{"id":13786092,"url":"https://github.com/hwthon/runtime-object-editor","last_synced_at":"2025-05-11T22:30:34.790Z","repository":{"id":215847813,"uuid":"127605985","full_name":"hwthon/runtime-object-editor","owner":"hwthon","description":"Unity実行中にオブジェクトの値を編集する","archived":false,"fork":false,"pushed_at":"2018-04-27T03:06:28.000Z","size":156,"stargazers_count":7,"open_issues_count":0,"forks_count":2,"subscribers_count":1,"default_branch":"master","last_synced_at":"2024-11-17T22:36:02.473Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/hwthon.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2018-04-01T07:07:17.000Z","updated_at":"2024-08-11T01:56:43.000Z","dependencies_parsed_at":"2024-01-17T05:13:57.254Z","dependency_job_id":"7b098a1c-676e-4041-8fc0-94488bed0985","html_url":"https://github.com/hwthon/runtime-object-editor","commit_stats":null,"previous_names":["hwthon/runtime-object-editor"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hwthon%2Fruntime-object-editor","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hwthon%2Fruntime-object-editor/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hwthon%2Fruntime-object-editor/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/hwthon%2Fruntime-object-editor/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/hwthon","download_url":"https://codeload.github.com/hwthon/runtime-object-editor/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253645069,"owners_count":21941311,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-03T19:01:09.411Z","updated_at":"2025-05-11T22:30:34.224Z","avatar_url":"https://github.com/hwthon.png","language":"C#","readme":"# runtime-object-editor\nUnity実行中にオブジェクトの値を編集するパッケージです\n\n## 導入\n[unity-packman](https://github.com/appetizermonster/unity-packman)を使ってinstallしてください\n```\n$ unity-packman install hwthon/runtime-object-editor\n```\n\n## 使う\n### 編集するオブジェクトの定義をする\nUnityのSerializationと同じように定義してください\n```C#\n[System.Serializable]\npublic class SampleObject\n{\n  public string name;\n  public int count;\n\n  [SerializeField]\n  private bool enable;\n}\n```\n\n### Editorを表示する\nEditorはUnityのGUIイベントで描画するのでMonoBehaviourを必要とします\ngameObjectにコンポーネントを追加して`Open`メソッドにオブジェクトを渡して表示してください\n```C#\ngameObject.AddComponent\u003cObjectEditor\u003e().Open(new SampleObject(), OnClosed);\n```\n\n## 画面イメージ\nUIは改善予定です\n![画面イメージ](screenshot/screen-image.png \"画面イメージ\")  \n","funding_links":[],"categories":["UI Debug"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhwthon%2Fruntime-object-editor","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhwthon%2Fruntime-object-editor","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhwthon%2Fruntime-object-editor/lists"}