{"id":27483346,"url":"https://github.com/hectorpulido/unityturnbasedcombatsystem","last_synced_at":"2025-07-11T11:32:59.916Z","repository":{"id":111766949,"uuid":"115296357","full_name":"HectorPulido/UnityTurnBasedCombatSystem","owner":"HectorPulido","description":"Just a simple Turn Based Combat System for Unity, perfect for a RPG ","archived":false,"fork":false,"pushed_at":"2023-12-13T04:56:32.000Z","size":14695,"stargazers_count":30,"open_issues_count":1,"forks_count":6,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-16T21:19:55.471Z","etag":null,"topics":["combat","gamedev","rpg","unity"],"latest_commit_sha":null,"homepage":"https://www.youtube.com/watch?v=cN2R9SwOMNc","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/HectorPulido.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2017-12-25T01:29:21.000Z","updated_at":"2025-02-09T03:09:58.000Z","dependencies_parsed_at":"2023-12-13T05:41:38.608Z","dependency_job_id":null,"html_url":"https://github.com/HectorPulido/UnityTurnBasedCombatSystem","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/HectorPulido/UnityTurnBasedCombatSystem","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HectorPulido%2FUnityTurnBasedCombatSystem","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HectorPulido%2FUnityTurnBasedCombatSystem/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HectorPulido%2FUnityTurnBasedCombatSystem/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HectorPulido%2FUnityTurnBasedCombatSystem/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/HectorPulido","download_url":"https://codeload.github.com/HectorPulido/UnityTurnBasedCombatSystem/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HectorPulido%2FUnityTurnBasedCombatSystem/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":264795401,"owners_count":23665230,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["combat","gamedev","rpg","unity"],"created_at":"2025-04-16T15:46:05.770Z","updated_at":"2025-07-11T11:32:59.868Z","avatar_url":"https://github.com/HectorPulido.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# TURN BASED COMBAT SYSTEM\n\u003cb\u003eThis is a TURN BASED COMBAT SYSTEM made with Unity and C#\u003c/b\u003e\u003cbr/\u003e\n[![Banner](http://img.youtube.com/vi/cN2R9SwOMNc/0.jpg)](http://www.youtube.com/watch?v=cN2R9SwOMNc)\n\n## WHY (MOTIVATION)\n![Example](/Images/ExampleImage.png) \u003cbr/\u003e\nThis tutorial was made for \u003cb\u003eHector Pulido\u003c/b\u003e for his youtube channel \u003cbr/\u003e\nhttps://www.youtube.com/c/HectorAndresPulidoPalmar \u003cbr/\u003e\nAnd his Twitch Channel\u003cbr/\u003e\nhttps://www.twitch.tv/hector_pulido_\u003cbr/\u003e\n\n## HOW TO USE\nOpen it on unity 2017.3 or greater (sorry about that \u003e-\u003c ), and play around with the project.\n\n\u003chr\u003e\n\u003cdiv align=\"center\"\u003e\n\u003ch3 align=\"center\"\u003eLet's connect 😋\u003c/h3\u003e\n\u003c/div\u003e\n\u003cp align=\"center\"\u003e\n\u003ca href=\"https://www.linkedin.com/in/hector-pulido-17547369/\" target=\"blank\"\u003e\n\u003cimg align=\"center\" width=\"30px\" alt=\"Hector's LinkedIn\" src=\"https://www.vectorlogo.zone/logos/linkedin/linkedin-icon.svg\"/\u003e\u003c/a\u003e \u0026nbsp; \u0026nbsp;\n\u003ca href=\"https://twitter.com/Hector_Pulido_\" target=\"blank\"\u003e\n\u003cimg align=\"center\" width=\"30px\" alt=\"Hector's Twitter\" src=\"https://www.vectorlogo.zone/logos/twitter/twitter-official.svg\"/\u003e\u003c/a\u003e \u0026nbsp; \u0026nbsp;\n\u003ca href=\"https://www.twitch.tv/hector_pulido_\" target=\"blank\"\u003e\n\u003cimg align=\"center\" width=\"30px\" alt=\"Hector's Twitch\" src=\"https://www.vectorlogo.zone/logos/twitch/twitch-icon.svg\"/\u003e\u003c/a\u003e \u0026nbsp; \u0026nbsp;\n\u003ca href=\"https://www.youtube.com/channel/UCS_iMeH0P0nsIDPvBaJckOw\" target=\"blank\"\u003e\n\u003cimg align=\"center\" width=\"30px\" alt=\"Hector's Youtube\" src=\"https://www.vectorlogo.zone/logos/youtube/youtube-icon.svg\"/\u003e\u003c/a\u003e \u0026nbsp; \u0026nbsp;\n\u003ca href=\"https://pequesoft.net/\" target=\"blank\"\u003e\n\u003cimg align=\"center\" width=\"30px\" alt=\"Pequesoft website\" src=\"https://github.com/HectorPulido/HectorPulido/blob/master/img/pequesoft-favicon.png?raw=true\"/\u003e\u003c/a\u003e \u0026nbsp; \u0026nbsp;\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhectorpulido%2Funityturnbasedcombatsystem","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhectorpulido%2Funityturnbasedcombatsystem","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhectorpulido%2Funityturnbasedcombatsystem/lists"}