{"id":50932411,"url":"https://github.com/ianlintner/howard-nester","last_synced_at":"2026-06-17T05:31:26.976Z","repository":{"id":363104494,"uuid":"1261965198","full_name":"ianlintner/howard-nester","owner":"ianlintner","description":"NES Game Devopment Assembly Skill","archived":false,"fork":false,"pushed_at":"2026-06-07T12:38:21.000Z","size":22,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-06-07T14:08:56.898Z","etag":null,"topics":["assembly","cc65","game","nes","neslib"],"latest_commit_sha":null,"homepage":"","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ianlintner.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-06-07T11:51:51.000Z","updated_at":"2026-06-07T12:39:12.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/ianlintner/howard-nester","commit_stats":null,"previous_names":["ianlintner/howard-nester"],"tags_count":null,"template":false,"template_full_name":null,"purl":"pkg:github/ianlintner/howard-nester","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ianlintner%2Fhoward-nester","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ianlintner%2Fhoward-nester/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ianlintner%2Fhoward-nester/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ianlintner%2Fhoward-nester/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ianlintner","download_url":"https://codeload.github.com/ianlintner/howard-nester/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ianlintner%2Fhoward-nester/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34435978,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-17T02:00:05.408Z","response_time":127,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["assembly","cc65","game","nes","neslib"],"created_at":"2026-06-17T05:31:26.258Z","updated_at":"2026-06-17T05:31:26.972Z","avatar_url":"https://github.com/ianlintner.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# howard-nester\nNES Dev Skill\n\nThis repository now includes a Claude-oriented skill for agentic NES game\ndevelopment in assembly:\n\n- `/tmp/workspace/ianlintner/howard-nester/.github/skills/claude-nes-agentic-development/SKILL.md`\n\n## Getting Started Fast\n\nFor agents and developers looking to get started quickly with NES game development, the **NES Starter Kit** is highly recommended:\n- **Repository**: [https://github.com/igwgames/nes-starter-kit](https://github.com/igwgames/nes-starter-kit)\n- **Details**: A complete pipeline for building NES games in C using `cc65` and `neslib`. Includes tile manipulation, metasprite systems, sound drivers, scrolling, and map engines. This is a very easy way for AI agents to get started fast and build logic prototypes without writing pure 6502 assembly from scratch.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fianlintner%2Fhoward-nester","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fianlintner%2Fhoward-nester","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fianlintner%2Fhoward-nester/lists"}