{"id":28712088,"url":"https://github.com/hardcodedev777/unityradiochill","last_synced_at":"2025-07-13T01:09:56.619Z","repository":{"id":298473015,"uuid":"999459359","full_name":"HardCodeDev777/UnityRadioChill","owner":"HardCodeDev777","description":"Listen to any radio while working in Unity!","archived":false,"fork":false,"pushed_at":"2025-06-11T09:04:24.000Z","size":194,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2025-06-11T09:48:22.187Z","etag":null,"topics":["naudio","radio","radio-streaming","unity","unity-editor","unity-tool"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/HardCodeDev777.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-06-10T09:29:03.000Z","updated_at":"2025-06-11T09:04:27.000Z","dependencies_parsed_at":"2025-06-11T09:48:25.012Z","dependency_job_id":"1b370dc0-f3a5-4114-9cff-ad3f4ac92fa8","html_url":"https://github.com/HardCodeDev777/UnityRadioChill","commit_stats":null,"previous_names":["hardcodedev777/unityradiochill"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/HardCodeDev777/UnityRadioChill","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HardCodeDev777%2FUnityRadioChill","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HardCodeDev777%2FUnityRadioChill/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HardCodeDev777%2FUnityRadioChill/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HardCodeDev777%2FUnityRadioChill/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/HardCodeDev777","download_url":"https://codeload.github.com/HardCodeDev777/UnityRadioChill/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HardCodeDev777%2FUnityRadioChill/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":259896112,"owners_count":22928325,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["naudio","radio","radio-streaming","unity","unity-editor","unity-tool"],"created_at":"2025-06-14T23:00:56.760Z","updated_at":"2025-06-14T23:01:45.370Z","avatar_url":"https://github.com/HardCodeDev777.png","language":"C#","readme":"![C#](https://img.shields.io/badge/C%23-%23512BD4?logo=.NET)\n![License](https://img.shields.io/github/license/HardCodeDev777/UnityRadioChill?color=%2305991d)\n![Last commit](https://img.shields.io/github/last-commit/HardCodeDev777/UnityRadioChill?color=%2305991d)\n![Top lang](https://img.shields.io/github/languages/top/HardCodeDev777/UnityRadioChill)\n\n\n# UnityRadioChill\n\n## 🚀 Overview\n\nUnityRadioChill is a Unity Editor tool that allows you to listen to any radio (you need to have a streaming link) directly in Unity! It works not only in the Editor - but also continues playing in the background on your computer. That means it will keep streaming even if you switch to Visual Studio, browser or other applications while Unity is running.\n\n\u003e [!NOTE]\n\u003e This tool uses [NAudio](https://github.com/naudio/NAudio). To use it in Unity, download the ZIP of this repo (it includes necessary .dll files) and put the \"src\" folder in your \"Assets\" directory.\n\n## 🛠 Installation\n1. Download the repository as ZIP\n2. Extract and copy the \"src\" folder to your Unity project's \"Assets\" directory\n\n## 📝 Usage\n1. Open the Radio Player window in Unity (HardCodeDev \u003e UnityRadioChill)\n2. Enter a valid streaming URL\n3. Click \"Play\" to start streaming\n\n## ⚠️ Disclaimer\nThe author of this tool is not responsible for any copyright infringement or illegal streaming that may occur through its use. It is your responsibility to ensure you have proper rights/license to stream any content you play through this tool. Use at your own risk.\n\n## 📄 License\n\nThis project is licensed under the **MIT License**.  \nSee LICENSE for full terms.\n\n---\n\n## 👨‍💻 Author\n\n**HardCodeDev**  \n- [GitHub](https://github.com/HardCodeDev777)  \n- [Itch.io](https://hardcodedev.itch.io/)\n\n---\n\n\u003e 💬 Got feedback, found a bug, or want to contribute? Open an issue or fork the repo on GitHub!\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhardcodedev777%2Funityradiochill","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhardcodedev777%2Funityradiochill","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhardcodedev777%2Funityradiochill/lists"}