{"id":21923328,"url":"https://github.com/hokageminato/scriptable-enum-for-unity","last_synced_at":"2026-05-03T13:41:26.815Z","repository":{"id":179843159,"uuid":"664204874","full_name":"HokageMinato/Scriptable-Enum-For-Unity","owner":"HokageMinato","description":"A Scriptable Object based id drawer which mimics enum behaviour prodiving flexibility for extending enum values without code recompilation.","archived":false,"fork":false,"pushed_at":"2024-05-01T14:47:41.000Z","size":57,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-22T11:17:14.413Z","etag":null,"topics":["enums","scriptableobjects","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/HokageMinato.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-07-09T08:28:40.000Z","updated_at":"2025-01-06T09:48:00.000Z","dependencies_parsed_at":null,"dependency_job_id":"43410267-a59d-4e82-910a-c6d5fe13099c","html_url":"https://github.com/HokageMinato/Scriptable-Enum-For-Unity","commit_stats":null,"previous_names":["hokageminato/scriptable-enum-for-unity"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/HokageMinato/Scriptable-Enum-For-Unity","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HokageMinato%2FScriptable-Enum-For-Unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HokageMinato%2FScriptable-Enum-For-Unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HokageMinato%2FScriptable-Enum-For-Unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HokageMinato%2FScriptable-Enum-For-Unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/HokageMinato","download_url":"https://codeload.github.com/HokageMinato/Scriptable-Enum-For-Unity/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/HokageMinato%2FScriptable-Enum-For-Unity/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32571456,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-03T06:36:36.687Z","status":"ssl_error","status_checked_at":"2026-05-03T06:36:09.306Z","response_time":103,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["enums","scriptableobjects","unity","unity3d"],"created_at":"2024-11-28T21:11:05.983Z","updated_at":"2026-05-03T13:41:26.778Z","avatar_url":"https://github.com/HokageMinato.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Scriptable-Enum-For-Unity\nA Scriptable Object based id drawer which mimics enum behaviour prodiving flexibility for extending enum values without code recompilation.\n\nFeatures:\n - Declare like normal enum, The values will be drawn by the values set in scriptable object.\n - No need for **code recompilation** or **loss of serialization** due to changes in enum values.\n - Drawer based workflow for easy assignment of values.\n - **ScriptableEnumsContainer** for access to all possible enumerations.\n - Cached HashCode generated based on **values** instead of actual object reference for optimum performance during HashSet and DictionaryLookups.\n - Also implements EquailtyComparers based on values instead of reference for easy comparision accross instances.\n\nLimitations:\n - ScriptableObjectContainer required for iterating all the enumeration values.\n - CentralIdContainer requied for iterating all ScriptableObjectContainer values.\n\nScreenshot:\n![alt text]( https://i.ibb.co/stCqYLw/Scriptable-Enum.png )\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhokageminato%2Fscriptable-enum-for-unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhokageminato%2Fscriptable-enum-for-unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhokageminato%2Fscriptable-enum-for-unity/lists"}