/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":232384126,"owners_count":18515077,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["dart","dda-algorithm","flutter","raytracing","wolfenstein-3d"],"created_at":"2025-01-03T19:27:33.184Z","updated_at":"2025-10-16T02:08:00.544Z","avatar_url":"https://github.com/hamed-rezaee.png","language":"Dart","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Flutter 3D Raycasting Engine\n\nThis project implements a 3D raycasting engine in Flutter, allowing you to simulate a 3D environment using 2D graphics and basic raycasting techniques. The engine renders a first-person perspective view similar to classic games like Wolfenstein 3D.\n\n## Features\n\n- **Raycasting Rendering:** Simulates 3D graphics using 2D projections and raycasting, based on DDA(Digital Differential Analyzer) algorithm.\n- **Player Movement:** Move the player using W, A, S, D keys.\n- **Map Editing:** Includes a map editor to create custom maps interactively.\n- **Mini Map:** Toggleable minimap for navigation.\n- **Texture Rendering:** Toggle to enable/disable texture rendering on walls.\n- **Shadow Casting:** Renders shadows based on the distance from the player.\n\n## Getting Started\n\n1. Clone the repository:\n\n```bash\ngit clone https://github.com/hamed-rezaee/flutter_3d_raycast_engine.git\n```\n\n2. Navigate to the project directory:\n\n```bash\ncd flutter_3d_raycasting\n```\n\n3. Run the project:\n\n```bash\nflutter run\n```\n\n## Controls\n\n- **Move Forward:** W\n- **Move Backward:** S\n- **Strafe Left:** A\n- **Strafe Right:** D\n- **Rotate Left:** Q\n- **Rotate Right:** E\n- **Toggle Minimap:** 1\n- **Toggle Textures:** 2\n\n## Map Editor\n\nThe map editor allows you to create custom maps interactively.\n\n## Demo\n\n![Demo](flutter_3d_raycast_engine.gif)\n\n## License\n\nThis project is open source and available under the [MIT License](LICENSE).\n\n## Acknowledgements\n\nWolfenstein 3D was developed by id Software and released in 1992. This project is inspired by the original game and implements a simplified version of the raycasting engine used in Wolfenstein 3D.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhamed-rezaee%2Fflutter_3d_raycast_engine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhamed-rezaee%2Fflutter_3d_raycast_engine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhamed-rezaee%2Fflutter_3d_raycast_engine/lists"}