{"id":26501322,"url":"https://github.com/hazarbakir/klick-einfach","last_synced_at":"2025-03-20T16:54:16.370Z","repository":{"id":218165604,"uuid":"745765377","full_name":"HazarBakir/Klick-Einfach","owner":"HazarBakir","description":"Unity learnings - Quick Click 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Klick Einfach Game Project \u0026 Whack a Food Game Project(The Whack a Food Game project is a challenge project, which means it's not the focus of this project)\n\n## Klick Einfach\n\n- Klick Einfach is a game where players engage in a fast-paced experience of clicking on objects thrown from bottom that falling after a point\n- The player must click on falling objects, which include both food items and skulls, within a specified time frame to score points.\n\n### Game Mechanics\n\n#### Difficulty Levels\n- Three difficulty levels are available: \"Easy,\" \"Medium,\" and \"Hard.\"\n- Difficulty levels affect the speed and frequency of falling objects.\n\n#### Object Behavior\n- Objects are thrown up from the bottom of the screen and after a point they fall down the screen.\n- The player must use the mouse to click on the falling objects to eliminate them.\n\n#### Scoring and Losing\n- Clicking on food items correctly earns points.\n- Clicking on skulls deducts points.\n- Failing to click on a certain number of objects within the set time results in losing the game.\n\n### Objects\n\n### Objects\n\n#### Food Types\n- Foods like cookies, pizza, and steak.\n- Each food type will have a different point value.\n\n#### Skull\n- Skulls should not be clicked, and clicking on them should result in point deduction.\n\n### ScreenShot\n![Klick Einfach](images/ss1.png)\n\n## Whack a Food\n\n- A game experience based on the player's quick reflexes and attention, similar to \"Whack a Mole.\"\n- The player must click on the appearing foods within a specific time frame while avoiding skulls.\n\n### Game Mechanics\n\n#### Difficulty Levels\n- Three difficulty levels will be presented to the user at the beginning: \"Easy,\" \"Medium,\" and \"Hard.\"\n- Difficulty levels will affect the intervals and speed of object appearances on the screen.\n\n#### Object Appearance Mechanism\n- Foods and skulls will appear randomly at specified intervals.\n- The speed of appearance will increase based on the selected difficulty level.\n\n#### Scoring and Losing\n- Clicking on foods correctly will earn points.\n- Clicking on skulls will deduct points.\n- Failing to click on a certain number of objects(3 objects) within the set time will result in losing the game.\n\n#### Game Duration\n- A timer will start when the game begins, and the game will continue for a specified duration, e.g., 35 seconds.\n\n### Objects\n\n#### Food Types\n- Foods like cookies, pizza, and steak.\n- Each food type will have a different point value.\n\n#### Skull\n- Skulls should not be clicked, and clicking on them should result in point deduction.\n\n### Screenshot\n![Whack a Food](images/ss.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhazarbakir%2Fklick-einfach","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhazarbakir%2Fklick-einfach","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhazarbakir%2Fklick-einfach/lists"}