{"id":21748271,"url":"https://github.com/hyperbx/hyperlib","last_synced_at":"2026-05-18T01:04:54.791Z","repository":{"id":215813594,"uuid":"739331473","full_name":"hyperbx/HyperLib","owner":"hyperbx","description":"A work-in-progress general purpose library for software 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HyperLib\nA work-in-progress general purpose library for software research.\n\n# Formats\n\n\u003cdetails\u003e\u003csummary\u003e\u003ch2\u003e🛠️ Barracuda\u003c/h2\u003e\u003c/summary\u003e\n\n### Developed by\n- [Vector Unit](https://www.vectorunit.com/)\n### Known for\n- Hydro Thunder Hurricane\n### Supported formats\nName|Type|Support|[Platforms](## \"This column indicates platforms the library has been tested and confirmed working with.\")|[1:1](## \"Can this library generate a binary identical file from the original source?\")|Description\n----|----|-------|---------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------|-----------\n[Archive](https://github.com/hyperbx/HyperLib/blob/main/HyperLib/Formats/Barracuda/Archive.cs)|`*.apf`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|PC, Xbox 360|[❌](## \"The data is not sorted in the same way the original archive is, but the resulting archive is read correctly by the game.\")|A zlib or XCompression compressed archive format.\n[JSON Binary](https://github.com/hyperbx/HyperLib/blob/main/HyperLib/Formats/Barracuda/JsonBinary.cs)|`*.bin`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|PC, Xbox 360|✔️|A proprietary binary JSON format.\n[Timed Event](https://github.com/hyperbx/HyperLib/blob/main/HyperLib/Formats/Barracuda/TimedEvent.cs)|`*.bin`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|PC, Xbox 360|✔️|A wrapper for the JSON binary format for storing user data for events.\n\n\u003c/details\u003e\n\n\u003cdetails\u003e\u003csummary\u003e\u003ch2\u003e🛠️ Sonic_Crytek\u003c/h2\u003e\u003c/summary\u003e\n\n### Developed by\n- Big Red Button\n- [Illfonic](https://www.illfonic.com/)\n- [Crytek](https://www.crytek.com/)\n### Known for\n- Sonic Boom: Rise of Lyric\n### Supported formats\nName|Type|Support|[Platforms](## \"This column indicates platforms the library has been tested and confirmed working with.\")|[1:1](## \"Can this library generate a binary identical file from the original source?\")|Description\n----|----|-------|---------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------|-----------\n[Archive](https://github.com/hyperbx/HyperLib/blob/main/HyperLib/Formats/Sonic_Crytek/Archive.cs)|`*.*.stream`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|Wii U|[❌](## \"Files are always written uncompressed and are missing CRC32 hashes and some unknown flags, but the resulting archive is read correctly by the game.\")|An LZSS-compressed archive format.\n\n\u003c/details\u003e\n\n\u003cdetails\u003e\u003csummary\u003e\u003ch2\u003e🛠️ TommunismEngine\u003c/h2\u003e\u003c/summary\u003e\n\n### Developed by\n- [Team Meat](http://www.supermeatboy.com/)\n### Known for\n- Super Meat Boy\n### Supported formats\nName|Type|Support|[Platforms](## \"This column indicates platforms the library has been tested and confirmed working with.\")|[1:1](## \"Can this library generate a binary identical file from the original source?\")|Description\n----|----|-------|---------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------|-----------\n[Archive](https://github.com/hyperbx/HyperLib/blob/main/HyperLib/Formats/TommunismEngine/Archive.cs)|`game*.dat`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|PC, [Xbox 360](## \"Audio data is exported in an unknown WAV format.\")|[❌](## \"The table of contents is not sorted in the same way the original archive is, but the resulting archive is read correctly by the game.\")|An uncompressed archive format.\n[Registry](https://github.com/hyperbx/HyperLib/blob/main/HyperLib/Formats/TommunismEngine/Registry.cs)|`reg*.dat`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|PC|✔️|A basic property format used for storing user option data.\n[Texture Package](https://github.com/hyperbx/HyperLib/blob/main/HyperLib/Formats/TommunismEngine/TexturePackage.cs)|`*.tp`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|PC, Xbox 360|✔️|An uncompressed texture container format.\n\n\u003c/details\u003e\n\n---\n\n\u003cdetails\u003e\u003csummary\u003e\u003ch2\u003e📄 \u003ca href=\"https://github.com/hyperbx/HyperLib/blob/main/HyperLib/Formats/U8Archive.cs\"\u003eU8 Archive\u003c/a\u003e\u003c/h2\u003e\u003c/summary\u003e\n\n### Developed by\n- [Nintendo](https://www.nintendo.com/)\n- [SEGA](https://www.sega.com/) *(compression variant for SONIC THE HEDGEHOG)*\n### Used by\n- F-Zero GX[\u003csup\u003e[source]\u003c/sup\u003e](https://www.gc-forever.com/forums/viewtopic.php?t=2444)\n- Sonic Heroes (PlayStation 2)\n- Harvest Moon: A Wonderful Life[\u003csup\u003e[source]\u003c/sup\u003e](https://hmapl.wordpress.com/2017/10/13/initial-examinations-of-clz-and-sb-files/)\n- SONIC THE HEDGEHOG[\u003csup\u003e[source]\u003c/sup\u003e](https://github.com/hyperbx/Marathon/blob/master/Marathon/Formats/Archive/U8Archive.cs)\n- Various Nintendo software[\u003csup\u003e[source]\u003c/sup\u003e](https://www.wiibrew.org/wiki/U8_archive)\n### Supported variants\nName|Type|Support|[Platforms](## \"This column indicates platforms the library has been tested and confirmed working with.\")|[1:1](## \"Can this library generate a binary identical file from the original source?\")|Description\n----|----|-------|---------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------|-----------\nBig-endian|`*.arc`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|GameCube, Wii|✔️|An uncompressed archive format.\nBig-endian w/ compression|`*.arc`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|PlayStation 3, Xbox 360|✔️|A zlib-compressed archive format, used for SONIC THE HEDGEHOG.\nLittle-endian|`*.arc`|[📜](## \"Read\") [💾](## \"Write\") [📥](## \"Import\") [📤](## \"Export\")|PlayStation 2|✔️|An uncompressed archive format.\n\n\u003c/details\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhyperbx%2Fhyperlib","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fhyperbx%2Fhyperlib","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fhyperbx%2Fhyperlib/lists"}