{"id":21651089,"url":"https://github.com/iansinnott/canvas-rendering-take-2","last_synced_at":"2026-05-07T01:06:18.693Z","repository":{"id":66111793,"uuid":"101567669","full_name":"iansinnott/canvas-rendering-take-2","owner":"iansinnott","description":"Learning how to use canvas for game rendering","archived":false,"fork":false,"pushed_at":"2017-08-27T22:52:22.000Z","size":44,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-06-08T06:40:37.199Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://goblin-catcher.netlify.com/","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/iansinnott.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2017-08-27T17:10:07.000Z","updated_at":"2017-08-27T17:32:30.000Z","dependencies_parsed_at":"2023-03-05T15:30:53.406Z","dependency_job_id":null,"html_url":"https://github.com/iansinnott/canvas-rendering-take-2","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/iansinnott/canvas-rendering-take-2","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/iansinnott%2Fcanvas-rendering-take-2","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/iansinnott%2Fcanvas-rendering-take-2/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/iansinnott%2Fcanvas-rendering-take-2/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/iansinnott%2Fcanvas-rendering-take-2/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/iansinnott","download_url":"https://codeload.github.com/iansinnott/canvas-rendering-take-2/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/iansinnott%2Fcanvas-rendering-take-2/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":271665231,"owners_count":24799304,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-22T02:00:08.480Z","response_time":65,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-25T07:46:40.897Z","updated_at":"2026-05-07T01:06:13.667Z","avatar_url":"https://github.com/iansinnott.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Canvas Rendering Take 2\n\nI'm exploring canvas rendering and it turns out games are a great way to learn about canvas. I built this game based on this excellent tutorial: http://www.lostdecadegames.com/how-to-make-a-simple-html5-canvas-game/\n\nLive Site: https://goblin-catcher.netlify.com/\n\n![Game screenshot](https://dropsinn.s3.amazonaws.com/Screen%20Shot%202017-08-27%20at%2010.04.51%20AM.png)\n\n## Dev\n\n* `yarn start`: Start the dev server with hot reloading\n* `yarn build`: Build the app. See NOTE below\n\n**NOTE:** The build is currently only for development. There is no distinction between prod and dev yet. Just one `webpack.config.js`. Just something to be aware of.\n\n## Improvements\n\n* Implement an actual game board with tiles\n  * Split images out so terrain can have a type\n  * Don't allow player to pass through trees\n* Make monster move\n  * Add simple avoidance AI\n* Add audio of some sort\n* Improve sprites so something happens when the two characters collide\n* Full screen\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fiansinnott%2Fcanvas-rendering-take-2","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fiansinnott%2Fcanvas-rendering-take-2","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fiansinnott%2Fcanvas-rendering-take-2/lists"}