{"id":13696265,"url":"https://github.com/henrikssonkevin/vCOD-Fixes","last_synced_at":"2025-05-03T16:32:59.516Z","repository":{"id":232107912,"uuid":"112881898","full_name":"henrikssonkevin/vCOD-Fixes","owner":"henrikssonkevin","description":"Fixes for the original 2003 Call of Duty","archived":false,"fork":false,"pushed_at":"2020-01-18T19:48:20.000Z","size":588,"stargazers_count":4,"open_issues_count":3,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2024-11-13T00:32:40.319Z","etag":null,"topics":["issues"],"latest_commit_sha":null,"homepage":"","language":"ShaderLab","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/henrikssonkevin.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2017-12-02T22:29:11.000Z","updated_at":"2024-10-09T09:21:23.000Z","dependencies_parsed_at":"2024-04-08T03:11:26.114Z","dependency_job_id":"d0202aa7-0a23-4a69-8b3e-c80f5fcdca75","html_url":"https://github.com/henrikssonkevin/vCOD-Fixes","commit_stats":null,"previous_names":["henrikssonkevin/vcod-fixes"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/henrikssonkevin%2FvCOD-Fixes","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/henrikssonkevin%2FvCOD-Fixes/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/henrikssonkevin%2FvCOD-Fixes/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/henrikssonkevin%2FvCOD-Fixes/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/henrikssonkevin","download_url":"https://codeload.github.com/henrikssonkevin/vCOD-Fixes/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252216135,"owners_count":21713103,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["issues"],"created_at":"2024-08-02T18:00:37.848Z","updated_at":"2025-05-03T16:32:58.238Z","avatar_url":"https://github.com/henrikssonkevin.png","language":"ShaderLab","funding_links":[],"categories":["Gaming"],"sub_categories":["Call of Duty (vCoD / CoDUO)"],"readme":"# vCOD-Fixes\n\nFeatures\n- Fixed muzzleflashes for MP44, FG42 and PPSH.\n- Fixed and adjusted shellejects for several weapons.\n- Added 9mm shell casing from UO for appropriate weapons.\n- Fixed some impact FX rendering through walls.\n- Fixed the duration of world model pistol firing animation which had too long duration which resulted in animation not playing for each shot.\n- Fixed moon sprite for mp_chateau not showing.\n- Added winter gloves for american winter viewmodels to align with winter world models.\n- Several fixes and adjustments for various weapons including adding missing animations, sounds, adjusting animation time to sync with sounds, removing weapons randomly off-centering during aiming down the sights and more.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhenrikssonkevin%2FvCOD-Fixes","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhenrikssonkevin%2FvCOD-Fixes","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhenrikssonkevin%2FvCOD-Fixes/lists"}