{"id":19720829,"url":"https://github.com/hexaengine/hexa.net.debugdraw","last_synced_at":"2025-10-28T14:36:01.213Z","repository":{"id":250182978,"uuid":"833705015","full_name":"HexaEngine/Hexa.NET.DebugDraw","owner":"HexaEngine","description":"A library for drawing basic 3D shapes in immediate-mode.","archived":false,"fork":false,"pushed_at":"2024-11-16T12:48:37.000Z","size":125,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-05T19:34:26.749Z","etag":null,"topics":["3d","csharp","graphics","immediate-mode","rendering"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/HexaEngine.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-07-25T15:19:02.000Z","updated_at":"2025-02-07T19:50:41.000Z","dependencies_parsed_at":"2024-08-29T11:45:00.921Z","dependency_job_id":"013dedcb-80d9-49e8-804d-14844bb7a0c1","html_url":"https://github.com/HexaEngine/Hexa.NET.DebugDraw","commit_stats":null,"previous_names":["hexaengine/hexa.net.debugdraw"],"tags_count":3,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HexaEngine%2FHexa.NET.DebugDraw","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HexaEngine%2FHexa.NET.DebugDraw/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HexaEngine%2FHexa.NET.DebugDraw/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HexaEngine%2FHexa.NET.DebugDraw/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/HexaEngine","download_url":"https://codeload.github.com/HexaEngine/Hexa.NET.DebugDraw/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250983985,"owners_count":21518048,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d","csharp","graphics","immediate-mode","rendering"],"created_at":"2024-11-11T23:12:35.598Z","updated_at":"2025-10-28T14:36:01.161Z","avatar_url":"https://github.com/HexaEngine.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# DebugDraw Library for HexaEngine\n\nThe DebugDraw library is a versatile and straightforward 3D debug drawing library designed for the HexaEngine in Immediate-mode. It provides the capability to draw various shapes and text on the screen, making it an essential tool for debugging and prototyping in 3D applications. Although it is a submodule of the HexaEngine, it can also be used as a standalone library.\n\n## Features\n\n### Shapes\n- **3D Line**\n- **Quad**\n- **Ring**\n- **Text** (Coming soon)\n- **Images**\n- **Boxes**\n- **Spheres**\n- **Planes**\n- **Triangles**\n- **Cylinders**\n- **Cones**\n- **Capsules**\n- **Frustums**\n- **Grids**\n- **Rays**\n- **Quad Billboard**\n- **Custom Shapes** (Supports any primitive topology type, including single texturing)\n\n\u003e Note: The library is actively being developed, and additional shapes will be included in future updates. Ensure that the primitive topology types are supported by your graphics API for correct display.\n\n## Supported Platforms\nThe DebugDraw library is compatible with all major graphics APIs, including:\n- **OpenGL**\n- **Vulkan**\n- **DirectX**\n- **Metal**\n\nThis wide range of support ensures that the library can be used across different platforms seamlessly.\n\n## Installation and Usage\nTo integrate DebugDraw into your project, follow these steps:\n\n### Using NuGet Package\nThe easiest way to add the DebugDraw library to your project is via the NuGet package.\n\n1. **Installation**: Use the NuGet Package Manager to install the `Hexa.NET.DebugDraw` package.\n   ```sh\n   dotnet add package Hexa.NET.DebugDraw\n   ```\n2. Initialization: Initialize the library in your application.\n   See examples [Example](https://github.com/HexaEngine/Hexa.NET.DebugDraw/tree/master/Example).\n4. Drawing: Use the provided functions to draw shapes and text for debugging purposes.\n   See examples [Example](https://github.com/HexaEngine/Hexa.NET.DebugDraw/tree/master/Example)\n\n## Contributing\n\nContributions to the DebugDraw library are welcome. If you have any suggestions, bug reports, or feature requests, please submit them via the project's issue tracker or create a pull request.\n\n## License\n\nThe DebugDraw library is released under the MIT License. See the [LICENSE](https://github.com/HexaEngine/Hexa.NET.DebugDraw/blob/master/LICENSE.txt) file for more details.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhexaengine%2Fhexa.net.debugdraw","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhexaengine%2Fhexa.net.debugdraw","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhexaengine%2Fhexa.net.debugdraw/lists"}