{"id":51013357,"url":"https://github.com/huzz-open/g-studio","last_synced_at":"2026-06-21T06:31:17.560Z","repository":{"id":360709103,"uuid":"1247596653","full_name":"huzz-open/g-studio","owner":"huzz-open","description":"Lightweight Game Asset Workbench — slice sprites, generate tilesets, draw regions, edit maps, all in one place.","archived":false,"fork":false,"pushed_at":"2026-06-04T01:59:13.000Z","size":6794,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-06-04T03:12:06.872Z","etag":null,"topics":["gamedev","godot","map-editor","spritesheet","tileset"],"latest_commit_sha":null,"homepage":"https://huzz-open.github.io/g-studio/","language":"Vue","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/huzz-open.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-05-23T14:26:25.000Z","updated_at":"2026-06-04T01:59:17.000Z","dependencies_parsed_at":"2026-05-27T16:04:01.382Z","dependency_job_id":null,"html_url":"https://github.com/huzz-open/g-studio","commit_stats":null,"previous_names":["huzz-open/g-studio"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/huzz-open/g-studio","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/huzz-open%2Fg-studio","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/huzz-open%2Fg-studio/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/huzz-open%2Fg-studio/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/huzz-open%2Fg-studio/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/huzz-open","download_url":"https://codeload.github.com/huzz-open/g-studio/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/huzz-open%2Fg-studio/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34597337,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-21T02:00:05.568Z","response_time":54,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gamedev","godot","map-editor","spritesheet","tileset"],"created_at":"2026-06-21T06:31:14.791Z","updated_at":"2026-06-21T06:31:17.553Z","avatar_url":"https://github.com/huzz-open.png","language":"Vue","funding_links":[],"categories":[],"sub_categories":[],"readme":"[中文](./README.zh-CN.md) | **English**\n\n\u003cp align=\"center\"\u003e\n  \u003cimg src=\"./public/favicon.svg\" width=\"128\" height=\"128\" alt=\"G-Studio Logo\"\u003e\n\u003c/p\u003e\n\n\u003ch1 align=\"center\"\u003eG-Studio\u003c/h1\u003e\n\n\u003cp align=\"center\"\u003e\u003cstrong\u003eLightweight Game Asset Workbench\u003c/strong\u003e — slice sprites, generate tilesets, draw regions, edit maps, all in one place.\u003c/p\u003e\n\n**[Live Demo](https://huzz-open.github.io/g-studio/)** · [GitHub](https://github.com/huzz-open/g-studio)\n\n---\n\nG-Studio is a browser-based toolset for 2D game development, designed especially for Godot Engine projects. All data stays local — no server, no login required.\n\n## Try It Out\n\nA sample sprite sheet is included in the [`samples/`](./samples/) directory for testing:\n\n![Sample sprite sheet](./samples/沧澜水乡_snippet.png)\n\nOpen the Sprite Slicer module, drag and drop this image in, and try the auto-detection feature.\n\n## Features\n\n| Module | Description |\n|--------|-------------|\n| **Resource Manager** | Browse local workspace directories, manage images and data files |\n| **Sprite Slicer** | Auto/manual slice animation frames, icons, and items from sprite sheets |\n| **Map Editor** | Edit world maps, place locations, draw roads and regions |\n| **Tileset Maker** | Generate 47-tile auto-terrain atlases from textures or nine-grid sources, export Godot `.tres` |\n| **Scene Region Editor** | Draw collision/occlusion regions on scene backgrounds, export Godot `.tscn` |\n\n## Getting Started\n\n### Prerequisites\n\n- [Node.js](https://nodejs.org/) \u003e= 18\n- [pnpm](https://pnpm.io/) \u003e= 8\n\n### Install \u0026 Run\n\n```bash\ngit clone https://github.com/huzz-open/g-studio.git\ncd g-studio\npnpm install\npnpm dev\n```\n\nOpen `http://localhost:5173` in your browser.\n\n### Build\n\n```bash\npnpm build\n```\n\nOutput goes to `dist/`. Deploy as a static site anywhere.\n\n## Browser Compatibility\n\nG-Studio uses the [File System Access API](https://developer.mozilla.org/en-US/docs/Web/API/File_System_Access_API) to read/write local directories. Recommended:\n\n- Chrome / Edge \u003e= 86\n- Other browsers work in \"browser-only mode\" (data stored in IndexedDB, not persisted to disk)\n\n## Tech Stack\n\n- Vue 3 + TypeScript + Vite\n- Vue Router (Hash mode)\n- IndexedDB + File System Access API (two-layer storage)\n- OpenCV.js (image processing)\n\n## License\n\n[Apache License 2.0](./LICENSE)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhuzz-open%2Fg-studio","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhuzz-open%2Fg-studio","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhuzz-open%2Fg-studio/lists"}