{"id":13656302,"url":"https://github.com/hansschaa/FSM_Command_Patterns","last_synced_at":"2025-04-23T22:30:51.461Z","repository":{"id":70328354,"uuid":"204055527","full_name":"hansschaa/FSM_Command_Patterns","owner":"hansschaa","description":null,"archived":false,"fork":false,"pushed_at":"2021-08-16T15:44:56.000Z","size":59315,"stargazers_count":8,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2024-08-02T05:05:31.477Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/hansschaa.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-08-23T19:05:42.000Z","updated_at":"2023-08-09T02:05:10.000Z","dependencies_parsed_at":"2023-03-11T08:27:28.874Z","dependency_job_id":null,"html_url":"https://github.com/hansschaa/FSM_Command_Patterns","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hansschaa%2FFSM_Command_Patterns","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hansschaa%2FFSM_Command_Patterns/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hansschaa%2FFSM_Command_Patterns/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hansschaa%2FFSM_Command_Patterns/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/hansschaa","download_url":"https://codeload.github.com/hansschaa/FSM_Command_Patterns/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":223936001,"owners_count":17228066,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-02T05:00:17.918Z","updated_at":"2024-11-10T09:31:20.521Z","avatar_url":"https://github.com/hansschaa.png","language":"C#","funding_links":[],"categories":["Scripting"],"sub_categories":[],"readme":"# FSM_Command_Patterns\nExample project \"Design patterns for Game development\" article.\n\n![](https://i.imgur.com/5HvIthz.png)\n\n_Current Used Unity Version : 2018.2_\n\n## Description\n\nThis project is a basic platform game developed for help to undertanding State pattern and Command pattern, \nis very easy extendiblity and adapt to your own project.\n\nAn article is available in [here](https://ludology.usek.cl/wp-content/uploads/2021/01/LUDOLOGYN2-2020-30-38.pdf)\n\n## Note for this Github version\n\nThis version include:\n\n- A Finite state machine implementation for enemies.\n- Command pattern implementation for controlling the user input over the warrior character.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhansschaa%2FFSM_Command_Patterns","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhansschaa%2FFSM_Command_Patterns","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhansschaa%2FFSM_Command_Patterns/lists"}