{"id":18735565,"url":"https://github.com/heyqule/erm_terran","last_synced_at":"2025-04-12T19:20:36.339Z","repository":{"id":38389442,"uuid":"338629145","full_name":"heyqule/erm_terran","owner":"heyqule","description":"Add terran units as player controllable units.  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They are used for educational purposes. The original game is now free to play.\n\n# Using \"Unit Control\"\nYou can select the unit using shortcut or Alt + left mouse click to enable selector, or Shift + Alt + left mouse click to select ALL units.\n\n![Terran](https://assets-mod.factorio.com/assets/adae686b9e65618b953a830e0ff9ad5d08180c41.png \"Terran\")\n\n\n# Features\nWeapon researches enhanced these units' damage as well.  Units must build in its assigned\n\n\n##### Cheap mode\nUnit costs are 30 - 50% off. Some recipes required cheaper material. Unit health reduced by 30%\n\n\n##### Unit Buildings\n- Barrack, build ground bio units\n- Factory, build ground mechanical units\n- Starport, build aerial units\n- Command Center, teleport unit between location, including different planets.\n- Bunker, gun turret which does not consume ammo.  It requires marine to build and does not return all materials when mined/deconstruct.\n- Missile Turret, accept rockets ammo\n- Sieged siege tank turret, accept cannon-shell ammo,\n  - Added shockbomb cannon-shell ammo to deal wide AOE damage.\n\n\n### Barrack Units\n\n\n##### Marine MK1 (Supply:1)\nBuild from Barrack, deal physical damage in medium range\n\n##### Marine MK2 (Supply:1)\nBuild from Barrack, deal physical damage in medium range\n\n##### Marine MK3 (Supply:1)\nBuild from Barrack, deal physical damage in medium range\n\n##### Firebat MK1 (Supply:1)\nBuild from Barrack, deal fire damage in close range, deal explosion damage on death.\n\n##### Firebat MK2 (Supply:1)\nBuild from Barrack, deal fire damage in close range, deal explosion damage on death.\n\n##### Ghost lockdown (Supply:1)\nBuild from Barrack, deal heavy physical damage in long range, occasional case lockdown to slow enemy.\n\n##### Ghost nuclear (Supply:1)\nBuild from Barrack, fires nuke, likely die from its attack. \n\n\n### Factory Units\n\n\n##### Vulture\ndeal AOE damage and deploy controllable spidermines.\n\n##### Tank\ndeal AOE damage in long range\n\n##### Tank MK 2\ndeal AOE damage in long range\n\n##### Goliath\ndeal damage to single target in long range, occasionally fire a rocket to deal AOE damage\n\n\n### Starport Units\n\n\n##### Wraith\naerial unit, deal AOE explosive damage in long range.\n\n##### Scout Wraith\naerial unit, deal single target laser damage in long range. Flies faster than other wraith.\n\n##### Valkyrie\naerial unit, deal AOE cold damage in long range, slow enemy by 1/2.\n\n##### Science Vessel\naerial unit, deal AOE acid damage in long range, slow enemy by 1/4.\n\n##### Battlecruiser (Laser Turret)\naerial unit, deal single target laser damage in long range\n\n##### Battlecruiser (Yamato Cannon)\naerial unit, deal heavy single target and AOE damage in long range. Have tougher armor.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fheyqule%2Ferm_terran","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fheyqule%2Ferm_terran","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fheyqule%2Ferm_terran/lists"}