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not using GPU,\nwhich don't need library operations or function calls.\n\nThus, it's header-only.\n\n\n## Changes from Arash Partow's version\n\n* splitted/organized single header into multiple headers in `offscr_bmp_drw/` directory\n* added (still) minimalistic cmake support\n* moved all classes/functions into namespace `OffScreenBitmapDraw`\n* added zingl_image_drawer and templates for setting or adding pixels - later one for building heatmaps\n* other incompatible changes planned!\n\n\n## Related / Similar C++ Libraries\n\n* Tools for offscreen bitmap drawing - with Adafruit GFX Library\n  * https://github.com/leftCoast/LC_offscreen\n  * https://github.com/adafruit/Adafruit-GFX-Library\n* Simple C++ off screen raster graphics library\n  * https://github.com/richmit/mraster\n* Bresenham Code/Site of Alois Zingl\n  * https://zingl.github.io/bresenham.html\n  * https://github.com/zingl/Bresenham\n* PNG loader encoder/decoder\n  * https://github.com/lvandeve/lodepng\n \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhayguen%2Foffscreen_bitmap_draw","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhayguen%2Foffscreen_bitmap_draw","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhayguen%2Foffscreen_bitmap_draw/lists"}