{"id":51133495,"url":"https://github.com/hyper0x/software-design-skill","last_synced_at":"2026-06-25T15:01:25.024Z","repository":{"id":363588258,"uuid":"1264005587","full_name":"hyper0x/software-design-skill","owner":"hyper0x","description":"Software design principles skill for monolith 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Software Design Skill\n\nA curated collection of battle-tested software design principles for monolith applications — for both AI agents and humans.\n\n## What's inside\n\n```\nSKILL.md                    ← Navigation hub (progressive disclosure)\n├── references/             ← Deep dives for each principle group\n│   ├── solid.md            — SOLID: SRP, OCP, LSP, ISP, DIP\n│   ├── grasp.md            — GRASP: 9 responsibility assignment patterns\n│   ├── general.md          — DRY, KISS, YAGNI, Composition \u003e Inheritance, etc.\n│   ├── interface-design.md — Law of Demeter, CQS, Postel, Least Surprise\n│   ├── package-design.md   — ADP, CCP, SDP\n│   └── architecture.md     — Layered, Dependency Rule, Ports \u0026 Adapters, DDD lightweight\n├── examples/               — Before/after code examples (coming soon)\n├── scripts/                — Automation scripts (coming soon)\n├── _zh/                    — Chinese version (SKILL.md + references/ only)\n│   ├── SKILL.md\n│   └── references/\n├── README.md\n├── README.zh-CN.md\n└── CHANGELOG.md\n```\n\n## Principles covered\n\n| Group | Principles |\n|-------|-----------|\n| **SOLID** | Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, Dependency Inversion |\n| **GRASP** | Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations |\n| **General** | DRY, KISS, YAGNI, Composition over Inheritance, Tell Don't Ask, Fail Fast, Separation of Concerns, Information Hiding, Single Level of Abstraction, Boy Scout Rule, Extension over Configuration |\n| **Interface** | Law of Demeter, Command-Query Separation, Postel's Law, Principle of Least Surprise |\n| **Package** | Acyclic Dependencies, Common Closure, Stable Dependencies |\n| **Architecture** | Layered Architecture, Dependency Rule, Ports \u0026 Adapters, DDD Lightweight (Ubiquitous Language, Package Isolation, Entry Class, Data Access Layer) |\n\n## Design philosophy\n\nThis skill follows the **progressive disclosure** pattern:\n\n1. **SKILL.md** — Navigation hub with quick reference and gotchas\n2. **references/** — Deep dives with origin, intent, recognition patterns, before/after examples, and gotchas\n3. **examples/** — Runnable code examples (coming soon)\n4. **scripts/** — Automation for audit and enforcement (coming soon)\n\nEach principle includes:\n- **Origin** — Who proposed it and when\n- **Intent** — What problem it solves\n- **Recognition** — How to spot violations\n- **Before/After** — Concrete code examples\n- **Gotchas** — Common mistakes even experienced developers make\n\n## License\n\nMIT\n\n## 中文版\n\n中文版位于 [`_zh/`](_zh/) 目录（含 SKILL.md + references/），从 [`_zh/SKILL.md`](_zh/SKILL.md) 开始阅读。\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhyper0x%2Fsoftware-design-skill","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhyper0x%2Fsoftware-design-skill","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhyper0x%2Fsoftware-design-skill/lists"}